Player Matchup

Athena
Athena
ChromeIcon
Athena
Level 29
God Stats
15W - 15L
1,653 SR
Queue Stats
67W - 58L
1,528 Elo+
Solo
Kukulkan
Kukulkan
GVDarkness
Kukulkan
Level 23
God Stats
0W - 3L
1,110 SR
Queue Stats
23W - 31L
1,423 Elo+
Solo
Amaterasu
Amaterasu
MagosFieldalex
Amaterasu
Level 25
God Stats
15W - 14L
1,589 SR
Queue Stats
138W - 130L
1,573 Elo+
Solo
Xbalanque
Xbalanque
MitsuHonda
Xbalanque
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 46L
1,356 Elo+
Solo
Da Ji
Da Ji
TheBurningBush69
Da Ji
Level 30
God Stats
5W - 9L
1,544 SR
Queue Stats
214W - 215L
1,546 Elo+
Solo
Team Averages
Level 25
1,479 SR
1,485 Elo+

VS

Team Averages
Level 16
1,475 SR
1,430 Elo+
King Arthur
King Arthur
AnthonyMarquez
King Arthur
Level 29
God Stats
10W - 7L
1,281 SR
Queue Stats
334W - 210L
1,688 Elo+
Solo
Gilgamesh
Gilgamesh
Cappenator
Gilgamesh
Level 17
God Stats
7W - 7L
1,531 SR
Queue Stats
17W - 23L
1,366 Elo+
Party 1
Anubis
Anubis
Cocillana
Anubis
Level 18
God Stats
18W - 9L
1,570 SR
Queue Stats
42W - 50L
1,298 Elo+
Party 1
Artemis
Artemis
DRChains
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,388 Elo+
Solo
Athena
Athena
EatinHerPuddin
Athena
Level 15
God Stats
30W - 26L
1,493 SR
Queue Stats
99W - 90L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ChromeIcon
Athena
13
2 / 9 / 10
9,257
421
8,714
25,002
29,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
GVDarkness
Kukulkan
18
10 / 11 / 5
12,293
559
15,284
17,531
6,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MagosFieldalex
Amaterasu
16
4 / 7 / 5
10,705
487
17,298
29,271
21,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MitsuHonda
Xbalanque
17
3 / 12 / 8
10,579
481
9,148
22,669
8,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 5 / 7
11,461
521
18,020
21,275
9,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnthonyMarquez
King Arthur
20
18 / 3 / 4
13,875
631
38,074
28,724
29,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Cappenator
Gilgamesh
16
0 / 7 / 6
9,902
450
5,017
15,417
17,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Cocillana
Anubis
19
8 / 9 / 3
12,279
558
12,880
17,216
8,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
DRChains
Artemis
19
12 / 7 / 7
12,936
588
22,493
13,810
7,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 23
13,146
598
14,864
23,791
26,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
86
29
Kills
43
44
Deaths
29
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnthonyMarquez
King Arthur
18
3
4
6.67
W
Gilgamesh
Cappenator
Gilgamesh
0
7
6
0.43
L
Athena
ChromeIcon
Athena
2
9
10
0.78
W
Anubis
Cocillana
Anubis
8
9
3
1.06
W
Artemis
DRChains
Artemis
12
7
7
2.21
W
5
3
23
5.5
L
Kukulkan
GVDarkness
Kukulkan
10
11
5
1.14
L
Amaterasu
MagosFieldalex
Amaterasu
4
7
5
0.93
L
Xbalanque
MitsuHonda
Xbalanque
3
12
8
0.58
L
10
5
7
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,464
Damage
93,328
115,748
Taken
98,958
75,983
Mitigated
89,210
21,159
Healing
25,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnthonyMarquez
King Arthur
38,074
5,705
0
10,772
28,724
29,070
73
4,492
24,159
0
102,687
W
Gilgamesh
Cappenator
Gilgamesh
5,017
1,129
0
2,305
15,417
17,116
424
3,205
11,950
0
55,665
L
Athena
ChromeIcon
Athena
8,714
3,058
0
2,246
25,002
29,069
35
5,496
19,506
23,301
0
W
Anubis
Cocillana
Anubis
12,880
492
607
7,095
17,216
8,808
916
6,599
10,369
73,411
0
W
Artemis
DRChains
Artemis
22,493
17,041
0
577
13,810
7,395
7,704
2,312
11,458
0
76,789
W
14,864
3,487
0
4,353
23,791
26,821
1,338
6,625
17,024
54,666
0
L
Kukulkan
GVDarkness
Kukulkan
15,284
2,529
0
0
17,531
6,885
1,433
7,386
10,145
51,590
0
L
Amaterasu
MagosFieldalex
Amaterasu
17,298
9,360
0
11,894
29,271
21,262
1,132
6,295
22,976
0
54,988
L
Xbalanque
MitsuHonda
Xbalanque
9,148
5,120
0
5,415
22,669
8,999
1,022
2,960
19,709
0
79,439
L
18,020
6,478
0
1,604
21,275
9,768
0
5,607
15,668
0
73,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,295
Gold Earned
62,138
482
Minions Killed
576
0
Camps Cleared
0
1,813,596
Distance Traveled
1,952,763
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,875
631
158
7
0
424,013
8
W
Gilgamesh
9,902
450
84
4
0
420,444
0
L
Athena
9,257
421
27
1
0
364,262
4
W
Anubis
12,279
558
139
6
0
342,558
0
W
Artemis
12,936
588
109
5
0
353,286
1
W
Athena
13,146
598
86
4
0
412,462
0
L
Kukulkan
12,293
559
100
5
0
334,808
0
L
Amaterasu
10,705
487
93
4
0
408,363
3
L
Xbalanque
10,579
481
127
6
0
311,334
2
L
Da Ji
11,461
521
135
6
0
394,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role