Player Matchup

Cerberus
Cerberus
Feeliis
Cerberus
Level 91
God Stats
6W - 13L
1,197 SR
Queue Stats
494W - 490L
1,570 Elo+
Solo
Chronos
Chronos
KoteMalinnik
Chronos
Level 108
God Stats
5W - 4L
1,482 SR
Queue Stats
183W - 179L
1,607 Elo+
Solo
Nike
Nike
LmaoPao
Nike
Level 148
God Stats
4W - 5L
1,628 SR
Queue Stats
680W - 668L
1,492 Elo+
Solo
Hel
Hel
Opportun1ty
Hel
Level 160
God Stats
26W - 28L
1,449 SR
Queue Stats
1,267W - 1,349L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toxie
Ah Muzen Cab
Level 157
God Stats
5W - 5L
1,576 SR
Queue Stats
308W - 269L
1,603 Elo+
Solo
Team Averages
Level 133
1,466 SR
1,567 Elo+

VS

Team Averages
Level 132
1,639 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
CeJota
Ah Muzen Cab
Level 155
God Stats
3W - 1L
1,684 SR
Queue Stats
169W - 175L
1,535 Elo+
Solo
Anubis
Anubis
Jackalb0risII
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ReDYoRu
Vulcan
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 131L
1,547 Elo+
Solo
Terra
Terra
Satarus
Terra
Level 127
God Stats
3W - 2L
1,734 SR
Queue Stats
248W - 256L
1,565 Elo+
Solo
Hercules
Hercules
TakeGreeeN
Hercules
Level 66
God Stats
5W - 1L
1,777 SR
Queue Stats
251W - 254L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Feeliis
Cerberus
17
2 / 4 / 10
11,186
699
8,693
27,429
32,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
KoteMalinnik
Chronos
17
0 / 6 / 14
10,462
654
13,111
14,436
5,968
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
LmaoPao
Nike
18
9 / 6 / 9
12,188
762
20,126
22,079
24,549
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 5 / 14
11,173
698
8,534
14,352
10,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Toxie
Ah Muzen Cab
19
6 / 7 / 10
11,999
750
19,848
15,981
8,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CeJota
Ah Muzen Cab
20
6 / 4 / 15
12,522
783
23,547
17,645
8,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 3 / 14
12,015
751
12,187
17,053
11,679
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
ReDYoRu
Vulcan
19
3 / 5 / 17
11,931
746
17,225
12,278
5,650
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Satarus
Terra
18
4 / 4 / 16
11,247
703
11,617
16,621
11,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TakeGreeeN
Hercules
20
7 / 4 / 18
12,605
788
16,910
25,684
25,308
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
107
20
Kills
27
28
Deaths
20
57
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CeJota
Ah Muzen Cab
6
4
15
3.38
L
Cerberus
Feeliis
Cerberus
2
4
10
1.75
W
7
3
14
4.67
L
Chronos
KoteMalinnik
Chronos
0
6
14
1.17
L
Nike
LmaoPao
Nike
9
6
9
2.25
L
3
5
14
2
W
Vulcan
ReDYoRu
Vulcan
3
5
17
2.3
W
Terra
Satarus
Terra
4
4
16
3
W
Hercules
TakeGreeeN
Hercules
7
4
18
4
L
Ah Muzen Cab
Toxie
Ah Muzen Cab
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,312
Damage
81,486
94,277
Taken
89,281
82,073
Mitigated
62,335
37,255
Healing
46,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CeJota
Ah Muzen Cab
23,547
11,232
2,048
6,953
17,645
8,340
2,757
5,136
12,509
0
56,716
L
Cerberus
Feeliis
Cerberus
8,693
320
899
6,082
27,429
32,075
526
11,032
15,736
21,987
0
W
12,187
524
11
2,661
17,053
11,679
1,199
7,743
9,310
24,100
0
L
Chronos
KoteMalinnik
Chronos
13,111
1,249
300
1,624
14,436
5,968
1,865
6,736
7,253
40,559
0
L
Nike
LmaoPao
Nike
20,126
1,312
1,017
2,294
22,079
24,549
65
7,996
13,377
0
33,089
L
8,534
134
16,119
6,069
14,352
10,821
604
5,605
8,436
20,400
0
W
Vulcan
ReDYoRu
Vulcan
17,225
2,988
893
697
12,278
5,650
438
4,350
7,928
46,274
0
W
Terra
Satarus
Terra
11,617
879
16,798
7,427
16,621
11,358
481
5,344
11,277
19,157
0
W
Hercules
TakeGreeeN
Hercules
16,910
4,370
928
7,888
25,684
25,308
617
7,765
17,919
0
22,867
L
Ah Muzen Cab
Toxie
Ah Muzen Cab
19,848
4,008
902
1,949
15,981
8,660
282
7,276
8,446
0
39,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,008
Gold Earned
60,320
224
Minions Killed
218
0
Camps Cleared
0
1,536,684
Distance Traveled
1,477,946
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,522
783
72
5
0
246,885
0
L
Cerberus
11,186
699
52
3
0
304,517
4
W
Anubis
12,015
751
35
2
0
283,914
0
L
Chronos
10,462
654
60
4
0
322,041
6
L
Nike
12,188
762
30
2
0
307,933
0
L
Hel
11,173
698
30
2
0
338,270
2
W
Vulcan
11,931
746
67
4
0
314,089
1
W
Terra
11,247
703
17
1
0
316,770
0
W
Hercules
12,605
788
27
2
0
316,288
4
L
Ah Muzen Cab
11,999
750
52
3
0
263,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role