Player Matchup

Chang'e
Chang'e
ErunaSeeker
Chang'e
Level 61
God Stats
12W - 7L
1,640 SR
Queue Stats
834W - 808L
1,489 Elo+
Party 1
Artemis
Artemis
Ioripu
Artemis
Level 5
God Stats
2W - 2L
1,475 SR
Queue Stats
15W - 8L
1,576 Elo+
Party 1
Tiamat
Tiamat
Tayliz17
Tiamat
Level 25
God Stats
31W - 36L
1,546 SR
Queue Stats
289W - 285L
1,507 Elo+
Solo
Nemesis
Nemesis
djigoy
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,676 Elo+
Solo
Guan Yu
Guan Yu
neroaxe
Guan Yu
Level 5
God Stats
0W - 1L
1,532 SR
Queue Stats
1W - 4L
1,261 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,502 Elo+

VS

Team Averages
Level 17
1,539 SR
1,550 Elo+
He Bo
He Bo
Axecuseme
He Bo
Level 8
God Stats
2W - 0L
1,711 SR
Queue Stats
32W - 34L
1,669 Elo+
Solo
Izanami
Izanami
Celaskon1
Izanami
Level 28
God Stats
8W - 4L
1,769 SR
Queue Stats
129W - 115L
1,484 Elo+
Solo
Anubis
Anubis
TheExhatho
Anubis
Level 17
God Stats
6W - 9L
1,212 SR
Queue Stats
132W - 134L
1,482 Elo+
Solo
Ares
Ares
sCactuS
Ares
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,769 Elo+
Solo
Gilgamesh
Gilgamesh
帝君丨战神
Gilgamesh
Level 17
God Stats
15W - 12L
1,503 SR
Queue Stats
170W - 228L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ErunaSeeker
Chang'e
20
4 / 6 / 29
14,994
1,071
28,338
28,045
9,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ioripu
Artemis
20
5 / 9 / 16
13,988
999
19,892
25,338
9,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Tayliz17
Tiamat
20
14 / 4 / 13
16,227
1,159
30,320
23,732
15,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
djigoy
Nemesis
20
4 / 13 / 23
13,987
999
18,452
26,952
10,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
neroaxe
Guan Yu
20
13 / 3 / 21
17,353
1,240
23,769
28,431
43,911
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

7

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axecuseme
He Bo
20
9 / 8 / 14
16,199
1,157
28,040
18,792
8,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Celaskon1
Izanami
20
10 / 7 / 17
16,094
1,150
40,023
24,956
11,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
TheExhatho
Anubis
20
5 / 8 / 21
15,101
1,079
24,967
21,800
11,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
sCactuS
Ares
20
6 / 9 / 16
14,416
1,030
15,874
30,498
31,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
帝君丨战神
Gilgamesh
20
5 / 8 / 19
14,380
1,027
18,248
28,922
21,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
122
40
Kills
35
35
Deaths
40
102
Assists
87
Player
Kills
Deaths
Assists
KDA
W
He Bo
Axecuseme
He Bo
9
8
14
2
W
Izanami
Celaskon1
Izanami
10
7
17
2.64
L
Chang'e
ErunaSeeker
Chang'e
4
6
29
3.08
L
Artemis
Ioripu
Artemis
5
9
16
1.44
L
Tiamat
Tayliz17
Tiamat
14
4
13
5.13
W
Anubis
TheExhatho
Anubis
5
8
21
1.94
L
Nemesis
djigoy
Nemesis
4
13
23
1.19
L
Guan Yu
neroaxe
Guan Yu
13
3
21
7.83
W
Ares
sCactuS
Ares
6
9
16
1.56
W
Gilgamesh
帝君丨战神
Gilgamesh
5
8
19
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,771
Damage
127,152
132,498
Taken
124,968
89,352
Mitigated
83,781
35,387
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Axecuseme
He Bo
28,040
1,126
0
84
18,792
8,128
0
8,083
10,709
59,158
0
W
Izanami
Celaskon1
Izanami
40,023
35,354
1,316
5,724
24,956
11,049
0
15,654
9,302
0
80,445
L
Chang'e
ErunaSeeker
Chang'e
28,338
1,804
8,154
6,863
28,045
9,869
0
11,278
16,597
59,151
0
L
Artemis
Ioripu
Artemis
19,892
8,807
0
1,904
25,338
9,764
0
12,496
12,620
0
47,815
L
Tiamat
Tayliz17
Tiamat
30,320
4,165
0
3,260
23,732
15,282
0
13,295
10,324
58,822
0
W
Anubis
TheExhatho
Anubis
24,967
1,341
448
3,542
21,800
11,288
0
7,131
14,669
68,233
0
L
Nemesis
djigoy
Nemesis
18,452
7,150
0
2,435
26,952
10,526
0
13,128
13,494
0
35,525
L
Guan Yu
neroaxe
Guan Yu
23,769
2,753
5,597
7,174
28,431
43,911
0
17,797
10,322
0
46,755
W
Ares
sCactuS
Ares
15,874
749
0
188
30,498
31,829
0
14,814
15,684
28,699
0
W
Gilgamesh
帝君丨战神
Gilgamesh
18,248
5,238
0
1,007
28,922
21,487
0
12,976
15,946
260
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,549
Gold Earned
76,190
274
Minions Killed
319
9
Camps Cleared
8
1,388,789
Distance Traveled
1,328,803
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,199
1,157
67
5
2
298,064
1
W
Izanami
16,094
1,150
98
7
2
253,933
0
L
Chang'e
14,994
1,071
80
6
3
305,841
0
L
Artemis
13,988
999
60
4
0
224,911
0
L
Tiamat
16,227
1,159
68
5
1
255,385
1
W
Anubis
15,101
1,079
110
8
3
244,751
0
L
Nemesis
13,987
999
33
2
1
281,287
2
L
Guan Yu
17,353
1,240
33
2
4
321,365
3
W
Ares
14,416
1,030
17
1
0
249,085
1
W
Gilgamesh
14,380
1,027
27
2
1
282,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role