Player Matchup

Yemoja
Yemoja
Arielle713
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,392 Elo+
Party 1
Khepri
Khepri
LostSoulR3D
Khepri
Level 21
God Stats
0W - 3L
1,318 SR
Queue Stats
21W - 22L
1,437 Elo+
Solo
Ares
Ares
Zy_31324
Ares
Level 27
God Stats
0W - 3L
1,311 SR
Queue Stats
127W - 143L
1,445 Elo+
Solo
Zeus
Zeus
abcdp
Zeus
Level 28
God Stats
5W - 5L
1,775 SR
Queue Stats
79W - 80L
1,392 Elo+
Party 1
Mercury
Mercury
ttv_alfred_rouse
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,255 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,384 Elo+

VS

Team Averages
Level 19
1,539 SR
1,430 Elo+
Freya
Freya
Btahan61
Freya
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 53L
1,447 Elo+
Solo
Fenrir
Fenrir
Jakcal
Fenrir
Level 8
God Stats
6W - 5L
1,560 SR
Queue Stats
8W - 7L
1,436 Elo+
Solo
Neith
Neith
Menwaketsu
Neith
Level 14
God Stats
4W - 2L
1,601 SR
Queue Stats
5W - 4L
1,443 Elo+
Solo
Cthulhu
Cthulhu
chicco123456
Cthulhu
Level 28
God Stats
13W - 6L
1,533 SR
Queue Stats
56W - 53L
1,430 Elo+
Solo
Horus
Horus
dodo99906
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 52L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Arielle713
Yemoja
19
1 / 7 / 13
12,065
928
15,474
20,707
10,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
18
3 / 4 / 9
12,303
946
10,836
24,302
36,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
18
5 / 10 / 8
12,641
972
16,980
30,346
26,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
abcdp
Zeus
18
8 / 10 / 5
13,447
1,034
40,755
21,282
8,966
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
0 / 7 / 11
12,311
947
7,363
19,695
8,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Btahan61
Freya
20
12 / 6 / 16
15,013
1,155
32,859
24,856
8,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Jakcal
Fenrir
20
8 / 3 / 14
13,679
1,052
17,609
19,200
11,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
20
4 / 2 / 22
13,326
1,025
24,580
15,080
4,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
chicco123456
Cthulhu
20
8 / 1 / 20
14,649
1,127
26,055
21,293
24,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
dodo99906
Horus
18
6 / 5 / 6
12,278
944
7,225
16,868
8,666
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
116
17
Kills
38
38
Deaths
17
46
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Arielle713
Yemoja
1
7
13
1.07
W
Freya
Btahan61
Freya
12
6
16
3.33
W
Fenrir
Jakcal
Fenrir
8
3
14
5
L
Khepri
3
4
9
1.88
W
Neith
4
2
22
7.5
L
Ares
5
10
8
0.9
L
Zeus
abcdp
Zeus
8
10
5
1.05
W
Cthulhu
chicco123456
Cthulhu
8
1
20
18
W
Horus
dodo99906
Horus
6
5
6
1.8
L
0
7
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,408
Damage
108,328
116,332
Taken
97,297
90,410
Mitigated
57,890
20,279
Healing
23,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Arielle713
Yemoja
15,474
5,042
9,166
2,798
20,707
10,147
0
11,338
9,369
31,116
0
W
Freya
Btahan61
Freya
32,859
10,418
0
10,653
24,856
8,608
0
22,309
2,547
44,371
0
W
Fenrir
Jakcal
Fenrir
17,609
7,579
0
2,530
19,200
11,332
0
15,750
3,450
0
37,494
L
Khepri
10,836
1,042
1,287
267
24,302
36,006
0
12,017
12,285
20,137
0
W
Neith
24,580
15,529
0
3,288
15,080
4,946
0
13,099
1,906
0
48,981
L
Ares
16,980
2,181
1,662
3,571
30,346
26,833
0
16,118
14,228
27,257
0
L
Zeus
abcdp
Zeus
40,755
10,571
566
962
21,282
8,966
0
12,094
9,188
59,682
0
W
Cthulhu
chicco123456
Cthulhu
26,055
2,292
1,423
3,135
21,293
24,338
0
18,353
2,940
49,432
0
W
Horus
dodo99906
Horus
7,225
4,352
502
1,908
16,868
8,666
0
14,534
2,334
0
8,954
L
7,363
5,517
0
0
19,695
8,458
0
7,347
12,348
0
42,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,767
Gold Earned
68,945
192
Minions Killed
221
7
Camps Cleared
3
1,061,683
Distance Traveled
1,139,144
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,065
928
28
2
2
176,927
0
W
Freya
15,013
1,155
38
3
1
210,104
0
W
Fenrir
13,679
1,052
52
4
0
252,006
2
L
Khepri
12,303
946
13
1
0
222,549
0
W
Neith
13,326
1,025
58
4
1
227,838
0
L
Ares
12,641
972
21
2
0
209,344
0
L
Zeus
13,447
1,034
57
4
1
190,636
1
W
Cthulhu
14,649
1,127
70
5
1
282,202
3
W
Horus
12,278
944
3
0
0
166,994
0
L
Mercury
12,311
947
73
6
4
262,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role