Player Matchup

Ares
Ares
ElMark0012
Ares
Level 21
God Stats
1W - 3L
1,172 SR
Queue Stats
240W - 232L
1,583 Elo+
Solo
Pele
Pele
IamAnju
Pele
Level 8
God Stats
0W - 2L
1,309 SR
Queue Stats
21W - 15L
1,807 Elo+
Party 1
Discordia
Discordia
MOMO__LE__BOSS
Discordia
Level 89
God Stats
5W - 8L
1,637 SR
Queue Stats
135W - 143L
1,534 Elo+
Party 1
Gilgamesh
Gilgamesh
Shxnze
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,527 Elo+
Solo
Neith
Neith
ralhyne
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Solo
Team Averages
Level 27
1,424 SR
1,620 Elo+

VS

Team Averages
Level 22
1,572 SR
1,568 Elo+
Cerberus
Cerberus
Far8InAJar
Cerberus
Level 27
God Stats
8W - 3L
1,609 SR
Queue Stats
110W - 104L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
NINOLE7ENDA
Jing Wei
Level 27
God Stats
4W - 2L
1,481 SR
Queue Stats
81W - 46L
1,694 Elo+
Solo
Olorun
Olorun
SiorTapas
Olorun
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 18L
1,514 Elo+
Solo
Ra
Ra
TwinPi
Ra
Level 17
God Stats
9W - 6L
1,775 SR
Queue Stats
136W - 112L
1,538 Elo+
Solo
Fenrir
Fenrir
armad1d0
Fenrir
Level 26
God Stats
25W - 22L
1,495 SR
Queue Stats
113W - 84L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
11,155
465
9,651
21,615
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
IamAnju
Pele
19
12 / 5 / 3
12,822
534
18,553
22,757
10,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
MOMO__LE__BOSS
Discordia
19
2 / 5 / 7
11,822
493
10,281
11,781
4,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Shxnze
Gilgamesh
19
4 / 3 / 4
11,646
485
16,651
21,882
21,264
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
ralhyne
Neith
8
0 / 5 / 3
7,163
298
1,044
5,851
1,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Far8InAJar
Cerberus
18
3 / 5 / 11
12,857
536
9,987
21,260
23,508
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
NINOLE7ENDA
Jing Wei
20
8 / 2 / 3
15,057
627
19,785
18,355
8,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
SiorTapas
Olorun
19
7 / 6 / 6
13,816
576
13,719
20,877
10,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ra
19
2 / 3 / 4
12,478
520
9,603
12,231
10,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
armad1d0
Fenrir
19
2 / 5 / 7
12,336
514
9,698
19,795
13,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
21
Kills
22
22
Deaths
21
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Cerberus
Far8InAJar
Cerberus
3
5
11
1.7
L
Pele
IamAnju
Pele
12
5
3
2.7
L
Discordia
MOMO__LE__BOSS
Discordia
2
5
7
1.1
W
Jing Wei
NINOLE7ENDA
Jing Wei
8
2
3
4.75
L
Gilgamesh
Shxnze
Gilgamesh
4
3
4
2
W
Olorun
SiorTapas
Olorun
7
6
6
1.67
W
Ra
2
3
4
1.33
W
Fenrir
armad1d0
Fenrir
2
5
7
1.1
L
Neith
ralhyne
Neith
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,180
Damage
62,792
83,886
Taken
92,518
57,186
Mitigated
66,587
14,151
Healing
43,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,651
551
0
3,786
21,615
19,522
0
7,244
14,371
42,851
0
W
Cerberus
Far8InAJar
Cerberus
9,987
416
0
5,775
21,260
23,508
33
7,002
14,258
44,253
0
L
Pele
IamAnju
Pele
18,553
5,485
0
2,652
22,757
10,235
0
9,991
12,766
0
97,125
L
Discordia
MOMO__LE__BOSS
Discordia
10,281
829
0
2,310
11,781
4,635
0
5,208
6,573
88,543
0
W
Jing Wei
NINOLE7ENDA
Jing Wei
19,785
17,519
0
9,960
18,355
8,737
6,493
3,909
14,446
0
143,106
L
Gilgamesh
Shxnze
Gilgamesh
16,651
2,858
0
5,149
21,882
21,264
0
9,314
12,568
1,136
80,093
W
Olorun
SiorTapas
Olorun
13,719
5,868
1,164
10,633
20,877
10,277
2,001
6,629
14,248
100,002
0
W
Ra
9,603
559
2,243
6,229
12,231
10,477
243
1,915
10,316
74,832
0
W
Fenrir
armad1d0
Fenrir
9,698
1,266
0
7,600
19,795
13,588
504
2,836
16,959
0
85,661
L
Neith
ralhyne
Neith
1,044
632
0
254
5,851
1,530
279
1,552
4,299
0
8,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
66,544
493
Minions Killed
676
0
Camps Cleared
0
1,978,437
Distance Traveled
2,248,920
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,155
465
62
3
0
435,861
4
W
Cerberus
12,857
536
64
3
0
450,689
5
L
Pele
12,822
534
135
6
0
493,154
6
L
Discordia
11,822
493
134
6
0
402,828
5
W
Jing Wei
15,057
627
208
9
0
440,500
8
L
Gilgamesh
11,646
485
137
6
0
446,038
2
W
Olorun
13,816
576
144
6
0
390,679
1
W
Ra
12,478
520
126
5
0
486,946
10
W
Fenrir
12,336
514
134
6
0
480,106
1
L
Neith
7,163
298
25
1
0
200,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role