Player Matchup

Ravana
Ravana
Affinitix
Ravana
Level 52
God Stats
2W - 5L
1,137 SR
Queue Stats
123W - 94L
1,535 Elo+
Party 4
Cthulhu
Cthulhu
Blackviiking
Cthulhu
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
316W - 321L
1,481 Elo+
Party 2
Tyr
Tyr
Commissar13
Tyr
Level 105
God Stats
28W - 24L
1,547 SR
Queue Stats
280W - 261L
1,579 Elo+
Solo
Anubis
Anubis
Gurkan92
Anubis
Level 121
God Stats
53W - 33L
1,624 SR
Queue Stats
344W - 294L
1,589 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tarunn
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 89L
1,538 Elo+
Party 4
Team Averages
Level 68
1,462 SR
1,544 Elo+

VS

Team Averages
Level 54
1,488 SR
1,525 Elo+
Hun Batz
Hun Batz
Ad4msito
Hun Batz
Level 29
God Stats
1W - 1L
1,737 SR
Queue Stats
119W - 121L
1,472 Elo+
Party 1
Izanami
Izanami
BeanieBoi
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,597 Elo+
Party 3
Xing Tian
Xing Tian
Corrosion123
Xing Tian
Level 88
God Stats
2W - 3L
1,441 SR
Queue Stats
142W - 107L
1,629 Elo+
Party 3
Gilgamesh
Gilgamesh
Harsies
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
nikillo
Anubis
Level 37
God Stats
3W - 5L
1,265 SR
Queue Stats
209W - 221L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Affinitix
Ravana
13
5 / 1 / 5
8,091
622
3,651
5,162
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Blackviiking
Cthulhu
10
0 / 4 / 5
6,394
492
4,146
10,712
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 2
8,087
622
7,203
11,720
6,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Gurkan92
Anubis
15
11 / 2 / 2
9,280
714
12,984
7,983
3,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Tarunn
Ah Muzen Cab
12
0 / 2 / 4
6,828
525
3,796
6,911
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ad4msito
Hun Batz
13
4 / 5 / 2
7,620
586
6,167
8,881
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
BeanieBoi
Izanami
11
1 / 3 / 3
6,447
496
2,220
8,643
2,306
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Corrosion123
Xing Tian
10
2 / 3 / 4
6,348
488
4,847
9,141
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Harsies
Gilgamesh
12
2 / 4 / 0
7,126
548
7,943
9,601
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
nikillo
Anubis
11
2 / 6 / 3
6,608
508
6,801
8,636
3,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
21
Kills
11
11
Deaths
21
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Ad4msito
Hun Batz
4
5
2
1
W
Ravana
Affinitix
Ravana
5
1
5
7.5
L
Izanami
BeanieBoi
Izanami
1
3
3
0.83
W
Cthulhu
Blackviiking
Cthulhu
0
4
5
0.63
W
5
2
2
3
L
Xing Tian
Corrosion123
Xing Tian
2
3
4
1.33
W
Anubis
Gurkan92
Anubis
11
2
2
6
L
Gilgamesh
Harsies
Gilgamesh
2
4
0
0.5
W
Ah Muzen Cab
Tarunn
Ah Muzen Cab
0
2
4
1
L
Anubis
nikillo
Anubis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
27,978
42,488
Taken
44,902
16,809
Mitigated
18,697
16,160
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Ad4msito
Hun Batz
6,167
2,206
0
2,032
8,881
2,704
0
4,187
4,694
0
41,371
W
Ravana
Affinitix
Ravana
3,651
725
0
2,948
5,162
1,857
0
2,242
2,920
0
41,441
L
Izanami
BeanieBoi
Izanami
2,220
1,562
0
3,017
8,643
2,306
58
1,039
7,604
0
39,922
W
Cthulhu
Blackviiking
Cthulhu
4,146
635
0
2,154
10,712
3,521
0
4,665
6,047
19,916
0
W
7,203
1,657
0
3,993
11,720
6,364
0
128
11,592
0
44,988
L
Xing Tian
Corrosion123
Xing Tian
4,847
644
0
1,920
9,141
3,787
0
5,102
4,039
18,770
0
W
Anubis
Gurkan92
Anubis
12,984
567
0
4,391
7,983
3,028
200
2,945
5,038
60,110
0
L
Gilgamesh
Harsies
Gilgamesh
7,943
2,877
0
2,965
9,601
6,128
718
886
8,715
0
36,810
W
Ah Muzen Cab
Tarunn
Ah Muzen Cab
3,796
2,078
0
2,674
6,911
2,039
432
1,668
5,243
0
41,156
L
Anubis
nikillo
Anubis
6,801
819
0
1,267
8,636
3,772
0
5,916
2,720
32,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
34,149
383
Minions Killed
348
0
Camps Cleared
0
1,307,789
Distance Traveled
1,250,140
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,620
586
89
7
0
293,038
4
W
Ravana
8,091
622
83
6
0
279,650
1
L
Izanami
6,447
496
92
7
0
213,397
3
W
Cthulhu
6,394
492
34
3
0
270,187
1
W
Tyr
8,087
622
85
7
0
294,272
4
L
Xing Tian
6,348
488
30
2
0
277,655
5
W
Anubis
9,280
714
115
9
0
242,097
2
L
Gilgamesh
7,126
548
78
6
0
249,493
4
W
Ah Muzen Cab
6,828
525
66
5
0
221,583
4
L
Anubis
6,608
508
59
5
0
216,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role