Player Matchup

Apollo
Apollo
Chemikant
Apollo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,863 Elo+
Solo
Bakasura
Bakasura
DaNStER9xBoSs
Bakasura
Level 124
God Stats
1W - 3L
1,300 SR
Queue Stats
196W - 178L
1,614 Elo+
Solo
Sylvanus
Sylvanus
DyV4N-17
Sylvanus
Level 59
God Stats
5W - 5L
1,339 SR
Queue Stats
430W - 408L
1,567 Elo+
Solo
Ra
Ra
Fates nebula517
Ra
Level 149
God Stats
17W - 18L
1,541 SR
Queue Stats
386W - 407L
1,564 Elo+
Solo
Thanatos
Thanatos
H-1-P-P-Y
Thanatos
Level 129
God Stats
22W - 16L
1,500 SR
Queue Stats
332W - 327L
1,596 Elo+
Solo
Team Averages
Level 114
1,436 SR
1,641 Elo+

VS

Team Averages
Level 113
1,677 SR
1,595 Elo+
Ganesha
Ganesha
Darkkiwolff
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
IC3DxE4GLE
Hachiman
Level 104
God Stats
8W - 4L
1,848 SR
Queue Stats
105W - 102L
1,600 Elo+
Solo
Ratatoskr
Ratatoskr
LawGz
Ratatoskr
Level 76
God Stats
4W - 6L
1,720 SR
Queue Stats
260W - 194L
1,637 Elo+
Party 1
Ra
Ra
krut_32
Ra
Level 69
God Stats
0W - 3L
1,459 SR
Queue Stats
234W - 163L
1,647 Elo+
Party 1
Tyr
Tyr
slappyzak
Tyr
Level 158
God Stats
3W - 2L
1,859 SR
Queue Stats
289W - 302L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Chemikant
Apollo
20
7 / 1 / 7
17,049
741
18,164
19,125
8,354
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
DaNStER9xBoSs
Bakasura
20
2 / 5 / 5
12,946
563
13,919
25,894
21,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
DyV4N-17
Sylvanus
19
4 / 2 / 10
12,359
537
7,944
18,596
16,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
1 / 4 / 3
12,803
557
10,921
10,054
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
H-1-P-P-Y
Thanatos
20
5 / 3 / 6
13,052
567
7,967
18,032
7,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Darkkiwolff
Ganesha
15
0 / 3 / 12
10,061
437
8,640
13,981
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
IC3DxE4GLE
Hachiman
20
2 / 4 / 1
11,970
520
7,018
15,664
5,749
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
LawGz
Ratatoskr
18
4 / 2 / 5
11,082
482
9,589
16,414
8,452
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 5 / 7
11,460
498
7,814
13,182
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 3
11,850
515
15,252
25,830
20,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
15
15
Deaths
19
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Apollo
Chemikant
Apollo
7
1
7
10.5
W
Bakasura
DaNStER9xBoSs
Bakasura
2
5
5
0.9
L
Ganesha
Darkkiwolff
Ganesha
0
3
12
2
W
Sylvanus
DyV4N-17
Sylvanus
4
2
10
4.5
W
1
4
3
0.63
W
Thanatos
H-1-P-P-Y
Thanatos
5
3
6
2.67
L
Hachiman
IC3DxE4GLE
Hachiman
2
4
1
0.63
L
Ratatoskr
LawGz
Ratatoskr
4
2
5
3.25
L
4
5
7
1.5
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,915
Damage
48,313
91,701
Taken
85,071
58,788
Mitigated
52,428
57,662
Healing
31,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Chemikant
Apollo
18,164
14,540
0
10,061
19,125
8,354
6,989
3,573
15,539
0
152,202
W
Bakasura
DaNStER9xBoSs
Bakasura
13,919
8,666
0
11,325
25,894
21,749
633
2,989
22,835
3,185
77,578
L
Ganesha
Darkkiwolff
Ganesha
8,640
153
0
2,454
13,981
13,110
0
4,861
8,834
34,103
0
W
Sylvanus
DyV4N-17
Sylvanus
7,944
2,344
4,413
6,949
18,596
16,909
1,679
4,123
14,368
38,369
8,903
W
10,921
866
3,628
3,705
10,054
3,800
2,990
4,348
5,529
89,792
0
W
Thanatos
H-1-P-P-Y
Thanatos
7,967
1,733
0
17,581
18,032
7,976
2,620
3,704
14,266
0
80,255
L
Hachiman
IC3DxE4GLE
Hachiman
7,018
2,947
0
7,758
15,664
5,749
328
878
14,786
0
98,019
L
Ratatoskr
LawGz
Ratatoskr
9,589
2,294
0
7,205
16,414
8,452
0
4,105
11,841
0
93,943
L
7,814
258
815
4,149
13,182
5,051
0
5,370
7,418
90,066
0
L
15,252
1,769
0
8,774
25,830
20,066
590
2,720
20,376
741
81,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,209
Gold Earned
56,423
780
Minions Killed
750
0
Camps Cleared
0
2,253,186
Distance Traveled
2,175,947
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
17,049
741
232
10
0
444,764
6
W
Bakasura
12,946
563
174
8
0
434,543
7
L
Ganesha
10,061
437
19
1
0
437,056
2
W
Sylvanus
12,359
537
62
3
0
434,317
5
W
Ra
12,803
557
200
9
0
464,297
8
W
Thanatos
13,052
567
112
5
0
475,265
7
L
Hachiman
11,970
520
191
8
0
366,447
4
L
Ratatoskr
11,082
482
162
7
0
488,258
6
L
Ra
11,460
498
203
9
0
419,175
5
L
Tyr
11,850
515
175
8
0
465,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role