Player Matchup

Ganesha
Ganesha
Goоse
Ganesha
Level 155
God Stats
1W - 1L
1,634 SR
Queue Stats
250W - 42L
2,161 Elo+
Party 1
Kali
Kali
GreenGiller
Kali
Level 160
God Stats
49W - 8L
1,853 SR
Queue Stats
392W - 133L
2,029 Elo+
Party 1
Sol
Sol
Woombait
Sol
Level 25
God Stats
2W - 0L
1,959 SR
Queue Stats
7W - 0L
1,897 Elo+
Party 1
Team Averages
Level 113
1,815 SR
2,029 Elo+

VS

Team Averages
Level 16
1,616 SR
1,542 Elo+
Skadi
Skadi
FushigiNuts
Skadi
Level 13
God Stats
5W - 3L
1,848 SR
Queue Stats
21W - 22L
1,476 Elo+
Party 2
Thor
Thor
byedeandre
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 139L
1,576 Elo+
Party 2
Xing Tian
Xing Tian
g4m3player1
Xing Tian
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
132W - 57L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Goоse
Ganesha
10
2 / 3 / 17
7,327
916
8,284
5,863
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
14 / 1 / 8
10,044
1,256
10,113
11,019
3,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
11 / 0 / 10
9,389
1,174
11,359
8,758
2,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 12 / 2
5,925
741
5,668
12,279
3,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 9 / 2
6,088
761
2,934
10,900
2,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
g4m3player1
Xing Tian
9
2 / 6 / 1
6,325
791
4,511
11,159
6,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
27
Kills
4
4
Deaths
27
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
12
2
0.17
W
Ganesha
Goоse
Ganesha
2
3
17
3.5
W
14
1
8
18
W
11
0
10
16
L
1
9
2
0.22
L
Xing Tian
g4m3player1
Xing Tian
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
13,113
25,640
Taken
34,338
8,156
Mitigated
12,467
12,844
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
3,818
0
403
12,279
3,206
0
7,198
4,945
0
13,003
W
Ganesha
Goоse
Ganesha
8,284
722
0
440
5,863
2,261
0
1,733
4,130
17,583
0
W
10,113
5,338
0
6,632
11,019
3,650
273
2,153
7,190
0
21,684
W
11,359
3,452
0
5,772
8,758
2,245
2,941
685
7,191
51,140
0
L
2,934
653
384
525
10,900
2,993
0
6,221
4,519
0
10,576
L
Xing Tian
g4m3player1
Xing Tian
4,511
673
357
921
11,159
6,268
0
5,719
5,219
9,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,760
Gold Earned
18,338
121
Minions Killed
39
0
Camps Cleared
0
514,625
Distance Traveled
378,626
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,925
741
17
2
0
120,427
0
W
Ganesha
7,327
916
1
0
0
153,444
2
W
Kali
10,044
1,256
50
6
0
206,539
4
W
Sol
9,389
1,174
70
9
0
154,642
4
L
Thor
6,088
761
11
1
0
124,285
0
L
Xing Tian
6,325
791
11
1
0
133,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role