Player Matchup

Ares
Ares
DarrenGaming-353
Ares
Level 21
God Stats
30W - 35L
1,326 SR
Queue Stats
145W - 181L
1,349 Elo+
Party 1
Hades
Hades
Narberalgamma353
Hades
Level 38
God Stats
22W - 24L
1,478 SR
Queue Stats
197W - 251L
1,286 Elo+
Party 1
Kali
Kali
sleyer-353
Kali
Level 124
God Stats
3W - 3L
1,828 SR
Queue Stats
257W - 233L
1,427 Elo+
Party 1
Team Averages
Level 61
1,544 SR
1,354 Elo+

VS

Team Averages
Level 12
1,444 SR
1,370 Elo+
Sylvanus
Sylvanus
DonTbuy_Diamants
Sylvanus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,399 Elo+
Solo
Susano
Susano
Jormungand_23
Susano
Level 14
God Stats
12W - 22L
1,331 SR
Queue Stats
49W - 60L
1,211 Elo+
Solo
Thor
Thor
sergeantdark67
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,224
803
2,230
6,359
5,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

10
2 / 1 / 2
6,859
762
3,560
9,371
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
6 / 2 / 3
8,009
890
6,959
7,750
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,890
543
0
0
0
10
1 / 3 / 2
6,113
679
8,952
8,047
2,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 7 / 1
6,221
691
5,614
9,174
2,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
9
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
0
0
0
0
L
1
3
2
0.67
W
2
1
2
3
L
2
7
1
0.36
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,749
Damage
14,566
23,480
Taken
17,221
13,541
Mitigated
5,583
5,888
Healing
900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,230
464
131
930
6,359
5,537
205
0
6,359
6,445
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,952
1,231
0
540
8,047
2,621
0
2,972
5,075
0
21,664
W
3,560
87
217
2,292
9,371
4,484
224
42
9,329
26,579
0
L
5,614
1,786
0
360
9,174
2,962
0
2,850
6,324
0
15,153
W
6,959
3,733
0
2,318
7,750
3,520
480
32
7,718
0
25,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,092
Gold Earned
17,224
93
Minions Killed
44
0
Camps Cleared
0
455,415
Distance Traveled
288,247
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,224
803
7
1
0
147,201
0
L
Sylvanus
4,890
543
0
0
0
0
0
L
Susano
6,113
679
34
4
0
149,804
1
W
Hades
6,859
762
46
5
0
137,544
0
L
Thor
6,221
691
10
1
0
138,443
1
W
Kali
8,009
890
40
4
0
170,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role