Player Matchup

Cthulhu
Cthulhu
DozatorGovna
Cthulhu
Level 17
God Stats
15W - 14L
1,491 SR
Queue Stats
89W - 93L
1,313 Elo+
Party 1
Mercury
Mercury
Grimfools
Mercury
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 87L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
LordDanone
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,621 Elo+
Solo
Chronos
Chronos
RAZMOROJENIYHUY
Chronos
Level 16
God Stats
22W - 17L
1,674 SR
Queue Stats
84W - 77L
1,297 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ШпажкасГовном
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,223 Elo+
Party 1
Team Averages
Level 10
1,533 SR
1,415 Elo+

VS

Team Averages
Level 16
1,546 SR
1,470 Elo+
Cthulhu
Cthulhu
Cormeum
Cthulhu
Level 16
God Stats
14W - 5L
1,586 SR
Queue Stats
85W - 83L
1,452 Elo+
Solo
Vamana
Vamana
Dawiojo
Vamana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 76L
1,526 Elo+
Party 2
Apollo
Apollo
Geminiscrystal
Apollo
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 30L
1,450 Elo+
Solo
Jormungandr
Jormungandr
Koteusz__
Jormungandr
Level 12
God Stats
8W - 5L
1,500 SR
Queue Stats
39W - 57L
1,576 Elo+
Party 2
Camazotz
Camazotz
cbdgreenbrady
Camazotz
Level 18
God Stats
24W - 19L
1,643 SR
Queue Stats
226W - 248L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DozatorGovna
Cthulhu
15
2 / 6 / 11
10,707
412
14,148
24,658
24,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Grimfools
Mercury
16
2 / 8 / 8
10,834
417
5,970
21,317
7,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
LordDanone
Sun Wukong
15
2 / 13 / 6
10,404
400
15,115
24,365
23,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 6 / 8
11,146
429
25,584
23,723
8,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 6 / 5
13,365
514
23,455
19,116
9,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cormeum
Cthulhu
18
4 / 3 / 19
12,806
493
22,483
19,554
19,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Dawiojo
Vamana
15
3 / 8 / 8
10,396
400
6,654
20,279
14,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
17 / 4 / 4
16,142
621
23,951
26,469
12,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Koteusz__
Jormungandr
16
3 / 6 / 13
11,107
427
12,751
30,680
18,842
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
cbdgreenbrady
Camazotz
20
12 / 3 / 10
13,869
533
18,492
28,384
13,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
22
Kills
39
39
Deaths
24
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cormeum
Cthulhu
4
3
19
4.5
W
Vamana
Dawiojo
Vamana
3
8
8
0.88
L
Cthulhu
DozatorGovna
Cthulhu
2
6
11
1.25
W
17
4
4
4.75
L
Mercury
Grimfools
Mercury
2
8
8
0.75
W
Jormungandr
Koteusz__
Jormungandr
3
6
13
1.58
L
Sun Wukong
LordDanone
Sun Wukong
2
13
6
0.38
L
7
6
8
1.83
W
Camazotz
cbdgreenbrady
Camazotz
12
3
10
5.67
L
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,272
Damage
84,331
113,179
Taken
125,366
73,401
Mitigated
79,817
22,937
Healing
48,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cormeum
Cthulhu
22,483
662
1,590
5,320
19,554
19,844
548
7,338
11,961
65,289
0
W
Vamana
Dawiojo
Vamana
6,654
3,364
0
4,406
20,279
14,353
1,820
9,287
10,842
0
35,710
L
Cthulhu
DozatorGovna
Cthulhu
14,148
756
0
5,009
24,658
24,522
325
5,568
18,973
44,467
0
W
23,951
18,864
0
17,533
26,469
12,803
7,858
3,260
22,934
0
169,459
L
Mercury
Grimfools
Mercury
5,970
1,567
0
4,756
21,317
7,390
1,650
6,173
14,808
0
56,587
W
Jormungandr
Koteusz__
Jormungandr
12,751
3,738
0
5,709
30,680
18,842
701
12,326
18,179
42,518
0
L
Sun Wukong
LordDanone
Sun Wukong
15,115
4,050
0
147
24,365
23,011
725
7,885
16,025
0
47,017
L
25,584
9,376
856
8,235
23,723
8,977
983
9,459
13,930
64,387
0
W
Camazotz
cbdgreenbrady
Camazotz
18,492
4,556
855
13,482
28,384
13,975
304
6,591
21,718
0
90,916
L
23,455
12,423
0
3,934
19,116
9,501
1,666
4,735
14,209
0
78,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,456
Gold Earned
64,320
413
Minions Killed
617
0
Camps Cleared
0
2,372,952
Distance Traveled
2,369,744
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,806
493
116
4
0
468,646
1
W
Vamana
10,396
400
54
2
0
517,565
2
L
Cthulhu
10,707
412
56
2
0
489,999
5
W
Apollo
16,142
621
250
10
0
442,963
1
L
Mercury
10,834
417
107
4
0
555,074
8
W
Jormungandr
11,107
427
65
3
0
424,176
0
L
Sun Wukong
10,404
400
62
2
0
425,493
1
L
Chronos
11,146
429
70
3
0
446,773
2
W
Camazotz
13,869
533
132
5
0
516,394
0
L
Ah Muzen Cab
13,365
514
118
5
0
455,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role