Player Matchup

Aphrodite
Aphrodite
BabyLiciousKB
Aphrodite
Level 100
God Stats
419W - 322L
1,562 SR
Queue Stats
971W - 963L
1,412 Elo+
Solo
Neith
Neith
Chicagolate
Neith
Level 86
God Stats
103W - 118L
1,443 SR
Queue Stats
497W - 548L
1,392 Elo+
Solo
Chaac
Chaac
LamparaoduKao
Chaac
Level 116
God Stats
42W - 33L
1,478 SR
Queue Stats
154W - 156L
1,414 Elo+
Solo
Pele
Pele
WheezyBT
Pele
Level 108
God Stats
3W - 10L
1,238 SR
Queue Stats
393W - 423L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
WhiteWalker06
Gilgamesh
Level 35
God Stats
7W - 18L
1,131 SR
Queue Stats
145W - 173L
1,453 Elo+
Solo
Team Averages
Level 89
1,370 SR
1,407 Elo+

VS

Team Averages
Level 60
1,524 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Malakor5
Amaterasu
Level 18
God Stats
1W - 3L
1,559 SR
Queue Stats
20W - 21L
1,439 Elo+
Party 1
Izanami
Izanami
Mlku chan
Izanami
Level 68
God Stats
3W - 4L
1,583 SR
Queue Stats
320W - 309L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
Nin0 chan
Ao Kuang
Level 49
God Stats
0W - 2L
1,687 SR
Queue Stats
208W - 233L
1,439 Elo+
Party 1
Cerberus
Cerberus
Y0tsuba
Cerberus
Level 18
God Stats
2W - 6L
1,294 SR
Queue Stats
11W - 17L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyLiciousKB
Aphrodite
19
6 / 1 / 9
12,296
535
14,425
15,755
7,595
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
6 / 4 / 4
11,803
513
14,286
18,709
7,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
1 / 1 / 14
10,498
456
8,026
12,685
12,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
19
6 / 1 / 4
12,007
522
12,094
14,509
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
WhiteWalker06
Gilgamesh
20
8 / 3 / 3
14,068
612
16,922
17,432
12,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 6 / 3
10,743
467
8,709
16,294
5,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Malakor5
Amaterasu
15
0 / 6 / 2
8,880
386
5,225
16,321
14,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Mlku chan
Izanami
18
4 / 6 / 0
11,313
492
14,467
15,917
6,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Nin0 chan
Ao Kuang
15
4 / 5 / 1
10,111
440
7,016
18,224
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Y0tsuba
Cerberus
9
0 / 4 / 2
7,562
329
3,155
19,146
13,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
27
Kills
10
10
Deaths
27
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
3
0.58
W
Aphrodite
BabyLiciousKB
Aphrodite
6
1
9
10.5
W
6
4
4
2
W
1
1
14
8
L
Amaterasu
Malakor5
Amaterasu
0
6
2
0.17
L
Izanami
Mlku chan
Izanami
4
6
0
0.67
L
Ao Kuang
Nin0 chan
Ao Kuang
4
5
1
0.9
W
Pele
6
1
4
8
W
Gilgamesh
WhiteWalker06
Gilgamesh
8
3
3
3.17
L
Cerberus
Y0tsuba
Cerberus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,753
Damage
38,572
79,090
Taken
85,902
46,619
Mitigated
47,356
40,973
Healing
23,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,709
1,980
490
4,697
16,294
5,585
743
4,388
11,753
60,988
0
W
Aphrodite
BabyLiciousKB
Aphrodite
14,425
839
5,842
12,206
15,755
7,595
1,252
4,799
10,662
87,772
0
W
14,286
8,973
0
7,807
18,709
7,835
6,596
3,067
15,420
0
70,464
W
8,026
545
243
5,826
12,685
12,493
764
3,922
8,555
0
45,798
L
Amaterasu
Malakor5
Amaterasu
5,225
2,564
0
1,868
16,321
14,919
0
2,563
13,629
0
31,511
L
Izanami
Mlku chan
Izanami
14,467
8,601
294
6,009
15,917
6,062
325
1,355
14,526
0
98,480
L
Ao Kuang
Nin0 chan
Ao Kuang
7,016
809
0
6,018
18,224
7,395
0
2,507
15,643
48,490
0
W
Pele
12,094
3,686
0
4,726
14,509
6,229
0
1,464
12,939
0
95,925
W
Gilgamesh
WhiteWalker06
Gilgamesh
16,922
4,117
0
4,323
17,432
12,467
1,838
4,495
12,634
0
117,107
L
Cerberus
Y0tsuba
Cerberus
3,155
247
357
4,262
19,146
13,395
67
3,052
15,926
15,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,672
Gold Earned
48,609
675
Minions Killed
455
0
Camps Cleared
0
2,172,587
Distance Traveled
2,019,066
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,743
467
117
5
0
410,675
4
W
Aphrodite
12,296
535
154
7
0
449,642
6
W
Neith
11,803
513
121
5
0
400,239
4
W
Chaac
10,498
456
72
3
0
485,358
4
L
Amaterasu
8,880
386
54
2
0
455,631
0
L
Izanami
11,313
492
182
8
0
410,349
4
L
Ao Kuang
10,111
440
76
3
0
442,471
2
W
Pele
12,007
522
133
6
0
458,603
4
W
Gilgamesh
14,068
612
195
8
0
378,745
2
L
Cerberus
7,562
329
26
1
0
299,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role