Player Matchup

Bellona
Bellona
 
Bellona
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
GrapicChalice
Geb
Level 32
God Stats
31W - 14L
1,616 SR
Queue Stats
223W - 235L
1,487 Elo+
Solo
Freya
Freya
MR Bruno Loko
Freya
Level 43
God Stats
1W - 6L
1,500 SR
Queue Stats
254W - 248L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Serediel
Amaterasu
Level 48
God Stats
20W - 33L
1,381 SR
Queue Stats
316W - 347L
1,434 Elo+
Solo
Chang'e
Chang'e
iLimitlesss
Chang'e
Level 45
God Stats
19W - 13L
1,578 SR
Queue Stats
190W - 167L
1,449 Elo+
Solo
Team Averages
Level 43
1,515 SR
1,472 Elo+

VS

Team Averages
Level 55
1,596 SR
1,463 Elo+
Nox
Nox
Depressed_bacon
Nox
Level 84
God Stats
29W - 31L
1,530 SR
Queue Stats
648W - 613L
1,459 Elo+
Party 1
Ymir
Ymir
DropTheWorld1998
Ymir
Level 32
God Stats
21W - 17L
1,598 SR
Queue Stats
46W - 40L
1,514 Elo+
Solo
Anhur
Anhur
Elite-Trollz
Anhur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 8L
1,293 Elo+
Party 1
King Arthur
King Arthur
MugichaPapi
King Arthur
Level 46
God Stats
7W - 5L
1,674 SR
Queue Stats
65W - 80L
1,520 Elo+
Solo
Kali
Kali
TheRealBradNeely
Kali
Level 84
God Stats
7W - 5L
1,677 SR
Queue Stats
273W - 262L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 7 / 2
6,661
444
6,473
13,168
5,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
6,879
459
3,628
13,007
5,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 0
7,015
468
3,733
10,182
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Serediel
Amaterasu
11
0 / 3 / 1
6,692
446
1,403
10,826
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
iLimitlesss
Chang'e
10
0 / 4 / 0
6,513
434
4,862
9,899
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 6
8,307
554
7,488
4,172
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 7
7,871
525
7,584
8,280
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 4
8,992
599
12,509
10,302
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
MugichaPapi
King Arthur
14
6 / 1 / 3
8,485
566
7,542
11,923
6,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 7
8,449
563
6,043
10,680
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
24
24
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
7
2
0.29
W
5
0
6
8
W
3
1
7
6.5
W
6
1
4
8
L
1
5
1
0.3
L
1
5
0
0.2
W
King Arthur
MugichaPapi
King Arthur
6
1
3
7.5
L
Amaterasu
Serediel
Amaterasu
0
3
1
0.17
W
4
0
7
7.5
L
Chang'e
iLimitlesss
Chang'e
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
41,166
57,082
Taken
45,357
21,855
Mitigated
21,260
12,725
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,473
2,799
0
2,999
13,168
5,372
0
3,028
9,936
0
31,328
W
7,488
780
0
947
4,172
1,449
799
2,660
1,334
40,369
0
W
7,584
2,384
0
3,212
8,280
5,019
408
1,993
6,287
32,330
0
W
12,509
6,895
0
4,992
10,302
2,989
585
1,911
8,381
0
58,355
L
3,628
574
723
1,935
13,007
5,856
102
3,647
9,360
24,096
0
L
3,733
1,804
0
2,880
10,182
3,357
0
2,398
7,784
27,490
0
W
King Arthur
MugichaPapi
King Arthur
7,542
604
0
3,271
11,923
6,913
210
3,523
8,312
0
46,169
L
Amaterasu
Serediel
Amaterasu
1,403
516
0
1,405
10,826
4,399
0
2,670
8,156
0
47,545
W
6,043
2,929
0
3,809
10,680
4,890
0
1,756
8,820
0
56,782
L
Chang'e
iLimitlesss
Chang'e
4,862
230
52
2,731
9,899
2,871
241
3,329
6,570
31,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,760
Gold Earned
42,104
310
Minions Killed
453
0
Camps Cleared
0
1,309,836
Distance Traveled
1,495,566
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,661
444
56
4
0
246,430
1
W
Nox
8,307
554
95
6
0
316,727
5
W
Ymir
7,871
525
47
3
0
292,961
4
W
Anhur
8,992
599
106
7
0
269,183
2
L
Geb
6,879
459
47
3
0
299,650
1
L
Freya
7,015
468
52
3
0
255,899
4
W
King Arthur
8,485
566
102
7
0
298,792
3
L
Amaterasu
6,692
446
84
6
0
269,718
1
W
Kali
8,449
563
103
7
0
317,903
3
L
Chang'e
6,513
434
71
5
0
238,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role