Player Matchup

Nemesis
Nemesis
IronGoddessIX
Nemesis
Level 8
God Stats
2W - 3L
1,372 SR
Queue Stats
2W - 11L
1,254 Elo+
Solo
Anubis
Anubis
R4GUE
Anubis
Level 16
God Stats
16W - 17L
1,432 SR
Queue Stats
66W - 70L
1,313 Elo+
Solo
Ares
Ares
sdninini
Ares
Level 19
God Stats
2W - 0L
1,747 SR
Queue Stats
76W - 76L
1,440 Elo+
Party 1
Bellona
Bellona
soulcolin
Bellona
Level 11
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 16L
1,333 Elo+
Party 1
Artemis
Artemis
uziaaddcc
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,178 Elo+
Party 1
Team Averages
Level 12
1,467 SR
1,304 Elo+

VS

Team Averages
Level 12
1,436 SR
1,421 Elo+
Cthulhu
Cthulhu
Cormeum
Cthulhu
Level 15
God Stats
14W - 5L
1,500 SR
Queue Stats
85W - 83L
1,481 Elo+
Solo
Medusa
Medusa
Rottingdaisy
Medusa
Level 16
God Stats
0W - 2L
1,247 SR
Queue Stats
8W - 11L
1,376 Elo+
Solo
Freya
Freya
Vanna0311
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
heiyejiaozi
Tsukuyomi
Level 23
God Stats
1W - 1L
1,650 SR
Queue Stats
45W - 55L
1,374 Elo+
Solo
Apollo
Apollo
xiaoyudian
Apollo
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 5L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
10 / 4 / 6
11,704
557
11,275
17,026
9,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
R4GUE
Anubis
16
2 / 2 / 8
10,949
521
7,805
8,488
4,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
5 / 4 / 11
11,446
545
9,299
18,503
18,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
soulcolin
Bellona
14
2 / 4 / 7
9,314
444
3,999
12,788
7,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
uziaaddcc
Artemis
16
6 / 1 / 5
11,119
529
15,281
9,092
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cormeum
Cthulhu
14
5 / 4 / 3
9,422
449
12,518
19,055
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
2 / 3 / 1
8,972
427
1,211
10,167
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
Vanna0311
Freya
12
2 / 6 / 2
7,994
381
1,972
9,184
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
heiyejiaozi
Tsukuyomi
15
3 / 4 / 1
9,772
465
10,233
15,798
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
xiaoyudian
Apollo
15
3 / 8 / 2
9,713
463
7,413
14,434
5,127
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
15
15
Deaths
25
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cormeum
Cthulhu
5
4
3
1.63
W
Nemesis
10
4
6
3.25
W
Anubis
R4GUE
Anubis
2
2
8
3
L
Medusa
2
3
1
0.83
L
Freya
Vanna0311
Freya
2
6
2
0.5
L
Tsukuyomi
heiyejiaozi
Tsukuyomi
3
4
1
0.88
W
Ares
5
4
11
2.63
W
Bellona
soulcolin
Bellona
2
4
7
1.38
W
Artemis
uziaaddcc
Artemis
6
1
5
8.5
L
Apollo
xiaoyudian
Apollo
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,659
Damage
33,347
65,897
Taken
68,638
44,326
Mitigated
32,824
10,110
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cormeum
Cthulhu
12,518
748
210
1,803
19,055
15,041
458
6,076
12,979
47,738
0
W
Nemesis
11,275
6,626
0
4,167
17,026
9,011
2,385
1,905
15,096
0
80,883
W
Anubis
R4GUE
Anubis
7,805
603
0
3,276
8,488
4,850
1,563
2,089
6,324
51,956
0
L
Medusa
1,211
467
0
3,104
10,167
2,193
0
2,436
7,731
0
24,183
L
Freya
Vanna0311
Freya
1,972
634
0
697
9,184
4,809
112
3,833
5,351
11,765
1,490
L
Tsukuyomi
heiyejiaozi
Tsukuyomi
10,233
1,938
0
4,228
15,798
5,654
0
3,495
12,303
0
53,028
W
Ares
9,299
284
0
1,353
18,503
18,801
587
4,620
13,658
45,037
0
W
Bellona
soulcolin
Bellona
3,999
649
0
1,269
12,788
7,409
849
3,277
9,136
0
33,883
W
Artemis
uziaaddcc
Artemis
15,281
6,230
0
45
9,092
4,255
3,762
1,716
7,301
0
65,276
L
Apollo
xiaoyudian
Apollo
7,413
2,602
0
1,491
14,434
5,127
75
1,264
13,170
0
59,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,532
Gold Earned
45,873
438
Minions Killed
354
0
Camps Cleared
0
1,916,085
Distance Traveled
1,512,865
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,422
449
76
4
0
325,827
3
W
Nemesis
11,704
557
99
5
0
403,865
1
W
Anubis
10,949
521
106
5
0
353,544
5
L
Medusa
8,972
427
47
2
0
159,498
0
L
Freya
7,994
381
21
1
0
301,704
0
L
Tsukuyomi
9,772
465
104
5
0
411,918
4
W
Ares
11,446
545
59
3
0
403,573
5
W
Bellona
9,314
444
62
3
0
366,823
0
W
Artemis
11,119
529
112
5
0
388,280
2
L
Apollo
9,713
463
106
5
0
313,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role