Player Matchup

Achilles
Achilles
 
Achilles
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
BenQ02
Gilgamesh
Level 39
God Stats
0W - 3L
1,293 SR
Queue Stats
254W - 263L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
Double-a-ron-619
Aphrodite
Level 128
God Stats
11W - 17L
1,349 SR
Queue Stats
263W - 267L
1,447 Elo+
Party 4
Tsukuyomi
Tsukuyomi
danieleteXD7
Tsukuyomi
Level 96
God Stats
8W - 8L
1,586 SR
Queue Stats
157W - 167L
1,464 Elo+
Solo
Janus
Janus
jayfin66
Janus
Level 43
God Stats
0W - 3L
1,197 SR
Queue Stats
140W - 131L
1,417 Elo+
Party 1
Team Averages
Level 82
1,385 SR
1,437 Elo+

VS

Team Averages
Level 62
1,563 SR
1,378 Elo+
Baron Samedi
Baron Samedi
EE-SAV4GE__
Baron Samedi
Level 85
God Stats
2W - 1L
1,701 SR
Queue Stats
124W - 131L
1,406 Elo+
Party 3
Ares
Ares
Nexxus0_0
Ares
Level 26
God Stats
2W - 3L
1,392 SR
Queue Stats
141W - 149L
1,370 Elo+
Party 3
Thanatos
Thanatos
WAMBAMSHANGALAN
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,359 Elo+
Party 2
Gilgamesh
Gilgamesh
dlibz-
Gilgamesh
Level 63
God Stats
7W - 8L
1,627 SR
Queue Stats
155W - 152L
1,576 Elo+
Party 2
Izanami
Izanami
h_dtje_010
Izanami
Level 52
God Stats
2W - 0L
1,594 SR
Queue Stats
4W - 13L
1,180 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
7 / 4 / 4
8,737
437
15,175
16,876
17,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
BenQ02
Gilgamesh
13
0 / 6 / 4
8,204
410
8,534
14,817
10,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Aphrodite
14
3 / 4 / 10
8,966
448
7,792
11,808
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
danieleteXD7
Tsukuyomi
16
6 / 8 / 4
10,323
516
11,607
18,483
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
jayfin66
Janus
15
1 / 5 / 4
9,675
484
8,667
12,308
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EE-SAV4GE__
Baron Samedi
17
8 / 4 / 7
11,407
570
13,805
14,460
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
2 / 3 / 6
10,047
502
4,438
14,329
13,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
16
3 / 2 / 7
10,631
532
8,272
15,806
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
dlibz-
Gilgamesh
20
12 / 0 / 4
13,659
683
18,796
18,234
16,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
h_dtje_010
Izanami
14
2 / 8 / 4
9,333
467
8,645
14,289
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
55
17
Kills
27
27
Deaths
17
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
4
4
2.25
L
Gilgamesh
BenQ02
Gilgamesh
0
6
4
0.33
L
Aphrodite
3
4
10
2
W
Baron Samedi
EE-SAV4GE__
Baron Samedi
8
4
7
2.88
W
Ares
2
3
6
1.67
W
Thanatos
3
2
7
3.25
L
Tsukuyomi
danieleteXD7
Tsukuyomi
6
8
4
1
W
Gilgamesh
dlibz-
Gilgamesh
12
0
4
14
W
Izanami
h_dtje_010
Izanami
2
8
4
0.5
L
Janus
jayfin66
Janus
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,775
Damage
53,956
74,292
Taken
77,118
46,361
Mitigated
47,474
23,011
Healing
29,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,175
5,278
768
4,372
16,876
17,728
308
2,996
13,832
0
39,903
L
Gilgamesh
BenQ02
Gilgamesh
8,534
1,082
0
1,568
14,817
10,393
0
730
14,087
6,025
38,690
L
Aphrodite
7,792
1,157
3,265
4,112
11,808
6,431
791
5,390
6,181
34,889
0
W
Baron Samedi
EE-SAV4GE__
Baron Samedi
13,805
665
1,021
4,421
14,460
7,225
1,682
4,844
9,100
63,249
0
W
Ares
4,438
397
624
2,941
14,329
13,013
1,130
4,000
9,627
20,510
0
W
Thanatos
8,272
3,434
0
11,302
15,806
6,194
96
1,136
14,540
0
69,073
L
Tsukuyomi
danieleteXD7
Tsukuyomi
11,607
2,067
0
4,303
18,483
7,481
218
4,133
14,146
0
66,969
W
Gilgamesh
dlibz-
Gilgamesh
18,796
5,160
0
5,142
18,234
16,265
3,884
1,582
16,378
745
90,803
W
Izanami
h_dtje_010
Izanami
8,645
5,161
453
3,685
14,289
4,777
1,015
4,298
9,186
0
42,724
L
Janus
jayfin66
Janus
8,667
327
462
4,161
12,308
4,328
0
4,942
7,112
60,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
55,077
420
Minions Killed
470
0
Camps Cleared
0
1,869,751
Distance Traveled
1,816,734
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,737
437
49
2
0
381,465
2
L
Gilgamesh
8,204
410
76
4
0
390,781
1
L
Aphrodite
8,966
448
69
3
0
340,639
3
W
Baron Samedi
11,407
570
114
6
0
344,460
2
W
Ares
10,047
502
21
1
0
383,671
0
W
Thanatos
10,631
532
112
6
0
389,429
4
L
Tsukuyomi
10,323
516
103
5
0
381,111
4
W
Gilgamesh
13,659
683
156
8
0
349,260
0
W
Izanami
9,333
467
67
3
0
349,914
0
L
Janus
9,675
484
123
6
0
375,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role