Player Matchup

Sylvanus
Sylvanus
SinneR2SinneR
Sylvanus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,342 Elo+
Solo
Tiamat
Tiamat
Tokoyamik
Tiamat
Level 29
God Stats
30W - 28L
1,596 SR
Queue Stats
70W - 76L
1,480 Elo+
Solo
Ao Kuang
Ao Kuang
jajjajaajajaja
Ao Kuang
Level 5
God Stats
8W - 7L
1,514 SR
Queue Stats
27W - 26L
1,471 Elo+
Solo
Izanami
Izanami
kaosw
Izanami
Level 8
God Stats
20W - 7L
1,859 SR
Queue Stats
256W - 242L
1,391 Elo+
Solo
Hades
Hades
ИнтелБой
Hades
Level 20
God Stats
37W - 18L
1,576 SR
Queue Stats
237W - 251L
1,492 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,435 Elo+

VS

Team Averages
Level 13
1,447 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Brawil
Kuzenbo
Level 8
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 88L
1,234 Elo+
Party 1
Yemoja
Yemoja
DeadMarka
Yemoja
Level 6
God Stats
2W - 1L
1,211 SR
Queue Stats
8W - 10L
1,134 Elo+
Solo
Kukulkan
Kukulkan
lasthitm
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,741 Elo+
Party 1
Anhur
Anhur
sager44r
Anhur
Level 15
God Stats
3W - 5L
1,478 SR
Queue Stats
29W - 24L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
wladdddd
Tsukuyomi
Level 28
God Stats
17W - 10L
1,547 SR
Queue Stats
87W - 72L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SinneR2SinneR
Sylvanus
13
1 / 2 / 3
7,977
469
1,390
6,189
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Tokoyamik
Tiamat
16
3 / 2 / 11
9,805
577
10,972
7,705
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
15
10 / 3 / 6
9,878
581
8,963
12,025
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
kaosw
Izanami
15
7 / 1 / 3
9,555
562
9,270
8,908
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 8
9,884
581
11,722
13,956
6,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Brawil
Kuzenbo
10
2 / 5 / 2
6,685
393
5,051
11,959
11,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
DeadMarka
Yemoja
7
0 / 3 / 0
5,514
324
835
5,568
2,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
lasthitm
Kukulkan
12
1 / 9 / 2
7,688
452
4,058
11,046
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
sager44r
Anhur
15
3 / 6 / 1
8,678
510
5,336
12,728
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
wladdddd
Tsukuyomi
15
4 / 3 / 1
9,359
551
9,292
12,129
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
26
Kills
10
10
Deaths
26
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Brawil
Kuzenbo
2
5
2
0.6
L
Yemoja
DeadMarka
Yemoja
0
3
0
0
W
Sylvanus
SinneR2SinneR
Sylvanus
1
2
3
1.25
W
Tiamat
Tokoyamik
Tiamat
3
2
11
4.25
W
Ao Kuang
10
3
6
4.33
W
Izanami
kaosw
Izanami
7
1
3
8.5
L
Kukulkan
lasthitm
Kukulkan
1
9
2
0.22
L
Anhur
sager44r
Anhur
3
6
1
0.58
L
Tsukuyomi
wladdddd
Tsukuyomi
4
3
1
1.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,317
Damage
24,572
48,783
Taken
53,430
23,620
Mitigated
26,443
21,578
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Brawil
Kuzenbo
5,051
2,231
0
2,420
11,959
11,443
0
9,470
2,389
9,927
0
L
Yemoja
DeadMarka
Yemoja
835
254
46
324
5,568
2,102
0
3,009
2,351
10,422
0
W
Sylvanus
SinneR2SinneR
Sylvanus
1,390
609
968
1,335
6,189
3,975
592
1,206
4,906
23,519
7,750
W
Tiamat
Tokoyamik
Tiamat
10,972
475
0
1,911
7,705
4,840
533
2,288
5,178
48,072
0
W
Ao Kuang
8,963
2,249
0
6,302
12,025
3,801
0
1,780
10,081
49,588
0
W
Izanami
kaosw
Izanami
9,270
5,918
0
2,216
8,908
4,075
1,285
838
8,066
0
69,565
L
Kukulkan
lasthitm
Kukulkan
4,058
581
0
52
11,046
4,104
0
8,338
2,420
30,717
0
L
Anhur
sager44r
Anhur
5,336
1,253
0
3,074
12,728
4,251
0
5,433
7,221
0
55,910
L
Tsukuyomi
wladdddd
Tsukuyomi
9,292
1,839
0
3,158
12,129
4,543
0
5,907
6,118
0
62,013
W
11,722
1,925
186
8,660
13,956
6,929
1,937
3,052
10,608
51,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
37,924
471
Minions Killed
332
0
Camps Cleared
0
1,511,215
Distance Traveled
1,322,977
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,685
393
15
1
0
285,548
0
L
Yemoja
5,514
324
12
1
0
183,725
4
W
Sylvanus
7,977
469
55
3
0
256,639
1
W
Tiamat
9,805
577
110
6
0
331,031
1
W
Ao Kuang
9,878
581
83
5
0
342,013
1
W
Izanami
9,555
562
128
8
0
319,766
2
L
Kukulkan
7,688
452
82
5
0
265,763
4
L
Anhur
8,678
510
101
6
0
250,370
3
L
Tsukuyomi
9,359
551
122
7
0
337,571
2
W
Hades
9,884
581
95
6
0
261,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role