Player Matchup

Horus
Horus
Awawia
Horus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
JoeyThePanda
Fafnir
Level 62
God Stats
12W - 4L
1,891 SR
Queue Stats
565W - 394L
1,698 Elo+
Party 1
Vulcan
Vulcan
Wambi23
Vulcan
Level 107
God Stats
11W - 11L
1,534 SR
Queue Stats
32W - 35L
1,427 Elo+
Party 4
Apollo
Apollo
antonelbibo01
Apollo
Level 121
God Stats
44W - 36L
1,608 SR
Queue Stats
171W - 160L
1,466 Elo+
Party 4
Danzaburou
Danzaburou
thatguybenn
Danzaburou
Level 29
God Stats
5W - 3L
1,506 SR
Queue Stats
18W - 7L
1,583 Elo+
Party 1
Team Averages
Level 74
1,608 SR
1,535 Elo+

VS

Team Averages
Level 43
1,566 SR
1,507 Elo+
Ra
Ra
Alexander5210
Ra
Level 47
God Stats
3W - 2L
1,530 SR
Queue Stats
168W - 152L
1,523 Elo+
Solo
Loki
Loki
Blackviiking
Loki
Level 32
God Stats
23W - 23L
1,554 SR
Queue Stats
316W - 321L
1,468 Elo+
Party 2
Bellona
Bellona
EtienneLantier
Bellona
Level 27
God Stats
4W - 0L
1,818 SR
Queue Stats
92W - 79L
1,562 Elo+
Party 3
Danzaburou
Danzaburou
Kaakou
Danzaburou
Level 65
God Stats
25W - 16L
1,603 SR
Queue Stats
196W - 167L
1,545 Elo+
Party 3
Sobek
Sobek
SMITEsuggerBALLE
Sobek
Level 44
God Stats
6W - 17L
1,324 SR
Queue Stats
176W - 221L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Awawia
Horus
13
2 / 4 / 3
7,981
443
7,177
15,066
10,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
12
0 / 4 / 5
7,172
398
5,410
16,017
9,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Wambi23
Vulcan
9
3 / 2 / 2
6,861
381
4,677
4,193
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 7 / 4
8,436
469
7,958
13,687
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
thatguybenn
Danzaburou
15
2 / 5 / 1
8,870
493
7,130
13,798
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
11,041
613
16,098
8,539
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 10
9,747
542
5,638
13,256
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 2 / 6
10,790
599
14,457
17,213
16,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Kaakou
Danzaburou
15
5 / 3 / 8
9,827
546
8,547
13,038
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 12
9,267
515
2,877
9,156
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
8
Kills
22
22
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
L
Horus
Awawia
Horus
2
4
3
0.88
W
3
2
10
4
W
7
2
6
5
L
Fafnir
0
4
5
0.63
W
Danzaburou
Kaakou
Danzaburou
5
3
8
3
W
1
0
12
7
L
Vulcan
Wambi23
Vulcan
3
2
2
2
L
1
7
4
0.43
L
Danzaburou
thatguybenn
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,352
Damage
47,617
62,761
Taken
61,202
29,969
Mitigated
36,061
17,982
Healing
27,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,098
1,434
2,014
3,952
8,539
3,847
1,236
2,253
6,167
83,659
0
L
Horus
Awawia
Horus
7,177
3,989
510
5,327
15,066
10,523
51
2,613
12,343
0
37,752
W
5,638
1,173
0
3,644
13,256
4,533
369
2,678
10,436
0
64,222
W
14,457
6,378
0
7,502
17,213
16,250
903
1,390
15,783
0
76,405
L
Fafnir
5,410
567
662
5,678
16,017
9,413
0
5,874
9,845
23,692
0
W
Danzaburou
Kaakou
Danzaburou
8,547
3,098
0
6,205
13,038
5,381
2,308
2,238
10,800
0
59,885
W
2,877
529
0
3,860
9,156
6,050
345
1,204
7,929
20,150
0
L
Vulcan
Wambi23
Vulcan
4,677
610
0
691
4,193
1,260
0
1,481
2,560
20,821
0
L
7,958
4,220
0
2,326
13,687
4,419
0
3,450
10,033
0
47,405
L
Danzaburou
thatguybenn
Danzaburou
7,130
3,782
0
2,788
13,798
4,354
0
4,655
9,005
0
53,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,320
Gold Earned
50,672
349
Minions Killed
512
0
Camps Cleared
0
1,534,481
Distance Traveled
1,777,556
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,041
613
150
8
0
350,935
0
L
Horus
7,981
443
80
4
0
362,114
5
W
Loki
9,747
542
104
6
0
391,275
0
W
Bellona
10,790
599
121
7
0
373,049
1
L
Fafnir
7,172
398
24
1
0
337,823
5
W
Danzaburou
9,827
546
87
5
0
290,457
4
W
Sobek
9,267
515
50
3
0
371,840
1
L
Vulcan
6,861
381
43
2
0
201,430
2
L
Apollo
8,436
469
95
5
0
336,092
4
L
Danzaburou
8,870
493
107
6
0
297,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role