Player Matchup

Tyr
Tyr
I Niamor I
Tyr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 80L
1,601 Elo+
Party 1
Zhong Kui
Zhong Kui
Tuems
Zhong Kui
Level 58
God Stats
3W - 1L
1,658 SR
Queue Stats
167W - 176L
1,614 Elo+
Party 1
Hel
Hel
iNeverPullOutt
Hel
Level 64
God Stats
56W - 54L
1,555 SR
Queue Stats
56W - 58L
1,539 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,585 Elo+

VS

Team Averages
Level 98
1,610 SR
1,404 Elo+
Thanatos
Thanatos
Der_Nico_04
Thanatos
Level 122
God Stats
0W - 1L
1,604 SR
Queue Stats
28W - 28L
1,342 Elo+
Party 2
Discordia
Discordia
HeyLumosNox
Discordia
Level 22
God Stats
0W - 2L
1,537 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 2
Cabrakan
Cabrakan
Minimalistiga198
Cabrakan
Level 149
God Stats
31W - 10L
1,690 SR
Queue Stats
594W - 450L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 8
13,478
642
13,609
25,218
25,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Tuems
Zhong Kui
19
13 / 5 / 3
17,368
827
25,956
22,635
17,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 5 / 12
13,084
623
5,115
15,387
7,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Der_Nico_04
Thanatos
17
11 / 6 / 5
15,117
720
19,230
18,968
10,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
HeyLumosNox
Discordia
17
2 / 6 / 11
12,861
612
10,514
13,159
4,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 11
12,924
615
15,593
21,749
23,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
17
Kills
16
17
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Der_Nico_04
Thanatos
11
6
5
2.25
L
Discordia
HeyLumosNox
Discordia
2
6
11
1.25
W
3
7
8
1
L
3
5
11
1.7
W
Zhong Kui
Tuems
Zhong Kui
13
5
3
2.9
W
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,680
Damage
45,337
63,240
Taken
53,876
50,695
Mitigated
38,239
22,399
Healing
17,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Der_Nico_04
Thanatos
19,230
3,444
0
10,628
18,968
10,085
173
12,152
6,670
0
67,764
L
Discordia
HeyLumosNox
Discordia
10,514
976
0
2,053
13,159
4,688
0
7,522
5,537
76,482
0
W
13,609
1,579
0
1,606
25,218
25,747
1,317
9,503
14,259
0
43,498
L
15,593
1,234
0
4,438
21,749
23,466
135
11,664
9,773
36,926
0
W
Zhong Kui
Tuems
Zhong Kui
25,956
1,159
104
4,597
22,635
17,027
659
9,833
12,412
78,908
0
W
5,115
76
10,043
6,049
15,387
7,921
761
6,942
8,283
36,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,930
Gold Earned
40,902
196
Minions Killed
224
0
Camps Cleared
0
1,190,199
Distance Traveled
1,020,717
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,117
720
66
3
0
363,556
3
L
Discordia
12,861
612
101
5
0
305,982
0
W
Tyr
13,478
642
54
3
0
380,993
0
L
Cabrakan
12,924
615
57
3
0
351,179
1
W
Zhong Kui
17,368
827
94
4
0
375,708
3
W
Hel
13,084
623
48
2
0
433,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role