Player Matchup

Hel
Hel
CuteDoraemon
Hel
Level 105
God Stats
0W - 1L
1,721 SR
Queue Stats
401W - 452L
1,401 Elo+
Solo
Hou Yi
Hou Yi
Khan1771
Hou Yi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
SneakyFingerIn
Izanami
Level 69
God Stats
118W - 140L
1,476 SR
Queue Stats
1,260W - 1,499L
1,447 Elo+
Party 2
Mercury
Mercury
dreamonia
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 117L
1,215 Elo+
Party 3
Nu Wa
Nu Wa
raysss_s
Nu Wa
Level 69
God Stats
112W - 124L
1,533 SR
Queue Stats
587W - 714L
1,417 Elo+
Party 2
Team Averages
Level 62
1,546 SR
1,396 Elo+

VS

Team Averages
Level 79
1,411 SR
1,368 Elo+
Nu Wa
Nu Wa
BlaCkInvisible
Nu Wa
Level 44
God Stats
32W - 38L
1,516 SR
Queue Stats
164W - 213L
1,342 Elo+
Party 1
Ymir
Ymir
BlaCkSouL125
Ymir
Level 49
God Stats
60W - 54L
1,502 SR
Queue Stats
136W - 173L
1,365 Elo+
Party 1
Hachiman
Hachiman
MickSe7eN
Hachiman
Level 157
God Stats
1W - 5L
1,205 SR
Queue Stats
75W - 84L
1,385 Elo+
Solo
Achilles
Achilles
akwoodno
Achilles
Level 58
God Stats
7W - 10L
1,382 SR
Queue Stats
43W - 66L
1,396 Elo+
Solo
The Morrigan
The Morrigan
Катлас
The Morrigan
Level 89
God Stats
7W - 11L
1,452 SR
Queue Stats
187W - 209L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,065
416
2,462
9,420
5,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Khan1771
Hou Yi
10
0 / 3 / 1
6,495
382
2,320
9,920
3,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 2
8,645
509
6,815
14,514
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
dreamonia
Mercury
12
0 / 2 / 2
7,191
423
917
10,856
3,533
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
raysss_s
Nu Wa
15
2 / 3 / 3
8,815
519
8,694
9,186
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 6
9,577
563
11,676
7,679
2,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 1 / 5
8,945
526
5,912
9,298
6,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
MickSe7eN
Hachiman
15
3 / 0 / 4
8,786
517
7,124
7,713
2,751
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
akwoodno
Achilles
16
2 / 1 / 1
9,324
548
2,446
7,971
6,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Катлас
The Morrigan
16
2 / 1 / 11
10,128
596
10,939
8,492
2,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
5
Kills
16
16
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
3
1
5
5.5
L
1
4
0
0.25
L
Hou Yi
Khan1771
Hou Yi
0
3
1
0.17
W
Hachiman
MickSe7eN
Hachiman
3
0
4
5
L
2
4
2
0.75
W
Achilles
akwoodno
Achilles
2
1
1
2.5
L
Mercury
dreamonia
Mercury
0
2
2
0.5
L
Nu Wa
raysss_s
Nu Wa
2
3
3
1.17
W
The Morrigan
Катлас
The Morrigan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,208
Damage
38,097
53,896
Taken
41,153
19,763
Mitigated
20,680
17,525
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,676
2,473
0
1,918
7,679
2,382
822
1,219
6,418
54,190
0
W
5,912
479
0
1,029
9,298
6,446
445
2,639
6,596
37,116
0
L
2,462
375
2,467
3,677
9,420
5,519
72
4,579
4,835
27,043
0
L
Hou Yi
Khan1771
Hou Yi
2,320
1,122
0
1,339
9,920
3,219
212
4,224
5,690
0
31,766
W
Hachiman
MickSe7eN
Hachiman
7,124
2,407
720
5,785
7,713
2,751
1,044
1,494
6,183
0
67,164
L
6,815
4,919
0
4,893
14,514
3,929
280
10,776
3,732
0
66,958
W
Achilles
akwoodno
Achilles
2,446
322
0
2,168
7,971
6,450
1,064
3,684
3,937
0
59,272
L
Mercury
dreamonia
Mercury
917
532
0
3,600
10,856
3,533
0
4,699
6,151
0
37,072
L
Nu Wa
raysss_s
Nu Wa
8,694
4,005
0
1,549
9,186
3,563
780
4,219
4,961
49,613
0
W
The Morrigan
Катлас
The Morrigan
10,939
1,245
0
1,250
8,492
2,651
395
1,593
6,863
66,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
46,760
418
Minions Killed
524
0
Camps Cleared
0
1,399,633
Distance Traveled
1,491,652
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,577
563
102
6
0
261,300
5
W
Ymir
8,945
526
58
3
0
323,323
5
L
Hel
7,065
416
52
3
0
264,169
2
L
Hou Yi
6,495
382
60
4
0
264,681
4
W
Hachiman
8,786
517
116
7
0
296,184
4
L
Izanami
8,645
509
139
8
0
271,236
5
W
Achilles
9,324
548
132
8
0
292,165
3
L
Mercury
7,191
423
81
5
0
352,845
1
L
Nu Wa
8,815
519
86
5
0
246,702
0
W
The Morrigan
10,128
596
116
7
0
318,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role