Player Matchup

Cernunnos
Cernunnos
Doctor Zucchini
Cernunnos
Level 18
God Stats
60W - 50L
1,316 SR
Queue Stats
97W - 96L
1,168 Elo+
Solo
Mercury
Mercury
MAFU-_-4i20
Mercury
Level 25
God Stats
2W - 0L
1,696 SR
Queue Stats
54W - 73L
1,336 Elo+
Solo
Cthulhu
Cthulhu
MourishGames2002
Cthulhu
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,465 Elo+
Solo
Neith
Neith
S1lleeG00S3
Neith
Level 29
God Stats
16W - 17L
1,548 SR
Queue Stats
27W - 32L
1,362 Elo+
Solo
The Morrigan
The Morrigan
TendingMoth1744
The Morrigan
Level 25
God Stats
8W - 10L
1,455 SR
Queue Stats
91W - 91L
1,349 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,336 Elo+

VS

Team Averages
Level 8
1,452 SR
1,335 Elo+
Sylvanus
Sylvanus
DomBu2011
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
FrenchTheKid91
Neith
Level 16
God Stats
20W - 34L
1,434 SR
Queue Stats
26W - 41L
1,377 Elo+
Party 1
Tiamat
Tiamat
HighKing710
Tiamat
Level 15
God Stats
2W - 2L
1,680 SR
Queue Stats
66W - 86L
1,268 Elo+
Party 1
Achilles
Achilles
Shajima
Achilles
Level 4
God Stats
2W - 4L
1,144 SR
Queue Stats
2W - 4L
1,031 Elo+
Solo
Thor
Thor
garrett12345
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Doctor Zucchini
Cernunnos
14
2 / 0 / 4
8,464
564
3,118
12,470
4,358
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
MAFU-_-4i20
Mercury
14
7 / 2 / 7
8,937
596
5,703
8,975
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 4
8,075
538
4,207
9,937
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 1 / 3
7,973
532
2,518
2,737
1,186
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
TendingMoth1744
The Morrigan
14
7 / 2 / 5
9,653
644
9,358
7,652
3,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DomBu2011
Sylvanus
1
0 / 1 / 0
4,329
289
0
621
230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

10
1 / 5 / 3
6,579
439
6,316
9,324
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
1 / 9 / 2
6,541
436
2,967
10,604
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Shajima
Achilles
13
4 / 4 / 3
7,822
521
6,752
11,905
4,990
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 8 / 0
4,806
320
739
6,867
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
23
Kills
6
8
Deaths
27
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Doctor Zucchini
Cernunnos
2
0
4
4
L
Sylvanus
DomBu2011
Sylvanus
0
1
0
0
L
1
5
3
0.5
L
Tiamat
1
9
2
0.22
W
Mercury
MAFU-_-4i20
Mercury
7
2
7
5.25
W
4
3
4
2
W
3
1
3
4.5
L
Achilles
Shajima
Achilles
4
4
3
1.38
W
The Morrigan
TendingMoth1744
The Morrigan
7
2
5
4.75
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,904
Damage
16,774
41,771
Taken
39,321
19,538
Mitigated
14,284
13,868
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Doctor Zucchini
Cernunnos
3,118
2,049
0
7,701
12,470
4,358
3,278
42
12,428
0
68,951
L
Sylvanus
DomBu2011
Sylvanus
0
0
0
0
621
230
39
0
621
0
0
L
6,316
3,162
0
1,780
9,324
3,084
373
3,677
5,647
0
31,400
L
Tiamat
2,967
788
0
2,315
10,604
4,300
0
4,193
6,411
17,922
0
W
Mercury
MAFU-_-4i20
Mercury
5,703
2,987
0
2,202
8,975
3,307
1,113
396
8,517
0
39,763
W
4,207
646
0
2,385
9,937
7,463
255
1,269
8,516
27,494
0
W
2,518
1,474
0
397
2,737
1,186
4,157
52
2,679
0
25,862
L
Achilles
Shajima
Achilles
6,752
1,801
0
3,521
11,905
4,990
0
3,133
8,772
0
30,782
W
The Morrigan
TendingMoth1744
The Morrigan
9,358
1,907
414
769
7,652
3,224
2,899
875
6,664
52,330
1,176
L
739
449
0
301
6,867
1,680
0
1,783
5,084
0
8,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
30,077
421
Minions Killed
132
0
Camps Cleared
0
1,254,929
Distance Traveled
850,559
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,464
564
113
8
0
225,160
0
L
Sylvanus
4,329
289
0
0
0
21,410
0
L
Neith
6,579
439
41
3
0
242,022
0
L
Tiamat
6,541
436
34
2
0
186,545
0
W
Mercury
8,937
596
89
6
0
338,845
1
W
Cthulhu
8,075
538
56
4
0
267,705
0
W
Neith
7,973
532
63
4
0
191,828
0
L
Achilles
7,822
521
42
3
0
228,424
5
W
The Morrigan
9,653
644
100
7
0
231,391
0
L
Thor
4,806
320
15
1
0
172,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role