Player Matchup

Danzaburou
Danzaburou
Deadica
Danzaburou
Level 18
God Stats
20W - 10L
1,624 SR
Queue Stats
99W - 88L
1,487 Elo+
Solo
Nemesis
Nemesis
KidbuuTJS
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,311 Elo+
Solo
Artio
Artio
LoRezGamer
Artio
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 36L
1,572 Elo+
Solo
Tyr
Tyr
gelatogreens
Tyr
Level 27
God Stats
34W - 34L
1,462 SR
Queue Stats
137W - 131L
1,529 Elo+
Solo
Aphrodite
Aphrodite
silentttwhisper
Aphrodite
Level 28
God Stats
42W - 28L
1,603 SR
Queue Stats
85W - 84L
1,545 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,489 Elo+

VS

Team Averages
Level 15
1,660 SR
1,480 Elo+
Neith
Neith
BASHA4934
Neith
Level 21
God Stats
4W - 9L
1,327 SR
Queue Stats
63W - 93L
1,334 Elo+
Solo
Athena
Athena
DanglesMcNasty
Athena
Level 24
God Stats
3W - 1L
1,688 SR
Queue Stats
63W - 61L
1,360 Elo+
Solo
Kukulkan
Kukulkan
Viince2020
Kukulkan
Level 14
God Stats
4W - 5L
1,882 SR
Queue Stats
134W - 136L
1,495 Elo+
Solo
Chaac
Chaac
daddydekuu
Chaac
Level 8
God Stats
10W - 2L
1,805 SR
Queue Stats
24W - 8L
1,812 Elo+
Solo
Nemesis
Nemesis
xTriggavelx
Nemesis
Level 6
God Stats
4W - 2L
1,599 SR
Queue Stats
23W - 16L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Deadica
Danzaburou
20
10 / 2 / 5
14,932
622
16,927
15,918
6,055
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KidbuuTJS
Nemesis
17
3 / 3 / 6
10,385
433
5,138
12,581
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
20
9 / 3 / 5
13,198
550
14,378
22,956
18,254
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 5 / 4
12,712
530
17,094
25,463
31,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
silentttwhisper
Aphrodite
19
0 / 3 / 4
12,273
511
12,512
19,484
8,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BASHA4934
Neith
14
1 / 5 / 3
9,721
405
7,019
11,558
3,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 8 / 1
9,191
383
2,887
16,616
12,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Viince2020
Kukulkan
20
6 / 4 / 0
12,864
536
17,021
15,583
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
18
2 / 8 / 6
11,115
463
13,477
22,928
25,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
xTriggavelx
Nemesis
19
7 / 5 / 4
12,196
508
18,167
22,001
16,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
30
29
Kills
16
16
Deaths
30
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
BASHA4934
Neith
1
5
3
0.5
L
0
8
1
0.06
W
Danzaburou
Deadica
Danzaburou
10
2
5
6.25
W
Nemesis
KidbuuTJS
Nemesis
3
3
6
2
W
Artio
9
3
5
3.83
L
Kukulkan
Viince2020
Kukulkan
6
4
0
1.5
L
Chaac
2
8
6
0.63
W
7
5
4
1.8
W
Aphrodite
silentttwhisper
Aphrodite
0
3
4
0.67
L
Nemesis
xTriggavelx
Nemesis
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
58,571
96,402
Taken
88,686
69,032
Mitigated
64,217
49,958
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BASHA4934
Neith
7,019
3,560
0
2,078
11,558
3,571
896
2,174
9,384
0
44,850
L
2,887
314
0
682
16,616
12,314
861
934
15,682
35,177
0
W
Danzaburou
Deadica
Danzaburou
16,927
8,249
0
8,910
15,918
6,055
2,573
3,089
12,829
0
120,604
W
Nemesis
KidbuuTJS
Nemesis
5,138
1,395
0
4,075
12,581
5,072
692
1,959
10,622
0
39,856
W
Artio
14,378
1,757
807
12,641
22,956
18,254
0
1,885
21,071
92,864
0
L
Kukulkan
Viince2020
Kukulkan
17,021
1,918
0
2,186
15,583
6,437
0
9,444
6,059
104,976
0
L
Chaac
13,477
2,236
335
5,476
22,928
25,302
772
6,553
16,375
0
57,295
W
17,094
2,359
0
6,548
25,463
31,487
2,298
3,642
21,821
0
71,688
W
Aphrodite
silentttwhisper
Aphrodite
12,512
875
3,312
13,665
19,484
8,164
449
9,333
10,151
103,996
0
L
Nemesis
xTriggavelx
Nemesis
18,167
9,579
0
2,463
22,001
16,593
0
7,705
14,296
0
77,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,500
Gold Earned
55,087
726
Minions Killed
536
0
Camps Cleared
0
2,163,809
Distance Traveled
2,038,351
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,721
405
71
3
0
383,333
3
L
Athena
9,191
383
62
3
0
369,036
0
W
Danzaburou
14,932
622
173
7
0
442,987
1
W
Nemesis
10,385
433
82
3
0
467,072
2
W
Artio
13,198
550
153
6
0
440,989
4
L
Kukulkan
12,864
536
192
8
0
403,928
1
L
Chaac
11,115
463
94
4
0
437,582
0
W
Tyr
12,712
530
130
5
0
392,443
0
W
Aphrodite
12,273
511
188
8
0
420,318
9
L
Nemesis
12,196
508
117
5
0
444,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role