Player Matchup

Sun Wukong
Sun Wukong
Captain-Touil
Sun Wukong
Level 6
God Stats
1W - 5L
1,172 SR
Queue Stats
25W - 46L
1,158 Elo+
Party 2
Hel
Hel
LumiaAngel
Hel
Level 5
God Stats
3W - 8L
1,628 SR
Queue Stats
4W - 8L
1,532 Elo+
Party 1
Neith
Neith
MaroMaks
Neith
Level 15
God Stats
39W - 43L
1,361 SR
Queue Stats
55W - 63L
1,270 Elo+
Solo
Sol
Sol
Meliiodaaas
Sol
Level 5
God Stats
7W - 13L
1,279 SR
Queue Stats
19W - 39L
1,158 Elo+
Party 2
Loki
Loki
pkmaster31
Loki
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,532 Elo+
Party 1
Team Averages
Level 16
1,388 SR
1,330 Elo+

VS

Team Averages
Level 12
1,438 SR
1,427 Elo+
Guan Yu
Guan Yu
Bronsward
Guan Yu
Level 28
God Stats
6W - 6L
1,587 SR
Queue Stats
164W - 171L
1,338 Elo+
Solo
Khepri
Khepri
SOLOBOLOMASTER
Khepri
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Camazotz
Camazotz
deadmy
Camazotz
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
livadpolska
Cupid
Level 5
God Stats
1W - 2L
1,105 SR
Queue Stats
5W - 7L
1,296 Elo+
Party 3
Nu Wa
Nu Wa
turb1nz
Nu Wa
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Captain-Touil
Sun Wukong
13
3 / 5 / 4
9,182
399
5,634
20,718
11,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 11 / 5
9,043
393
8,868
13,108
2,573
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MaroMaks
Neith
13
1 / 5 / 2
8,097
352
5,130
14,298
7,207
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 4
8,945
389
14,456
15,775
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 10 / 2
10,504
457
12,616
17,678
5,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bronsward
Guan Yu
18
16 / 0 / 10
12,113
527
17,629
16,745
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 6 / 15
10,568
459
5,545
15,754
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
deadmy
Camazotz
10
1 / 1 / 2
8,466
368
1,521
8,030
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
11 / 5 / 8
11,971
520
22,086
16,143
6,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
turb1nz
Nu Wa
20
8 / 2 / 7
13,171
573
18,581
9,407
3,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
14
Kills
38
38
Deaths
14
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bronsward
Guan Yu
16
0
10
21
L
Sun Wukong
Captain-Touil
Sun Wukong
3
5
4
1
L
3
11
5
0.5
L
Neith
MaroMaks
Neith
1
5
2
0.4
L
1
7
4
0.43
W
2
6
15
1.58
W
Camazotz
deadmy
Camazotz
1
1
2
2
W
11
5
8
3
L
6
10
2
0.7
W
Nu Wa
turb1nz
Nu Wa
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,704
Damage
65,362
81,577
Taken
66,079
30,847
Mitigated
51,057
14,298
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bronsward
Guan Yu
17,629
2,584
4,609
9,839
16,745
21,420
1,415
9,379
7,366
0
46,965
L
Sun Wukong
Captain-Touil
Sun Wukong
5,634
1,140
0
4,069
20,718
11,190
75
6,941
13,568
0
39,044
L
8,868
2,249
1,974
2,120
13,108
2,573
420
2,213
10,695
31,968
0
L
Neith
MaroMaks
Neith
5,130
2,876
0
1,254
14,298
7,207
0
3,809
10,280
44
32,324
L
14,456
4,087
0
2,847
15,775
4,484
1,104
6,128
9,444
57,475
3,577
W
5,545
714
0
1,405
15,754
16,832
724
6,720
9,034
21,566
0
W
Camazotz
deadmy
Camazotz
1,521
301
0
3,118
8,030
2,358
693
680
7,350
0
25,073
W
22,086
16,498
0
5,828
16,143
6,866
3,562
4,885
11,258
0
80,872
L
12,616
3,372
0
2,034
17,678
5,393
360
4,532
12,725
0
51,087
W
Nu Wa
turb1nz
Nu Wa
18,581
3,591
0
1,180
9,407
3,581
5,585
1,298
8,109
99,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,771
Gold Earned
56,289
302
Minions Killed
478
0
Camps Cleared
0
1,839,258
Distance Traveled
1,805,669
4
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,113
527
77
3
0
462,086
0
L
Sun Wukong
9,182
399
49
2
0
434,800
0
L
Hel
9,043
393
46
2
0
295,025
0
L
Neith
8,097
352
47
2
0
389,664
2
L
Sol
8,945
389
96
4
0
334,555
1
W
Khepri
10,568
459
27
1
0
370,553
4
W
Camazotz
8,466
368
66
3
0
192,743
4
W
Cupid
11,971
520
132
6
0
385,702
11
L
Loki
10,504
457
64
3
0
385,214
1
W
Nu Wa
13,171
573
176
8
0
394,585
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role