Player Matchup

Khepri
Khepri
Bronze III
Davidiy
Khepri
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold III
Draemich
Sol
Gold III
Level 134
God Stats
38W - 36L
1,572 SR
Queue Stats
299W - 300L
1,413 MMR
Solo
Hercules
Hercules
Gold III
Hindlywod
Hercules
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
TheMе
Ah Muzen Cab
Gold V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,370 MMR
Solo
Sylvanus
Sylvanus
Gold V
xXs1moNXx
Sylvanus
Gold V
Level 68
God Stats
30W - 28L
1,532 SR
Queue Stats
479W - 491L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,521 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,501 SR
1,456 MMR
Bakasura
Bakasura
Gold V
BearOfHell666
Bakasura
Gold V
Level 109
God Stats
11W - 15L
1,356 SR
Queue Stats
783W - 783L
1,320 MMR
Solo
Discordia
Discordia
Bronze III
EroRun
Discordia
Bronze III
Level 156
God Stats
4W - 5L
1,649 SR
Queue Stats
64W - 78L
1,459 MMR
Solo
Ares
Ares
Silver III
ROSTAMofSHOADOW
Ares
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
Shikimо
Guan Yu
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Twisterman
Heimdallr
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Davidiy
Khepri
12
0 / 5 / 10
9,212
512
5,032
16,345
12,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
9 / 1 / 3
11,596
644
18,477
14,425
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Hindlywod
Hercules
16
8 / 3 / 12
11,111
617
14,440
14,306
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
TheMе
Ah Muzen Cab
16
4 / 4 / 8
10,904
606
12,236
12,514
4,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
xXs1moNXx
Sylvanus
18
5 / 2 / 6
11,332
630
11,089
13,513
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TsukuyomiTiamatDanzaburouPersephone

VS

Bans
SetGebThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BearOfHell666
Bakasura
14
2 / 6 / 3
8,544
475
6,938
13,468
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
EroRun
Discordia
15
4 / 4 / 0
8,743
486
7,764
10,118
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 5
8,016
445
5,594
17,342
11,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Shikimо
Guan Yu
14
3 / 4 / 0
9,006
500
8,703
21,931
11,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Twisterman
Heimdallr
14
5 / 6 / 2
8,626
479
12,259
16,171
6,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
26
Kills
15
15
Deaths
26
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BearOfHell666
Bakasura
2
6
3
0.58
W
Khepri
Davidiy
Khepri
0
5
10
1
W
9
1
3
10.5
L
Discordia
EroRun
Discordia
4
4
0
1
W
Hercules
Hindlywod
Hercules
8
3
12
4.67
L
1
6
5
0.58
L
Guan Yu
Shikimо
Guan Yu
3
4
0
0.75
W
Ah Muzen Cab
TheMе
Ah Muzen Cab
4
4
8
2
L
Heimdallr
Twisterman
Heimdallr
5
6
2
1
W
Sylvanus
xXs1moNXx
Sylvanus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,274
Damage
41,258
71,103
Taken
79,030
42,465
Mitigated
38,527
26,293
Healing
23,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BearOfHell666
Bakasura
6,938
4,087
0
2,758
13,468
5,752
0
3,145
10,323
0
49,939
W
Khepri
Davidiy
Khepri
5,032
463
580
819
16,345
12,167
260
2,208
13,422
14,390
0
W
18,477
7,325
0
9,982
14,425
5,604
5,487
3,287
10,704
102,501
0
L
Discordia
EroRun
Discordia
7,764
95
0
2,350
10,118
3,083
360
1,655
8,463
51,478
0
W
Hercules
Hindlywod
Hercules
14,440
4,622
0
4,174
14,306
10,433
99
3,040
10,949
0
53,328
L
5,594
308
0
3,501
17,342
11,706
0
9,892
7,450
21,239
0
L
Guan Yu
Shikimо
Guan Yu
8,703
1,139
341
9,128
21,931
11,663
0
11,178
10,753
341
42,836
W
Ah Muzen Cab
TheMе
Ah Muzen Cab
12,236
4,159
0
2,249
12,514
4,985
5,142
3,351
8,820
0
86,064
L
Heimdallr
Twisterman
Heimdallr
12,259
7,863
0
5,335
16,171
6,323
72
8,470
7,701
0
56,022
W
Sylvanus
xXs1moNXx
Sylvanus
11,089
1,748
2,790
5,699
13,513
9,276
639
1,153
12,014
59,454
8,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,155
Gold Earned
42,935
545
Minions Killed
456
0
Camps Cleared
0
1,782,500
Distance Traveled
1,663,926
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,544
475
113
6
0
361,118
2
W
Khepri
9,212
512
15
1
0
392,892
5
W
Sol
11,596
644
169
9
0
368,611
3
L
Discordia
8,743
486
135
8
0
323,266
3
W
Hercules
11,111
617
80
4
0
403,466
5
L
Ares
8,016
445
18
1
0
346,032
1
L
Guan Yu
9,006
500
97
5
0
357,388
5
W
Ah Muzen Cab
10,904
606
138
8
0
361,040
1
L
Heimdallr
8,626
479
93
5
0
276,122
3
W
Sylvanus
11,332
630
143
8
0
256,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role