Player Matchup

Tiamat
Tiamat
ALLAN1875
Tiamat
Level 53
God Stats
1W - 2L
1,316 SR
Queue Stats
32W - 33L
1,407 Elo+
Party 1
Ymir
Ymir
deemde
Ymir
Level 29
God Stats
19W - 11L
1,705 SR
Queue Stats
113W - 108L
1,489 Elo+
Solo
King Arthur
King Arthur
fredBoat
King Arthur
Level 41
God Stats
2W - 8L
1,434 SR
Queue Stats
37W - 40L
1,418 Elo+
Party 1
Team Averages
Level 41
1,485 SR
1,438 Elo+

VS

Team Averages
Level 77
1,672 SR
1,594 Elo+
Chernobog
Chernobog
Jockem
Chernobog
Level 121
God Stats
10W - 11L
1,752 SR
Queue Stats
376W - 335L
1,646 Elo+
Party 2
Kukulkan
Kukulkan
MRMRmr34
Kukulkan
Level 5
God Stats
2W - 2L
1,764 SR
Queue Stats
2W - 2L
1,636 Elo+
Party 2
Hercules
Hercules
Subag
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALLAN1875
Tiamat
18
1 / 5 / 15
14,758
615
16,852
15,853
11,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
deemde
Ymir
20
11 / 8 / 7
17,079
712
26,485
34,240
40,046
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
fredBoat
King Arthur
20
13 / 4 / 9
17,024
709
23,530
25,625
19,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jockem
Chernobog
20
13 / 10 / 3
17,086
712
29,741
32,232
13,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
MRMRmr34
Kukulkan
18
2 / 6 / 8
14,699
612
19,790
13,260
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Subag
Hercules
18
2 / 9 / 12
14,532
606
9,381
34,502
26,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
25
Kills
17
17
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ALLAN1875
Tiamat
1
5
15
1.7
L
Chernobog
Jockem
Chernobog
13
10
3
1.45
L
Kukulkan
MRMRmr34
Kukulkan
2
6
8
1
L
Hercules
Subag
Hercules
2
9
12
0.89
W
Ymir
deemde
Ymir
11
8
7
1.81
W
King Arthur
fredBoat
King Arthur
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,867
Damage
58,912
75,718
Taken
79,994
71,340
Mitigated
46,213
16,202
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ALLAN1875
Tiamat
16,852
391
0
2,917
15,853
11,422
1,287
2,999
12,854
71,814
0
L
Chernobog
Jockem
Chernobog
29,741
22,616
0
10,073
32,232
13,653
1,832
17,458
14,774
0
79,227
L
Kukulkan
MRMRmr34
Kukulkan
19,790
3,504
0
871
13,260
5,847
344
6,036
7,224
68,739
0
L
Hercules
Subag
Hercules
9,381
2,491
0
9,495
34,502
26,713
455
20,154
14,348
0
64,525
W
Ymir
deemde
Ymir
26,485
5,834
0
4,264
34,240
40,046
1,399
8,264
25,976
79,425
0
W
King Arthur
fredBoat
King Arthur
23,530
5,335
0
9,021
25,625
19,872
736
8,643
16,982
0
93,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
46,317
245
Minions Killed
242
0
Camps Cleared
0
1,148,862
Distance Traveled
1,157,444
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,758
615
93
4
0
368,793
0
L
Chernobog
17,086
712
92
4
0
360,322
4
L
Kukulkan
14,699
612
86
4
0
395,935
0
L
Hercules
14,532
606
64
3
0
401,187
0
W
Ymir
17,079
712
69
3
0
341,370
3
W
King Arthur
17,024
709
83
3
0
438,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role