Player Matchup

Loki
Loki
GEEKSQUAD0420
Loki
Level 14
God Stats
1W - 3L
1,213 SR
Queue Stats
11W - 12L
1,381 Elo+
Solo
Ganesha
Ganesha
Swordslasher26
Ganesha
Level 5
God Stats
4W - 1L
1,810 SR
Queue Stats
5W - 3L
1,566 Elo+
Solo
Poseidon
Poseidon
heyproxy
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Solo
Cu Chulainn
Cu Chulainn
jshoump
Cu Chulainn
Level 28
God Stats
10W - 17L
1,546 SR
Queue Stats
298W - 345L
1,512 Elo+
Solo
Anhur
Anhur
rubeenpaeez
Anhur
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 212L
1,470 Elo+
Solo
Team Averages
Level 14
1,514 SR
1,425 Elo+

VS

Team Averages
Level 16
1,708 SR
1,543 Elo+
Zeus
Zeus
Distbone
Zeus
Level 26
God Stats
17W - 10L
1,628 SR
Queue Stats
124W - 97L
1,593 Elo+
Solo
Neith
Neith
Marcel1718
Neith
Level 16
God Stats
2W - 2L
1,831 SR
Queue Stats
14W - 22L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
MoratoryFern79
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,670 Elo+
Solo
Fenrir
Fenrir
Skeox2807
Fenrir
Level 14
God Stats
6W - 4L
1,723 SR
Queue Stats
149W - 134L
1,416 Elo+
Solo
Cthulhu
Cthulhu
The Reaper1074
Cthulhu
Level 22
God Stats
1W - 3L
1,857 SR
Queue Stats
2W - 4L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 5 / 2
11,424
571
12,451
16,440
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 7 / 10
9,418
471
5,497
21,507
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
heyproxy
Poseidon
10
0 / 5 / 3
7,296
365
1,947
6,197
1,534
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
jshoump
Cu Chulainn
14
3 / 5 / 4
8,930
447
11,611
16,391
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 1
10,778
539
9,184
14,838
6,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 2 / 4
10,907
545
23,059
7,930
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
1 / 8 / 5
8,680
434
2,955
10,234
2,827
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
MoratoryFern79
Sun Wukong
15
2 / 1 / 8
9,317
466
8,275
13,510
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Skeox2807
Fenrir
18
12 / 2 / 2
11,483
574
14,567
17,095
11,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 10 / 8
8,271
414
5,250
15,693
9,306
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
53
23
Kills
26
26
Deaths
23
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
2
4
6.5
L
13
5
2
2.8
W
Neith
1
8
5
0.44
W
Sun Wukong
MoratoryFern79
Sun Wukong
2
1
8
6
W
Fenrir
Skeox2807
Fenrir
12
2
2
6.5
L
0
7
10
0.71
W
0
10
8
0.4
L
Poseidon
heyproxy
Poseidon
0
5
3
0.3
L
Cu Chulainn
jshoump
Cu Chulainn
3
5
4
1
L
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,690
Damage
54,106
75,373
Taken
64,462
44,892
Mitigated
41,595
13,453
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
23,059
2,007
0
1,474
7,930
3,089
722
2,048
5,776
73,999
0
L
12,451
4,452
0
3,988
16,440
5,897
259
5,297
11,118
0
64,424
W
Neith
2,955
987
0
875
10,234
2,827
810
1,375
8,818
0
31,005
W
Sun Wukong
MoratoryFern79
Sun Wukong
8,275
1,922
0
4,520
13,510
14,791
276
2,441
10,634
190
46,611
W
Fenrir
Skeox2807
Fenrir
14,567
2,997
0
5,494
17,095
11,582
632
1,462
15,469
0
73,574
L
5,497
526
582
2,165
21,507
17,294
894
12,139
9,264
33,681
0
W
5,250
306
1,191
995
15,693
9,306
506
1,859
13,737
25,489
0
L
Poseidon
heyproxy
Poseidon
1,947
463
0
0
6,197
1,534
92
1,400
4,759
14,350
0
L
Cu Chulainn
jshoump
Cu Chulainn
11,611
1,168
0
2,107
16,391
13,913
204
5,134
10,957
5,881
31,579
L
9,184
3,126
0
4,611
14,838
6,254
2,164
4,529
10,284
0
84,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,846
Gold Earned
48,658
397
Minions Killed
405
0
Camps Cleared
0
1,618,825
Distance Traveled
1,822,156
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,907
545
121
6
0
340,533
4
L
Loki
11,424
571
103
5
0
391,754
3
W
Neith
8,680
434
56
3
0
341,651
1
W
Sun Wukong
9,317
466
71
4
0
391,268
7
W
Fenrir
11,483
574
111
6
0
415,167
4
L
Ganesha
9,418
471
11
1
0
357,766
4
W
Cthulhu
8,271
414
46
2
0
333,537
7
L
Poseidon
7,296
365
29
1
0
211,154
0
L
Cu Chulainn
8,930
447
78
4
0
317,784
0
L
Anhur
10,778
539
176
9
0
340,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role