Player Matchup

Izanami
Izanami
Epikfeil
Izanami
Level 30
God Stats
43W - 40L
1,608 SR
Queue Stats
222W - 244L
1,476 Elo+
Solo
Athena
Athena
mahsagh747
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
xiaoshun
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,065 Elo+
Solo
Thor
Thor
二十八画生
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,181 Elo+
Party 1
Nemesis
Nemesis
汤姆逊777
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,181 Elo+
Party 1
Team Averages
Level 14
1,522 SR
1,253 Elo+

VS

Team Averages
Level 12
1,527 SR
1,536 Elo+
Artemis
Artemis
Cjcc
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Janus
Janus
Richigles
Janus
Level 22
God Stats
8W - 2L
1,822 SR
Queue Stats
87W - 74L
1,520 Elo+
Solo
Mulan
Mulan
YewaMaster
Mulan
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 25L
1,542 Elo+
Solo
Loki
Loki
YikesDawg
Loki
Level 28
God Stats
9W - 5L
1,311 SR
Queue Stats
203W - 137L
1,621 Elo+
Solo
Sylvanus
Sylvanus
wuguzaliang
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Epikfeil
Izanami
20
9 / 5 / 0
16,176
647
14,871
18,211
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
mahsagh747
Athena
8
1 / 1 / 1
8,229
329
732
5,472
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
xiaoshun
Sun Wukong
8
1 / 6 / 0
7,870
315
558
7,699
3,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 10 / 4
10,641
426
6,921
20,947
6,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
汤姆逊777
Nemesis
18
1 / 10 / 6
11,337
453
7,950
17,898
7,718
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cjcc
Artemis
17
2 / 5 / 4
12,143
486
4,616
11,796
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Richigles
Janus
20
10 / 1 / 7
15,943
638
18,205
13,208
5,564
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
19
5 / 2 / 8
13,263
531
9,542
15,826
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
20
15 / 3 / 8
15,337
613
19,130
16,978
6,738
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
wuguzaliang
Sylvanus
4
0 / 2 / 0
7,858
314
230
1,529
636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
12
Kills
32
32
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Cjcc
Artemis
2
5
4
0.8
L
Izanami
Epikfeil
Izanami
9
5
0
1.8
W
Janus
Richigles
Janus
10
1
7
13.5
W
Mulan
5
2
8
4.5
W
Loki
15
3
8
6.33
L
Athena
mahsagh747
Athena
1
1
1
1.5
W
Sylvanus
wuguzaliang
Sylvanus
0
2
0
0
L
Sun Wukong
xiaoshun
Sun Wukong
1
6
0
0.17
L
0
10
4
0.2
L
Nemesis
汤姆逊777
Nemesis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
51,723
70,227
Taken
59,337
26,299
Mitigated
33,959
8,869
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Cjcc
Artemis
4,616
2,418
0
943
11,796
6,073
2,556
367
11,429
0
56,541
L
Izanami
Epikfeil
Izanami
14,871
12,150
0
5,230
18,211
6,690
4,381
4,375
13,633
0
123,684
W
Janus
Richigles
Janus
18,205
552
159
4,329
13,208
5,564
3,299
71
13,137
132,519
0
W
Mulan
9,542
2,049
0
5,207
15,826
14,948
3,814
294
15,532
0
82,369
W
Loki
19,130
7,249
0
4,369
16,978
6,738
5,956
0
16,978
0
104,507
L
Athena
mahsagh747
Athena
732
431
0
653
5,472
2,095
0
2,204
3,142
9,875
0
W
Sylvanus
wuguzaliang
Sylvanus
230
126
0
102
1,529
636
364
0
1,529
2,778
640
L
Sun Wukong
xiaoshun
Sun Wukong
558
277
0
0
7,699
3,491
380
1,197
6,409
0
9,065
L
6,921
2,030
0
2,582
20,947
6,305
236
5,118
15,585
0
59,374
L
Nemesis
汤姆逊777
Nemesis
7,950
2,408
0
404
17,898
7,718
0
4,857
12,780
0
60,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,253
Gold Earned
64,544
471
Minions Killed
626
0
Camps Cleared
0
1,704,490
Distance Traveled
1,926,165
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,143
486
93
4
0
356,362
2
L
Izanami
16,176
647
223
9
0
411,883
5
W
Janus
15,943
638
234
9
0
548,909
4
W
Mulan
13,263
531
144
6
0
452,874
0
W
Loki
15,337
613
153
6
0
495,870
0
L
Athena
8,229
329
14
1
0
179,426
5
W
Sylvanus
7,858
314
2
0
0
72,150
0
L
Sun Wukong
7,870
315
21
1
0
222,790
0
L
Thor
10,641
426
101
4
0
428,236
0
L
Nemesis
11,337
453
112
4
0
462,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role