Player Matchup

Artemis
Artemis
Apacaliptus14
Artemis
Level 104
God Stats
11W - 6L
1,712 SR
Queue Stats
180W - 163L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Herbals2277
Gilgamesh
Level 127
God Stats
24W - 15L
1,631 SR
Queue Stats
435W - 449L
1,487 Elo+
Solo
Nox
Nox
NoRavenX
Nox
Level 63
God Stats
45W - 53L
1,460 SR
Queue Stats
332W - 374L
1,443 Elo+
Solo
Mercury
Mercury
TheSpiffingPug69
Mercury
Level 151
God Stats
8W - 2L
1,812 SR
Queue Stats
230W - 235L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
doncmoney_gaming
Sylvanus
Level 141
God Stats
29W - 25L
1,503 SR
Queue Stats
128W - 143L
1,483 Elo+
Party 1
Team Averages
Level 117
1,624 SR
1,520 Elo+

VS

Team Averages
Level 110
1,623 SR
1,473 Elo+
Gilgamesh
Gilgamesh
Cannible_King
Gilgamesh
Level 129
God Stats
16W - 13L
1,646 SR
Queue Stats
290W - 286L
1,508 Elo+
Solo
Xing Tian
Xing Tian
Divine 21 Guns
Xing Tian
Level 122
God Stats
15W - 9L
1,587 SR
Queue Stats
139W - 124L
1,487 Elo+
Party 2
Vulcan
Vulcan
MuzMuffin
Vulcan
Level 137
God Stats
15W - 5L
1,909 SR
Queue Stats
340W - 328L
1,492 Elo+
Solo
Neith
Neith
ice-koneko
Neith
Level 104
God Stats
10W - 13L
1,511 SR
Queue Stats
418W - 414L
1,430 Elo+
Solo
Bakasura
Bakasura
xSHADOW209x
Bakasura
Level 59
God Stats
4W - 8L
1,462 SR
Queue Stats
67W - 84L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
1 / 6 / 6
15,505
500
12,370
22,723
9,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Herbals2277
Gilgamesh
20
6 / 5 / 3
16,052
518
18,588
28,218
22,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
5 / 6 / 5
15,559
502
29,136
25,984
12,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 3
17,600
568
17,942
28,237
16,693
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 5
12,392
400
12,535
24,379
22,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cannible_King
Gilgamesh
20
5 / 9 / 9
15,661
505
14,515
38,821
32,572
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Divine 21 Guns
Xing Tian
20
6 / 2 / 8
16,086
519
12,885
28,006
45,573
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
MuzMuffin
Vulcan
20
8 / 5 / 6
16,146
521
25,299
15,492
7,707
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
3 / 5 / 10
15,824
510
17,213
24,886
12,019
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
xSHADOW209x
Bakasura
20
9 / 3 / 4
17,972
580
21,710
29,353
18,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
23
Kills
31
31
Deaths
24
22
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Artemis
1
6
6
0.67
L
Gilgamesh
Cannible_King
Gilgamesh
5
9
9
1.06
L
Xing Tian
Divine 21 Guns
Xing Tian
6
2
8
5
W
Gilgamesh
Herbals2277
Gilgamesh
6
5
3
1.5
L
Vulcan
MuzMuffin
Vulcan
8
5
6
2.2
W
5
6
5
1.25
W
11
8
3
1.56
W
0
6
5
0.42
L
Neith
3
5
10
1.6
L
Bakasura
xSHADOW209x
Bakasura
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,571
Damage
91,622
129,541
Taken
136,558
83,576
Mitigated
116,468
31,415
Healing
39,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
12,370
3,004
0
5,658
22,723
9,491
1,500
5,809
16,646
0
115,460
L
Gilgamesh
Cannible_King
Gilgamesh
14,515
4,366
0
4,716
38,821
32,572
860
17,969
20,852
133
131,451
L
Xing Tian
Divine 21 Guns
Xing Tian
12,885
750
2,331
5,266
28,006
45,573
1,038
10,141
17,865
60,496
0
W
Gilgamesh
Herbals2277
Gilgamesh
18,588
4,728
0
2,750
28,218
22,712
1,308
6,981
18,760
0
101,664
L
Vulcan
MuzMuffin
Vulcan
25,299
7,594
0
3,241
15,492
7,707
369
2,350
13,142
119,338
0
W
29,136
472
936
9,571
25,984
12,242
1,616
7,897
17,215
140,658
0
W
17,942
11,589
0
4,170
28,237
16,693
2,293
8,953
18,717
0
160,632
W
12,535
3,459
2,546
5,784
24,379
22,438
595
7,845
16,018
55,907
7,741
L
Neith
17,213
6,073
0
11,044
24,886
12,019
7,814
6,776
18,110
0
116,072
L
Bakasura
xSHADOW209x
Bakasura
21,710
16,292
0
12,457
29,353
18,597
4,344
7,852
21,501
0
114,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,108
Gold Earned
81,689
883
Minions Killed
836
0
Camps Cleared
0
2,780,487
Distance Traveled
2,897,802
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,505
500
185
6
0
524,577
6
L
Gilgamesh
15,661
505
144
5
0
549,820
0
L
Xing Tian
16,086
519
91
3
0
591,649
9
W
Gilgamesh
16,052
518
187
6
0
564,748
11
L
Vulcan
16,146
521
164
5
0
608,116
12
W
Nox
15,559
502
218
7
0
549,771
3
W
Mercury
17,600
568
186
6
0
628,864
2
W
Sylvanus
12,392
400
107
3
0
512,527
1
L
Neith
15,824
510
189
6
0
519,680
2
L
Bakasura
17,972
580
248
8
0
628,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role