Player Matchup

Cthulhu
Cthulhu
Platinum IV
Decwangchong
Cthulhu
Platinum IV
Level 154
God Stats
2W - 0L
1,701 SR
Queue Stats
38W - 20L
1,941 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Oo CaRpEdIeM oO
Kukulkan
Platinum V
Level 156
God Stats
26W - 12L
1,716 SR
Queue Stats
126W - 71L
1,937 MMR
Party 1
Medusa
Medusa
Gold III
Zehtto
Medusa
Gold III
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 143
1,639 SR
1,793 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,558 SR
1,489 MMR
Hercules
Hercules
Gold IV
XioII-
Hercules
Gold IV
Level 107
God Stats
4W - 7L
1,498 SR
Queue Stats
106W - 135L
1,426 MMR
Party 2
Izanami
Izanami
Gold III
ZombieFitzgerald
Izanami
Gold III
Level 106
God Stats
1W - 5L
1,676 SR
Queue Stats
123W - 159L
1,540 MMR
Party 2
Anubis
Anubis
Bronze III
sill3nT hunter
Anubis
Bronze III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Decwangchong
Cthulhu
11
0 / 0 / 7
8,398
646
8,671
10,718
10,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
13
3 / 0 / 4
9,290
715
10,747
3,375
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zehtto
Medusa
12
4 / 1 / 1
9,106
700
9,111
5,631
1,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AphroditeAthenaSobekScyllaPersephone

VS

Bans
HadesCabrakanDanzaburouBacchusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
XioII-
Hercules
11
0 / 2 / 1
8,187
630
2,305
17,679
16,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 2 / 0
8,069
621
3,335
9,198
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 1
7,718
594
4,640
8,798
3,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Decwangchong
Cthulhu
0
0
7
3.5
W
Kukulkan
3
0
4
5
L
Hercules
XioII-
Hercules
0
2
1
0.25
W
Medusa
Zehtto
Medusa
4
1
1
4.5
L
1
2
0
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
10,280
19,724
Taken
35,675
13,104
Mitigated
23,787
6,093
Healing
9,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Decwangchong
Cthulhu
8,671
935
205
2,637
10,718
10,039
207
2,033
8,685
27,945
0
W
Kukulkan
10,747
451
0
783
3,375
1,329
1,033
1,040
2,335
51,834
0
L
Hercules
XioII-
Hercules
2,305
608
0
6,822
17,679
16,587
0
8,758
8,921
0
18,180
W
Medusa
Zehtto
Medusa
9,111
4,468
0
2,468
5,631
1,736
2,419
1,683
3,948
0
42,256
L
3,335
2,472
0
1,025
9,198
3,371
0
5,665
3,533
0
35,204
L
4,640
74
36
2,015
8,798
3,829
0
5,010
3,788
34,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
23,974
180
Minions Killed
150
0
Camps Cleared
0
768,892
Distance Traveled
716,289
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,398
646
21
2
0
266,746
5
W
Kukulkan
9,290
715
82
6
0
255,924
1
L
Hercules
8,187
630
24
2
0
246,229
3
W
Medusa
9,106
700
77
6
0
246,222
2
L
Izanami
8,069
621
74
6
0
248,606
1
L
Anubis
7,718
594
52
4
0
221,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role