Player Matchup

Tyr
Tyr
Hunter45Legion
Tyr
Level 96
God Stats
1W - 6L
1,444 SR
Queue Stats
212W - 221L
1,528 Elo+
Party 3
Izanami
Izanami
MAND0
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
WhiskeyJack00
Kuzenbo
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
aaarmin
Fenrir
Level 12
God Stats
5W - 8L
1,365 SR
Queue Stats
9W - 15L
1,327 Elo+
Party 3
Anubis
Anubis
king4all
Anubis
Level 21
God Stats
1W - 2L
1,755 SR
Queue Stats
32W - 32L
1,408 Elo+
Party 2
Team Averages
Level 52
1,513 SR
1,452 Elo+

VS

Team Averages
Level 63
1,602 SR
1,524 Elo+
Thanatos
Thanatos
FRONKOZO
Thanatos
Level 141
God Stats
3W - 0L
1,670 SR
Queue Stats
202W - 133L
1,649 Elo+
Party 4
Eset
Eset
Slushier
Eset
Level 46
God Stats
12W - 6L
1,760 SR
Queue Stats
120W - 82L
1,641 Elo+
Party 4
Sun Wukong
Sun Wukong
arthus37
Sun Wukong
Level 39
God Stats
3W - 1L
1,546 SR
Queue Stats
10W - 4L
1,615 Elo+
Solo
Cerberus
Cerberus
puma8
Cerberus
Level 26
God Stats
15W - 13L
1,576 SR
Queue Stats
81W - 98L
1,326 Elo+
Party 1
Anhur
Anhur
xRuben1
Anhur
Level 63
God Stats
94W - 128L
1,456 SR
Queue Stats
257W - 343L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 1
10,010
626
13,274
13,872
11,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MAND0
Izanami
14
8 / 4 / 1
9,471
592
8,794
10,199
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
8
0 / 5 / 6
6,875
430
5,919
10,649
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
aaarmin
Fenrir
10
3 / 8 / 2
7,241
453
6,550
11,203
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
king4all
Anubis
12
0 / 7 / 2
7,111
444
4,519
9,474
4,043
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FRONKOZO
Thanatos
15
9 / 3 / 6
9,740
609
9,629
16,665
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Eset
16
12 / 3 / 4
10,270
642
17,203
10,728
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
arthus37
Sun Wukong
14
3 / 2 / 0
7,954
497
4,318
12,887
7,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
puma8
Cerberus
13
1 / 4 / 7
8,151
509
3,095
9,426
5,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
xRuben1
Anhur
12
1 / 5 / 6
7,358
460
5,029
11,080
3,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
17
Kills
26
26
Deaths
17
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FRONKOZO
Thanatos
9
3
6
4
L
6
2
1
3.25
L
Izanami
MAND0
Izanami
8
4
1
2.13
W
Eset
12
3
4
4.67
L
Kuzenbo
0
5
6
0.6
L
Fenrir
aaarmin
Fenrir
3
8
2
0.5
W
Sun Wukong
arthus37
Sun Wukong
3
2
0
1.5
L
Anubis
king4all
Anubis
0
7
2
0.14
W
Cerberus
puma8
Cerberus
1
4
7
1.13
W
Anhur
xRuben1
Anhur
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,056
Damage
39,274
55,397
Taken
60,786
29,188
Mitigated
26,613
14,885
Healing
25,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FRONKOZO
Thanatos
9,629
3,586
0
14,405
16,665
6,695
0
2,571
14,094
0
53,046
L
13,274
2,300
0
5,157
13,872
11,149
0
4,403
9,371
0
64,541
L
Izanami
MAND0
Izanami
8,794
5,785
0
3,585
10,199
2,375
26
1,527
8,640
0
51,736
W
Eset
17,203
2,813
0
3,158
10,728
3,876
1,201
2,929
7,799
55,225
0
L
Kuzenbo
5,919
2,010
0
2,326
10,649
8,499
0
3,876
6,626
17,165
0
L
Fenrir
aaarmin
Fenrir
6,550
3,012
0
1,364
11,203
3,122
0
4,736
6,235
0
24,188
W
Sun Wukong
arthus37
Sun Wukong
4,318
1,026
0
4,372
12,887
7,030
537
758
12,129
0
41,025
L
Anubis
king4all
Anubis
4,519
673
0
2,453
9,474
4,043
105
4,889
4,227
33,213
0
W
Cerberus
puma8
Cerberus
3,095
231
0
1,466
9,426
5,949
195
1,749
7,677
28,485
0
W
Anhur
xRuben1
Anhur
5,029
1,875
0
1,854
11,080
3,063
421
2,431
8,649
0
43,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,708
Gold Earned
43,473
368
Minions Killed
381
0
Camps Cleared
0
1,337,789
Distance Traveled
1,505,958
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,740
609
88
6
0
290,166
5
L
Tyr
10,010
626
138
9
0
294,644
2
L
Izanami
9,471
592
100
6
0
279,484
1
W
Eset
10,270
642
96
6
0
288,536
2
L
Kuzenbo
6,875
430
25
2
0
204,515
3
L
Fenrir
7,241
453
38
2
0
286,760
1
W
Sun Wukong
7,954
497
78
5
0
312,078
1
L
Anubis
7,111
444
67
4
0
272,386
4
W
Cerberus
8,151
509
55
3
0
323,575
0
W
Anhur
7,358
460
64
4
0
291,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role