Player Matchup

Ganesha
Ganesha
Debility
Ganesha
Level 122
God Stats
5W - 1L
1,673 SR
Queue Stats
237W - 90L
1,772 Elo+
Party 1
Fenrir
Fenrir
Lurkn
Fenrir
Level 110
God Stats
7W - 1L
1,450 SR
Queue Stats
362W - 108L
1,843 Elo+
Party 1
Nox
Nox
sxcbbyangel
Nox
Level 121
God Stats
13W - 1L
1,833 SR
Queue Stats
1,080W - 208L
1,830 Elo+
Party 1
Team Averages
Level 118
1,652 SR
1,815 Elo+

VS

Team Averages
Level 96
1,386 SR
1,425 Elo+
Anhur
Anhur
Joúska
Anhur
Level 160
God Stats
4W - 6L
1,496 SR
Queue Stats
109W - 112L
1,605 Elo+
Solo
Agni
Agni
LilJordstaa
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,249 Elo+
Party 2
Fenrir
Fenrir
Otokon_
Fenrir
Level 84
God Stats
9W - 21L
1,162 SR
Queue Stats
273W - 342L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Debility
Ganesha
11
0 / 1 / 12
7,738
703
4,197
7,720
4,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Lurkn
Fenrir
13
10 / 3 / 6
9,318
847
6,817
9,107
3,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 0 / 7
9,411
856
12,550
3,970
1,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Joúska
Anhur
11
3 / 6 / 1
7,590
690
4,588
9,274
3,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 7 / 2
6,680
607
3,923
8,052
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Otokon_
Fenrir
9
0 / 7 / 0
6,309
574
3,135
9,845
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
20
Kills
4
4
Deaths
20
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Debility
Ganesha
0
1
12
6
L
Anhur
Joúska
Anhur
3
6
1
0.58
L
1
7
2
0.29
W
Fenrir
Lurkn
Fenrir
10
3
6
4.33
L
Fenrir
Otokon_
Fenrir
0
7
0
0
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,564
Damage
11,646
20,797
Taken
27,171
9,019
Mitigated
8,720
2,230
Healing
1,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Debility
Ganesha
4,197
287
0
620
7,720
4,471
0
1,791
5,929
25,952
0
L
Anhur
Joúska
Anhur
4,588
2,853
0
859
9,274
3,340
0
5,154
4,120
0
28,728
L
3,923
380
0
0
8,052
2,311
0
5,038
3,014
14,388
0
W
Fenrir
Lurkn
Fenrir
6,817
1,693
0
1,360
9,107
3,061
0
1,507
7,600
0
26,626
L
Fenrir
Otokon_
Fenrir
3,135
697
0
647
9,845
3,069
0
6,601
3,244
0
16,533
W
12,550
1,226
0
250
3,970
1,487
539
712
3,258
37,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
20,579
134
Minions Killed
93
0
Camps Cleared
0
622,116
Distance Traveled
508,657
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,738
703
18
2
0
207,565
2
L
Anhur
7,590
690
51
5
0
163,402
4
L
Agni
6,680
607
19
2
0
165,601
0
W
Fenrir
9,318
847
44
4
0
212,653
4
L
Fenrir
6,309
574
23
2
0
179,654
0
W
Nox
9,411
856
72
7
0
201,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role