Player Matchup

Tsukuyomi
Tsukuyomi
KenNiOrenoChitsu
Tsukuyomi
Level 29
God Stats
3W - 1L
1,735 SR
Queue Stats
91W - 115L
1,462 Elo+
Solo
Ymir
Ymir
KickinghabitsPC
Ymir
Level 3
God Stats
13W - 8L
1,500 SR
Queue Stats
211W - 249L
1,500 Elo+
Solo
Neith
Neith
Mijad
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,349 Elo+
Party 1
Horus
Horus
ParseKatyone
Horus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,388 Elo+
Party 1
Fenrir
Fenrir
zeldrispro
Fenrir
Level 23
God Stats
4W - 3L
1,408 SR
Queue Stats
37W - 35L
1,419 Elo+
Solo
Team Averages
Level 13
1,528 SR
1,424 Elo+

VS

Team Averages
Level 14
1,415 SR
1,312 Elo+
Kukulkan
Kukulkan
AdiaforoS_13
Kukulkan
Level 26
God Stats
80W - 99L
1,423 SR
Queue Stats
138W - 187L
1,327 Elo+
Solo
Yemoja
Yemoja
God4ever_696969
Yemoja
Level 6
God Stats
2W - 6L
1,500 SR
Queue Stats
11W - 23L
1,137 Elo+
Solo
Medusa
Medusa
IGN_Invaders
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,443 Elo+
Solo
Sylvanus
Sylvanus
SegaMD
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,342 Elo+
Solo
Tiamat
Tiamat
cafer-izgigonul1
Tiamat
Level 21
God Stats
11W - 18L
1,152 SR
Queue Stats
55W - 81L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
7 / 0 / 4
8,625
575
9,439
6,872
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
10 / 1 / 9
9,255
617
7,066
10,069
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Mijad
Neith
11
3 / 1 / 9
7,242
483
6,377
6,271
2,299
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 11
7,666
511
2,736
8,772
6,025
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
zeldrispro
Fenrir
16
14 / 0 / 7
9,722
648
12,496
10,348
5,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdiaforoS_13
Kukulkan
11
1 / 8 / 0
7,075
472
7,022
8,613
2,573
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 5 / 0
5,772
385
1,515
11,202
7,137
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
10
0 / 9 / 2
6,302
420
3,599
9,816
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SegaMD
Sylvanus
5
0 / 4 / 0
4,867
324
234
3,885
1,016
10
2 / 12 / 0
6,363
424
6,295
12,439
5,755
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
38
Kills
3
3
Deaths
38
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdiaforoS_13
Kukulkan
1
8
0
0.13
L
0
5
0
0
L
Medusa
0
9
2
0.11
W
Tsukuyomi
7
0
4
9
W
10
1
9
14.5
W
Neith
Mijad
Neith
3
1
9
7.5
W
4
1
11
9.5
L
Sylvanus
SegaMD
Sylvanus
0
4
0
0
L
2
12
0
0.17
W
Fenrir
zeldrispro
Fenrir
14
0
7
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
18,665
42,332
Taken
45,955
28,475
Mitigated
19,434
12,924
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdiaforoS_13
Kukulkan
7,022
478
159
377
8,613
2,573
466
1,623
6,915
34,210
0
L
1,515
432
186
1,994
11,202
7,137
20
390
10,562
16,683
0
L
Medusa
3,599
2,859
0
0
9,816
2,953
621
2,109
7,557
0
19,508
W
Tsukuyomi
9,439
2,755
0
1,332
6,872
5,113
897
2,627
4,245
0
39,312
W
7,066
1,833
0
1,242
10,069
9,364
441
3,827
6,242
32,774
0
W
Neith
Mijad
Neith
6,377
4,086
0
2,931
6,271
2,299
1,777
3,802
2,469
0
24,545
W
2,736
1,147
719
2,403
8,772
6,025
257
2,421
6,351
0
15,340
L
Sylvanus
SegaMD
Sylvanus
234
191
0
106
3,885
1,016
0
442
3,393
5,310
0
L
6,295
1,000
0
1,218
12,439
5,755
385
2,502
9,922
19,065
0
W
Fenrir
zeldrispro
Fenrir
12,496
2,674
0
4,297
10,348
5,674
312
2,389
7,959
0
66,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,510
Gold Earned
30,379
320
Minions Killed
153
0
Camps Cleared
0
1,372,398
Distance Traveled
1,031,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,075
472
63
4
0
253,854
0
L
Yemoja
5,772
385
22
1
0
208,433
2
L
Medusa
6,302
420
32
2
0
216,096
0
W
Tsukuyomi
8,625
575
68
5
0
280,053
3
W
Ymir
9,255
617
67
4
0
267,144
0
W
Neith
7,242
483
44
3
0
250,372
0
W
Horus
7,666
511
30
2
0
265,017
1
L
Sylvanus
4,867
324
10
1
0
123,229
0
L
Tiamat
6,363
424
26
2
0
229,512
0
W
Fenrir
9,722
648
111
7
0
309,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role