Player Matchup

Nemesis
Nemesis
Deadica
Nemesis
Level 18
God Stats
3W - 4L
1,508 SR
Queue Stats
99W - 88L
1,475 Elo+
Solo
Ganesha
Ganesha
daddydekuu
Ganesha
Level 8
God Stats
3W - 2L
1,708 SR
Queue Stats
24W - 8L
1,803 Elo+
Solo
Tyr
Tyr
gelatogreens
Tyr
Level 27
God Stats
34W - 34L
1,435 SR
Queue Stats
137W - 131L
1,520 Elo+
Solo
Anubis
Anubis
juju_jets
Anubis
Level 28
God Stats
9W - 4L
1,592 SR
Queue Stats
12W - 14L
1,597 Elo+
Solo
Danzaburou
Danzaburou
master2good4u
Danzaburou
Level 28
God Stats
11W - 13L
1,512 SR
Queue Stats
173W - 186L
1,447 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,568 Elo+

VS

Team Averages
Level 22
1,501 SR
1,438 Elo+
Fenrir
Fenrir
BASHA4934
Fenrir
Level 21
God Stats
6W - 18L
1,385 SR
Queue Stats
63W - 93L
1,339 Elo+
Solo
Artemis
Artemis
LuS1lverYT
Artemis
Level 11
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 10L
1,230 Elo+
Solo
Tiamat
Tiamat
SolidLobster238
Tiamat
Level 29
God Stats
34W - 42L
1,521 SR
Queue Stats
73W - 91L
1,378 Elo+
Solo
Geb
Geb
TheNinjaPyros
Geb
Level 20
God Stats
2W - 1L
1,824 SR
Queue Stats
90W - 35L
1,761 Elo+
Solo
Poseidon
Poseidon
anikisama_044
Poseidon
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
74W - 81L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deadica
Nemesis
12
2 / 3 / 1
7,005
584
3,164
7,390
2,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
daddydekuu
Ganesha
11
0 / 1 / 7
6,890
574
3,661
5,980
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

13
5 / 3 / 0
7,718
643
5,741
8,541
4,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
juju_jets
Anubis
11
1 / 3 / 1
6,451
538
3,874
7,843
3,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
master2good4u
Danzaburou
12
6 / 0 / 1
7,599
633
5,543
4,434
1,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BASHA4934
Fenrir
11
5 / 1 / 2
6,635
553
5,950
8,353
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
LuS1lverYT
Artemis
5
0 / 4 / 0
4,332
361
1,249
4,435
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 1
5,697
475
2,574
6,180
3,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 2
6,075
506
4,211
8,594
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
anikisama_044
Poseidon
11
2 / 2 / 2
6,516
543
5,348
6,900
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
10
10
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BASHA4934
Fenrir
5
1
2
6
W
Nemesis
Deadica
Nemesis
2
3
1
0.83
L
Artemis
LuS1lverYT
Artemis
0
4
0
0
L
1
5
1
0.3
L
2
2
2
1.5
L
Poseidon
anikisama_044
Poseidon
2
2
2
1.5
W
Ganesha
daddydekuu
Ganesha
0
1
7
3.5
W
5
3
0
1.67
W
Anubis
juju_jets
Anubis
1
3
1
0.5
W
Danzaburou
master2good4u
Danzaburou
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,983
Damage
19,332
34,188
Taken
34,462
14,302
Mitigated
11,878
7,531
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BASHA4934
Fenrir
5,950
1,400
0
1,994
8,353
2,470
120
1,253
7,100
0
24,761
W
Nemesis
Deadica
Nemesis
3,164
1,646
0
280
7,390
2,409
0
962
6,374
0
45,614
L
Artemis
LuS1lverYT
Artemis
1,249
538
0
150
4,435
702
0
1,154
3,281
0
9,335
L
2,574
624
0
1,124
6,180
3,096
789
0
6,180
26,438
0
L
4,211
867
0
2,977
8,594
3,845
0
1,859
6,735
17,771
0
L
Poseidon
anikisama_044
Poseidon
5,348
793
0
1,920
6,900
1,765
294
3,269
3,631
39,124
0
W
Ganesha
daddydekuu
Ganesha
3,661
645
210
1,481
5,980
2,787
144
2,331
3,639
23,449
0
W
5,741
782
0
2,251
8,541
4,043
955
2,574
5,967
0
37,617
W
Anubis
juju_jets
Anubis
3,874
42
0
2,452
7,843
3,641
144
4,429
3,114
35,568
0
W
Danzaburou
master2good4u
Danzaburou
5,543
3,099
0
857
4,434
1,422
2,181
1,433
2,961
0
41,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
29,255
380
Minions Killed
214
0
Camps Cleared
0
1,166,490
Distance Traveled
1,062,837
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,635
553
49
4
0
269,457
1
W
Nemesis
7,005
584
89
7
0
255,237
1
L
Artemis
4,332
361
17
1
0
118,617
1
L
Tiamat
5,697
475
45
4
0
186,530
2
L
Geb
6,075
506
24
2
0
259,049
3
L
Poseidon
6,516
543
79
7
0
229,184
3
W
Ganesha
6,890
574
6
1
0
262,042
0
W
Tyr
7,718
643
87
7
0
221,814
0
W
Anubis
6,451
538
80
7
0
198,411
1
W
Danzaburou
7,599
633
118
10
0
228,986
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role