Player Matchup

Awilix
Awilix
Kïryu
Awilix
Level 27
God Stats
25W - 24L
1,524 SR
Queue Stats
105W - 118L
1,470 Elo+
Party 1
Ra
Ra
Spilner_93
Ra
Level 7
God Stats
4W - 2L
1,832 SR
Queue Stats
100W - 98L
1,542 Elo+
Party 1
Ymir
Ymir
bigboomer666
Ymir
Level 29
God Stats
1W - 2L
1,180 SR
Queue Stats
68W - 47L
1,581 Elo+
Solo
Anhur
Anhur
dANdUUU
Anhur
Level 28
God Stats
14W - 5L
1,721 SR
Queue Stats
73W - 64L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
is_kylie_jenner_
Gilgamesh
Level 18
God Stats
2W - 0L
1,710 SR
Queue Stats
73W - 45L
1,659 Elo+
Solo
Team Averages
Level 22
1,593 SR
1,540 Elo+

VS

Team Averages
Level 17
1,523 SR
1,424 Elo+
King Arthur
King Arthur
CrashBenedikt
King Arthur
Level 29
God Stats
80W - 74L
1,613 SR
Queue Stats
126W - 117L
1,581 Elo+
Solo
Persephone
Persephone
HAHAHAurDeadlmao
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,169 Elo+
Party 2
Heimdallr
Heimdallr
Six_inch_Pounder
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 36L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Skimpaa95
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
1,547 Elo+
Solo
Da Ji
Da Ji
reymuerte
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 55L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kïryu
Awilix
14
2 / 1 / 4
8,900
524
3,391
10,132
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 1 / 2
9,193
541
8,064
6,559
2,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 2
8,917
525
4,287
9,897
8,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
dANdUUU
Anhur
13
0 / 3 / 2
7,656
450
3,494
8,850
2,922
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
15
5 / 4 / 4
9,548
562
15,058
14,521
10,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrashBenedikt
King Arthur
14
5 / 2 / 2
8,967
527
9,596
14,280
9,397
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
HAHAHAurDeadlmao
Persephone
14
2 / 4 / 1
8,441
497
4,356
7,492
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
12
1 / 1 / 1
7,326
431
8,110
9,623
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Skimpaa95
Sun Wukong
4
0 / 0 / 1
5,259
309
58
1,273
313
Da Ji
reymuerte
Da Ji
12
1 / 6 / 5
7,771
457
8,010
13,266
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
9
9
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrashBenedikt
King Arthur
5
2
2
3
L
Persephone
HAHAHAurDeadlmao
Persephone
2
4
1
0.63
W
Awilix
Kïryu
Awilix
2
1
4
4
L
Heimdallr
1
1
1
1.5
L
Sun Wukong
Skimpaa95
Sun Wukong
0
0
1
0.5
W
6
1
2
7
W
0
0
2
1
W
Anhur
dANdUUU
Anhur
0
3
2
0.33
W
Gilgamesh
5
4
4
1.75
L
Da Ji
reymuerte
Da Ji
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,294
Damage
30,130
49,959
Taken
45,934
28,535
Mitigated
21,588
15,878
Healing
12,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrashBenedikt
King Arthur
9,596
1,394
0
4,820
14,280
9,397
0
3,600
10,680
389
51,803
L
Persephone
HAHAHAurDeadlmao
Persephone
4,356
72
0
575
7,492
2,772
0
2,790
4,699
49,902
0
W
Awilix
Kïryu
Awilix
3,391
908
0
3,881
10,132
3,749
1,719
983
9,100
0
57,012
L
Heimdallr
8,110
5,032
0
4,946
9,623
3,368
305
4,220
5,403
0
37,835
L
Sun Wukong
Skimpaa95
Sun Wukong
58
0
0
0
1,273
313
0
379
894
0
58
W
8,064
1,329
1,670
3,010
6,559
2,679
1,289
1,291
5,105
58,260
0
W
4,287
246
0
1,630
9,897
8,804
0
738
9,068
33,566
0
W
Anhur
dANdUUU
Anhur
3,494
1,440
0
2,489
8,850
2,922
1,399
0
8,850
0
36,955
W
Gilgamesh
15,058
4,158
0
3,198
14,521
10,381
308
1,327
13,091
2,504
51,205
L
Da Ji
reymuerte
Da Ji
8,010
2,251
0
2,527
13,266
5,738
118
1,640
11,626
0
34,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
37,764
443
Minions Killed
326
0
Camps Cleared
0
1,652,699
Distance Traveled
1,309,925
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,967
527
103
6
0
326,658
2
L
Persephone
8,441
497
98
6
0
331,470
2
W
Awilix
8,900
524
103
6
0
423,619
1
L
Heimdallr
7,326
431
63
4
0
278,426
2
L
Sun Wukong
5,259
309
0
0
0
70,893
0
W
Ra
9,193
541
114
7
0
373,757
1
W
Ymir
8,917
525
54
3
0
275,874
0
W
Anhur
7,656
450
82
5
0
320,417
2
W
Gilgamesh
9,548
562
90
5
0
259,032
3
L
Da Ji
7,771
457
62
4
0
302,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role