Player Matchup

Chaac
Chaac
Acidatwork
Chaac
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
194W - 177L
1,496 Elo+
Solo
Hel
Hel
Ale_1209_XD
Hel
Level 108
God Stats
3W - 2L
1,353 SR
Queue Stats
147W - 113L
1,602 Elo+
Solo
Medusa
Medusa
SkeLeXes
Medusa
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,461 Elo+
Party 1
Pele
Pele
ickksk
Pele
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 79L
1,582 Elo+
Solo
Ne Zha
Ne Zha
pLantx
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 117
1,471 SR
1,528 Elo+

VS

Team Averages
Level 142
1,500 SR
1,523 Elo+
Chernobog
Chernobog
FilthyFury
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MurderKiller v2
Terra
Level 160
God Stats
6W - 4L
1,500 SR
Queue Stats
850W - 916L
1,556 Elo+
Solo
Poseidon
Poseidon
PaTToNeiToR
Poseidon
Level 153
God Stats
1W - 5L
1,298 SR
Queue Stats
564W - 554L
1,542 Elo+
Solo
Artio
Artio
l-h-city
Artio
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,488 Elo+
Solo
Khepri
Khepri
МистерФокс
Khepri
Level 149
God Stats
22W - 7L
1,703 SR
Queue Stats
872W - 867L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
4 / 4 / 19
12,665
974
16,784
23,016
24,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 5 / 14
10,122
779
10,057
15,496
11,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
SkeLeXes
Medusa
18
7 / 4 / 14
11,212
862
16,791
13,620
7,536
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Pele
ickksk
Pele
20
10 / 5 / 11
12,477
960
19,661
22,794
28,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ne Zha
pLantx
Ne Zha
17
9 / 5 / 10
11,994
923
18,462
18,610
11,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FilthyFury
Chernobog
16
2 / 7 / 14
9,715
747
17,347
17,830
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 5 / 13
11,041
849
10,930
19,832
24,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
PaTToNeiToR
Poseidon
17
10 / 7 / 4
11,376
875
18,825
12,918
6,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
l-h-city
Artio
17
4 / 6 / 13
10,035
772
13,267
23,291
28,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 11
9,325
717
10,255
18,737
22,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
78
32
Kills
23
23
Deaths
32
68
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
4
19
3.38
W
2
5
14
1.8
L
Chernobog
FilthyFury
Chernobog
2
7
14
1.29
L
4
5
13
2.1
L
Poseidon
PaTToNeiToR
Poseidon
10
7
4
1.71
W
Medusa
SkeLeXes
Medusa
7
4
14
3.5
W
Pele
ickksk
Pele
10
5
11
3.1
L
Artio
l-h-city
Artio
4
6
13
1.75
W
Ne Zha
pLantx
Ne Zha
9
5
10
2.8
L
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,755
Damage
70,624
93,536
Taken
92,608
83,842
Mitigated
90,762
45,460
Healing
25,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
16,784
3,925
1,776
9,071
23,016
24,173
371
9,992
13,024
0
32,107
W
10,057
1,216
14,117
6,570
15,496
11,738
684
9,678
5,818
20,878
0
L
Chernobog
FilthyFury
Chernobog
17,347
10,631
1,554
3,329
17,830
8,412
781
2,701
15,129
0
30,338
L
10,930
1,408
2,937
4,296
19,832
24,783
502
2,476
17,356
21,213
0
L
Poseidon
PaTToNeiToR
Poseidon
18,825
2,378
298
237
12,918
6,709
583
965
11,953
32,449
0
W
Medusa
SkeLeXes
Medusa
16,791
6,580
805
2,062
13,620
7,536
2,979
8,815
4,805
0
35,714
W
Pele
ickksk
Pele
19,661
5,261
1,832
3,157
22,794
28,542
635
13,971
8,823
8,299
24,855
L
Artio
l-h-city
Artio
13,267
1,273
4,979
4,076
23,291
28,297
0
3,569
19,722
26,772
0
W
Ne Zha
pLantx
Ne Zha
18,462
5,783
1,493
4,577
18,610
11,853
900
10,821
7,789
0
30,073
L
10,255
1,259
1,958
1,784
18,737
22,561
0
3,791
14,946
16,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,470
Gold Earned
51,492
143
Minions Killed
98
0
Camps Cleared
0
1,090,382
Distance Traveled
1,019,402
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,665
974
26
2
0
241,882
0
W
Hel
10,122
779
29
2
0
229,741
1
L
Chernobog
9,715
747
29
2
0
192,747
0
L
Terra
11,041
849
12
1
0
229,811
4
L
Poseidon
11,376
875
27
2
0
185,672
0
W
Medusa
11,212
862
42
3
0
196,367
0
W
Pele
12,477
960
20
2
0
214,210
0
L
Artio
10,035
772
27
2
0
218,549
0
W
Ne Zha
11,994
923
26
2
0
208,182
1
L
Khepri
9,325
717
3
0
0
192,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role