Player Matchup

Anhur
Anhur
GhostZ_ARKangel_
Anhur
Level 75
God Stats
2W - 1L
1,296 SR
Queue Stats
114W - 112L
1,449 Elo+
Party 3
Camazotz
Camazotz
GhostZ_B00MER_45
Camazotz
Level 141
God Stats
3W - 2L
1,751 SR
Queue Stats
95W - 98L
1,451 Elo+
Party 3
Tiamat
Tiamat
GhostZ_Foxi
Tiamat
Level 29
God Stats
4W - 1L
1,574 SR
Queue Stats
53W - 67L
1,355 Elo+
Party 3
Ymir
Ymir
Wildwolf7000
Ymir
Level 108
God Stats
3W - 5L
1,184 SR
Queue Stats
180W - 173L
1,534 Elo+
Party 1
Mercury
Mercury
cry0lek
Mercury
Level 28
God Stats
2W - 0L
1,832 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 1
Team Averages
Level 76
1,527 SR
1,486 Elo+

VS

Team Averages
Level 50
1,343 SR
1,360 Elo+
Chaac
Chaac
binho_AKAT
Chaac
Level 49
God Stats
7W - 10L
1,500 SR
Queue Stats
409W - 453L
1,331 Elo+
Party 4
Cthulhu
Cthulhu
druif123
Cthulhu
Level 60
God Stats
62W - 70L
1,499 SR
Queue Stats
263W - 319L
1,394 Elo+
Party 2
Medusa
Medusa
frits-bien
Medusa
Level 44
God Stats
0W - 4L
1,211 SR
Queue Stats
338W - 401L
1,401 Elo+
Party 2
The Morrigan
The Morrigan
kipmetpatat
The Morrigan
Level 71
God Stats
23W - 51L
1,261 SR
Queue Stats
673W - 706L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
kurosakiYTbr
Ao Kuang
Level 26
God Stats
0W - 2L
1,247 SR
Queue Stats
187W - 237L
1,239 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
5,877
588
5,165
6,697
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 1
7,083
708
6,155
5,953
2,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
8
0 / 4 / 5
5,302
530
2,848
5,345
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 0 / 9
6,322
632
3,316
6,875
3,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
cry0lek
Mercury
11
9 / 1 / 4
7,282
728
4,138
6,183
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 5 / 0
5,076
508
2,396
6,815
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
druif123
Cthulhu
9
4 / 3 / 0
6,311
631
4,515
6,700
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
frits-bien
Medusa
7
0 / 4 / 1
4,529
453
3,590
5,830
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
kipmetpatat
The Morrigan
8
1 / 6 / 2
5,058
506
4,515
5,523
1,693
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
kurosakiYTbr
Ao Kuang
9
1 / 4 / 0
5,270
527
2,523
6,834
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
22
Kills
6
6
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
W
7
0
1
7.5
W
Tiamat
0
4
5
0.63
W
2
0
9
6.5
L
Chaac
0
5
0
0
W
Mercury
cry0lek
Mercury
9
1
4
11
L
Cthulhu
druif123
Cthulhu
4
3
0
1.33
L
Medusa
frits-bien
Medusa
0
4
1
0.13
L
The Morrigan
kipmetpatat
The Morrigan
1
6
2
0.33
L
Ao Kuang
kurosakiYTbr
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
17,539
31,053
Taken
31,702
12,564
Mitigated
12,734
11,139
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,165
1,475
0
2,924
6,697
1,993
0
1,827
4,870
0
29,032
W
6,155
1,818
0
3,164
5,953
2,321
234
326
5,427
0
41,970
W
Tiamat
2,848
216
0
1,169
5,345
2,608
347
2,873
2,472
19,407
0
W
3,316
535
0
1,364
6,875
3,658
0
4,133
2,742
14,014
0
L
Chaac
2,396
683
0
732
6,815
3,799
0
0
6,815
0
20,837
W
Mercury
cry0lek
Mercury
4,138
2,496
0
2,518
6,183
1,984
0
2,394
3,789
0
29,979
L
Cthulhu
druif123
Cthulhu
4,515
567
0
1,750
6,700
3,611
0
1,800
4,900
14,211
0
L
Medusa
frits-bien
Medusa
3,590
1,074
0
729
5,830
1,391
586
2,031
3,799
0
19,206
L
The Morrigan
kipmetpatat
The Morrigan
4,515
1,542
0
599
5,523
1,693
0
1,764
3,759
23,059
0
L
Ao Kuang
kurosakiYTbr
Ao Kuang
2,523
798
0
507
6,834
2,240
0
569
6,265
27,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
26,244
256
Minions Killed
207
0
Camps Cleared
0
991,219
Distance Traveled
923,710
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,877
588
56
6
0
191,738
6
W
Camazotz
7,083
708
76
8
0
202,439
1
W
Tiamat
5,302
530
34
3
0
185,070
1
W
Ymir
6,322
632
20
2
0
204,751
2
L
Chaac
5,076
508
57
6
0
183,534
1
W
Mercury
7,282
728
70
7
0
207,221
1
L
Cthulhu
6,311
631
21
2
0
184,730
0
L
Medusa
4,529
453
23
2
0
182,141
1
L
The Morrigan
5,058
506
42
4
0
162,404
1
L
Ao Kuang
5,270
527
64
6
0
210,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role