Player Matchup

Pele
Pele
Diamond III
Doktornado
Pele
Diamond III
Level 154
God Stats
22W - 17L
1,700 SR
Queue Stats
394W - 378L
2,178 MMR
Solo
Achilles
Achilles
Diamond I
Fullmοon
Achilles
Diamond I
Level 50
God Stats
16W - 8L
1,944 SR
Queue Stats
85W - 47L
2,395 MMR
Solo
Jing Wei
Jing Wei
Masters
Karma is ReaI
Jing Wei
Masters
Level 142
God Stats
6W - 9L
1,208 SR
Queue Stats
614W - 581L
2,296 MMR
Solo
Ra
Ra
Diamond IV
aidenspawn
Ra
Diamond IV
Level 129
God Stats
0W - 2L
1,339 SR
Queue Stats
560W - 530L
2,132 MMR
Solo
Ares
Ares
Diamond II
longuss_shlongus
Ares
Diamond II
Level 130
God Stats
2W - 5L
1,621 SR
Queue Stats
451W - 429L
2,318 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,562 SR
2,264 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,641 SR
2,104 MMR
Medusa
Medusa
Diamond IV
ARMAN-BYT
Medusa
Diamond IV
Level 160
God Stats
15W - 14L
1,661 SR
Queue Stats
563W - 560L
2,141 MMR
Solo
Aphrodite
Aphrodite
Masters
AlaricMoon3
Aphrodite
Masters
Level 65
God Stats
2W - 1L
1,799 SR
Queue Stats
69W - 52L
2,522 MMR
Party 1
Loki
Loki
Diamond IV
Finalecho16
Loki
Diamond IV
Level 41
God Stats
28W - 25L
1,692 SR
Queue Stats
71W - 60L
2,234 MMR
Solo
Ganesha
Ganesha
Masters
KaOsPoSeIdOn13
Ganesha
Masters
Level 154
God Stats
4W - 3L
1,551 SR
Queue Stats
540W - 512L
2,124 MMR
Solo
Tyr
Tyr
Diamond II
TillyGB
Tyr
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,443
496
4,090
8,734
2,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Fullmοon
Achilles
13
0 / 3 / 0
7,402
493
7,626
13,093
7,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Karma is ReaI
Jing Wei
15
0 / 2 / 0
8,597
573
4,477
9,169
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 2 / 3
6,539
436
3,412
5,695
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 5 / 3
7,119
475
6,824
14,211
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
TsukuyomiAthenaSetTiamatApollo

VS

Bans
NemesisScyllaGebJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARMAN-BYT
Medusa
16
3 / 1 / 0
9,732
649
5,935
6,076
2,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
AlaricMoon3
Aphrodite
15
3 / 1 / 7
8,447
563
9,836
9,815
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 1 / 0
9,155
610
7,287
10,273
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 1 / 9
8,340
556
5,241
13,435
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyr
16
1 / 0 / 2
8,937
596
9,278
10,202
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
15
15
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARMAN-BYT
Medusa
3
1
0
3
W
Aphrodite
AlaricMoon3
Aphrodite
3
1
7
6.5
L
2
3
0
0.67
W
8
1
0
8
L
Achilles
Fullmοon
Achilles
0
3
0
0
W
0
1
9
4.5
L
Jing Wei
Karma is ReaI
Jing Wei
0
2
0
0
W
Tyr
1
0
2
2
L
1
2
3
1.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
37,577
50,902
Taken
49,801
25,419
Mitigated
24,733
14,241
Healing
27,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARMAN-BYT
Medusa
5,935
3,018
0
1,310
6,076
2,256
862
654
5,422
0
72,397
W
Aphrodite
AlaricMoon3
Aphrodite
9,836
1,967
3,815
7,189
9,815
4,109
384
3,693
6,122
65,106
0
L
4,090
409
0
1,070
8,734
2,713
0
1,799
6,935
0
56,581
W
7,287
1,944
0
4,602
10,273
3,738
0
1,791
8,482
0
66,920
L
Achilles
Fullmοon
Achilles
7,626
2,289
0
3,892
13,093
7,869
0
729
12,364
0
48,090
W
5,241
1,380
0
4,115
13,435
8,787
699
4,068
9,367
25,190
0
L
Jing Wei
Karma is ReaI
Jing Wei
4,477
2,300
0
4,288
9,169
3,100
0
867
8,302
0
62,676
W
Tyr
9,278
1,522
0
6,492
10,202
5,843
0
30
10,172
0
60,820
L
3,412
270
368
1,716
5,695
1,890
0
3,892
1,803
37,343
0
L
6,824
295
0
2,907
14,211
9,847
0
7,790
6,421
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
44,611
474
Minions Killed
560
0
Camps Cleared
0
1,362,034
Distance Traveled
1,493,247
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,732
649
148
10
0
252,183
5
W
Aphrodite
8,447
563
141
9
0
271,108
5
L
Pele
7,443
496
111
7
0
315,165
1
W
Loki
9,155
610
121
8
0
319,171
10
L
Achilles
7,402
493
109
7
0
296,064
3
W
Ganesha
8,340
556
19
1
0
301,171
4
L
Jing Wei
8,597
573
146
10
0
267,905
9
W
Tyr
8,937
596
131
9
0
349,614
3
L
Ra
6,539
436
76
5
0
206,203
4
L
Ares
7,119
475
32
2
0
276,697
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role