Player Matchup

Eset
Eset
Flaviorj2
Eset
Level 122
God Stats
4W - 1L
1,356 SR
Queue Stats
529W - 522L
1,585 Elo+
Solo
Tiamat
Tiamat
Gustavotraj
Tiamat
Level 148
God Stats
32W - 33L
1,537 SR
Queue Stats
790W - 781L
1,550 Elo+
Solo
Artemis
Artemis
JandersonJtx
Artemis
Level 68
God Stats
8W - 3L
1,501 SR
Queue Stats
72W - 68L
1,517 Elo+
Solo
Bastet
Bastet
Nrama
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WEIDEW
Hel
Level 123
God Stats
3W - 4L
1,198 SR
Queue Stats
79W - 88L
1,475 Elo+
Solo
Team Averages
Level 124
1,418 SR
1,525 Elo+

VS

Team Averages
Level 72
1,593 SR
1,506 Elo+
Thoth
Thoth
BoyRanked
Thoth
Level 48
God Stats
0W - 1L
1,907 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo
Artio
Artio
CaPoTTei_oCoRSa
Artio
Level 89
God Stats
4W - 5L
1,527 SR
Queue Stats
167W - 163L
1,430 Elo+
Solo
Merlin
Merlin
CreepyHD414
Merlin
Level 47
God Stats
4W - 7L
1,340 SR
Queue Stats
31W - 55L
1,366 Elo+
Solo
Zeus
Zeus
FelipeDogs15
Zeus
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HypersonicVoice
Gilgamesh
Level 121
God Stats
6W - 4L
1,693 SR
Queue Stats
65W - 61L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 0 / 15
8,421
1,203
9,912
4,356
1,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
15
2 / 0 / 17
9,360
1,337
13,742
7,001
9,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JandersonJtx
Artemis
15
5 / 3 / 12
9,027
1,290
13,786
6,857
2,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bastet
Nrama
Bastet
15
8 / 4 / 10
9,493
1,356
10,489
8,612
3,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
WEIDEW
Hel
14
6 / 1 / 11
8,973
1,282
6,789
7,357
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

335

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BoyRanked
Thoth
11
1 / 0 / 1
6,964
995
2,335
1,094
236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
7,983
1,140
5,290
19,288
17,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
1 / 6 / 6
8,011
1,144
5,347
11,321
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 7 / 5
7,649
1,093
6,835
12,741
3,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HypersonicVoice
Gilgamesh
13
3 / 6 / 5
8,036
1,148
8,774
16,549
6,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
23
Kills
8
8
Deaths
24
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
BoyRanked
Thoth
1
0
1
1.5
L
2
5
5
0.9
L
Merlin
1
6
6
0.67
L
1
7
5
0.5
W
Eset
2
0
15
9.5
W
Tiamat
2
0
17
10.5
L
Gilgamesh
HypersonicVoice
Gilgamesh
3
6
5
0.92
W
Artemis
JandersonJtx
Artemis
5
3
12
3.67
W
Bastet
Nrama
Bastet
8
4
10
3.25
W
Hel
WEIDEW
Hel
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,718
Damage
28,581
34,183
Taken
60,993
19,642
Mitigated
31,925
9,705
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
BoyRanked
Thoth
2,335
55
0
4
1,094
236
0
148
946
5,594
0
L
5,290
313
1,163
2,442
19,288
17,101
0
9,302
9,986
12,354
0
L
Merlin
5,347
126
0
750
11,321
3,949
0
5,750
5,571
22,423
0
L
6,835
803
240
809
12,741
3,859
0
6,329
6,412
22,034
0
W
Eset
9,912
911
687
310
4,356
1,594
0
2,324
1,982
22,814
0
W
Tiamat
13,742
1,243
0
1,220
7,001
9,235
0
4,611
2,257
30,404
0
L
Gilgamesh
HypersonicVoice
Gilgamesh
8,774
2,833
0
58
16,549
6,780
0
8,914
7,635
0
19,042
W
Artemis
JandersonJtx
Artemis
13,786
8,776
0
1,112
6,857
2,745
0
4,937
1,836
0
20,267
W
Bastet
Nrama
Bastet
10,489
3,486
0
258
8,612
3,149
0
4,554
3,836
0
19,087
W
Hel
WEIDEW
Hel
6,789
843
2,405
3,713
7,357
2,919
0
2,848
4,465
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
38,643
122
Minions Killed
110
7
Camps Cleared
5
756,582
Distance Traveled
586,354
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,964
995
7
1
0
52,263
1
L
Artio
7,983
1,140
17
2
0
141,135
1
L
Merlin
8,011
1,144
38
5
2
129,195
0
L
Zeus
7,649
1,093
28
4
3
119,305
0
W
Eset
8,421
1,203
31
4
1
156,722
4
W
Tiamat
9,360
1,337
31
4
2
158,611
0
L
Gilgamesh
8,036
1,148
20
3
0
144,456
0
W
Artemis
9,027
1,290
21
3
0
124,539
0
W
Bastet
9,493
1,356
18
3
4
147,625
0
W
Hel
8,973
1,282
21
3
0
169,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role