Player Matchup

King Arthur
King Arthur
CaPoTTei_oCoRSa
King Arthur
Level 89
God Stats
13W - 9L
1,520 SR
Queue Stats
167W - 163L
1,412 Elo+
Solo
Merlin
Merlin
CreepyHD414
Merlin
Level 47
God Stats
4W - 7L
1,288 SR
Queue Stats
31W - 55L
1,353 Elo+
Solo
Bacchus
Bacchus
ErunamoRie
Bacchus
Level 105
God Stats
7W - 7L
1,482 SR
Queue Stats
538W - 570L
1,529 Elo+
Solo
Agni
Agni
HellofChaos
Agni
Level 159
God Stats
3W - 5L
1,506 SR
Queue Stats
135W - 143L
1,471 Elo+
Solo
Neith
Neith
Heynderickx
Neith
Level 127
God Stats
19W - 21L
1,808 SR
Queue Stats
306W - 305L
1,507 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,454 Elo+

VS

Team Averages
Level 68
1,535 SR
1,510 Elo+
Discordia
Discordia
ChibiWriter
Discordia
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FelipeDogs15
Hercules
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FelipeOpr
Danzaburou
Level 49
God Stats
2W - 2L
1,447 SR
Queue Stats
128W - 127L
1,524 Elo+
Solo
Thor
Thor
JandersonJtx
Thor
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
72W - 68L
1,527 Elo+
Solo
Fenrir
Fenrir
Kiizaar
Fenrir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaPoTTei_oCoRSa
King Arthur
16
5 / 4 / 13
10,605
1,061
10,212
15,372
17,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
16
2 / 1 / 15
9,875
988
11,366
6,710
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
ErunamoRie
Bacchus
16
6 / 0 / 12
11,427
1,143
10,749
11,356
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 2 / 13
10,651
1,065
19,621
9,829
3,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 14
10,838
1,084
14,968
7,947
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

284

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChibiWriter
Discordia
15
1 / 3 / 3
9,177
918
12,008
10,407
4,077
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
FelipeDogs15
Hercules
15
3 / 5 / 4
9,509
951
8,916
15,808
14,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
FelipeOpr
Danzaburou
15
1 / 5 / 2
9,195
920
9,701
14,689
5,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 4
9,282
928
5,123
16,702
10,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Kiizaar
Fenrir
16
2 / 5 / 6
9,737
974
11,124
17,003
14,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
24
Kills
9
9
Deaths
24
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CaPoTTei_oCoRSa
King Arthur
5
4
13
2.88
L
Discordia
ChibiWriter
Discordia
1
3
3
0.83
W
Merlin
2
1
15
9.5
W
Bacchus
ErunamoRie
Bacchus
6
0
12
12
L
Hercules
FelipeDogs15
Hercules
3
5
4
1
L
Danzaburou
FelipeOpr
Danzaburou
1
5
2
0.4
W
6
2
13
6.25
W
5
2
14
6
L
2
6
4
0.67
L
Fenrir
Kiizaar
Fenrir
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,916
Damage
46,872
51,214
Taken
74,609
43,066
Mitigated
49,429
5,440
Healing
6,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CaPoTTei_oCoRSa
King Arthur
10,212
476
0
250
15,372
17,489
0
3,902
11,470
0
22,869
L
Discordia
ChibiWriter
Discordia
12,008
647
115
1,258
10,407
4,077
0
5,270
4,955
32,883
0
W
Merlin
11,366
271
0
684
6,710
2,843
0
1,573
5,137
27,516
0
W
Bacchus
ErunamoRie
Bacchus
10,749
646
0
1,504
11,356
15,389
0
3,790
7,566
14,966
0
L
Hercules
FelipeDogs15
Hercules
8,916
2,456
163
2,806
15,808
14,556
0
8,659
6,967
0
15,851
L
Danzaburou
FelipeOpr
Danzaburou
9,701
4,468
0
1,383
14,689
5,970
0
9,084
5,333
0
34,333
W
19,621
1,880
124
1,750
9,829
3,739
0
1,360
8,469
33,504
0
W
14,968
8,437
0
1,128
7,947
3,606
0
2,541
5,406
0
42,048
L
5,123
1,102
0
0
16,702
10,564
0
10,374
5,964
0
13,323
L
Fenrir
Kiizaar
Fenrir
11,124
1,904
0
712
17,003
14,262
0
7,131
9,654
2,545
20,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,396
Gold Earned
46,900
184
Minions Killed
152
10
Camps Cleared
7
980,313
Distance Traveled
960,005
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,605
1,061
24
2
1
198,890
2
L
Discordia
9,177
918
49
5
1
190,931
0
W
Merlin
9,875
988
49
5
1
186,367
0
W
Bacchus
11,427
1,143
14
1
0
212,835
0
L
Hercules
9,509
951
10
1
0
207,318
0
L
Danzaburou
9,195
920
62
6
2
185,619
0
W
Agni
10,651
1,065
29
3
4
206,680
3
W
Neith
10,838
1,084
68
7
4
175,541
0
L
Thor
9,282
928
16
2
0
166,057
0
L
Fenrir
9,737
974
15
2
4
210,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role