Player Matchup

Athena
Athena
BuffBlunts
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,411 Elo+
Party 2
Achilles
Achilles
EbyMorzhey
Achilles
Level 4
God Stats
4W - 2L
1,715 SR
Queue Stats
10W - 5L
1,524 Elo+
Solo
Nu Wa
Nu Wa
LightningLui
Nu Wa
Level 28
God Stats
1W - 2L
1,727 SR
Queue Stats
143W - 116L
1,683 Elo+
Solo
Nemesis
Nemesis
Nuttybxr
Nemesis
Level 28
God Stats
4W - 5L
1,443 SR
Queue Stats
321W - 381L
1,507 Elo+
Solo
Jing Wei
Jing Wei
Robthinks
Jing Wei
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,311 Elo+
Party 2
Team Averages
Level 18
1,577 SR
1,487 Elo+

VS

Team Averages
Level 9
1,479 SR
1,553 Elo+
Cernunnos
Cernunnos
AceConcept
Cernunnos
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 32L
1,873 Elo+
Party 1
Tsukuyomi
Tsukuyomi
grizvibez
Tsukuyomi
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 9L
1,314 Elo+
Solo
Achilles
Achilles
iSnagg
Achilles
Level 4
God Stats
22W - 4L
1,500 SR
Queue Stats
136W - 46L
1,873 Elo+
Party 1
Zeus
Zeus
pistola2510
Zeus
Level 18
God Stats
1W - 2L
1,397 SR
Queue Stats
1W - 3L
1,207 Elo+
Solo
Yemoja
Yemoja
请你好好放低
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BuffBlunts
Athena
14
2 / 8 / 1
9,183
483
6,117
23,526
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
EbyMorzhey
Achilles
9
0 / 11 / 2
6,614
348
3,587
17,755
13,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
8 / 8 / 1
10,704
563
19,782
12,711
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Nuttybxr
Nemesis
12
0 / 8 / 5
7,803
411
3,199
17,591
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Robthinks
Jing Wei
12
1 / 7 / 0
7,573
399
4,415
9,590
3,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AceConcept
Cernunnos
19
15 / 2 / 9
13,135
691
23,447
20,061
7,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
grizvibez
Tsukuyomi
13
0 / 6 / 10
8,964
472
4,193
10,168
3,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
iSnagg
Achilles
19
17 / 0 / 6
12,996
684
19,681
17,637
12,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 2 / 4
9,686
510
10,493
8,179
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 10
10,101
532
6,960
10,272
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
11
Kills
42
42
Deaths
11
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AceConcept
Cernunnos
15
2
9
9.75
L
Athena
BuffBlunts
Athena
2
8
1
0.31
L
Achilles
EbyMorzhey
Achilles
0
11
2
0.09
L
8
8
1
1.06
L
Nemesis
Nuttybxr
Nemesis
0
8
5
0.31
L
Jing Wei
Robthinks
Jing Wei
1
7
0
0.14
W
Tsukuyomi
grizvibez
Tsukuyomi
0
6
10
0.83
W
Achilles
iSnagg
Achilles
17
0
6
20
W
7
2
4
4.5
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,100
Damage
64,774
81,173
Taken
66,317
41,285
Mitigated
32,850
9,121
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AceConcept
Cernunnos
23,447
17,247
0
11,966
20,061
7,988
5,339
7,013
12,898
0
103,215
L
Athena
BuffBlunts
Athena
6,117
2,187
0
3,228
23,526
13,504
359
8,019
15,175
32,355
0
L
Achilles
EbyMorzhey
Achilles
3,587
1,136
0
1,184
17,755
13,716
0
2,159
15,498
0
14,791
L
19,782
5,390
183
922
12,711
4,938
0
897
11,760
73,199
0
L
Nemesis
Nuttybxr
Nemesis
3,199
753
0
3,604
17,591
5,752
0
137
17,454
0
35,925
L
Jing Wei
Robthinks
Jing Wei
4,415
2,795
0
0
9,590
3,375
639
5,473
3,833
0
34,559
W
Tsukuyomi
grizvibez
Tsukuyomi
4,193
561
0
487
10,168
3,437
961
5,833
3,596
0
25,758
W
Achilles
iSnagg
Achilles
19,681
7,962
0
5,576
17,637
12,215
2,954
3,712
13,700
0
92,520
W
10,493
2,392
0
500
8,179
2,942
2,225
3,847
4,282
34,229
0
W
6,960
1,444
1,857
1,849
10,272
6,268
1,605
5,494
4,778
29,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
54,882
327
Minions Killed
477
0
Camps Cleared
0
1,677,984
Distance Traveled
1,781,587
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,135
691
160
8
0
342,390
3
L
Athena
9,183
483
49
3
0
370,292
5
L
Achilles
6,614
348
24
1
0
286,203
1
L
Nu Wa
10,704
563
125
7
0
297,089
4
L
Nemesis
7,803
411
67
4
0
381,236
1
L
Jing Wei
7,573
399
62
3
0
343,164
0
W
Tsukuyomi
8,964
472
56
3
0
390,696
3
W
Achilles
12,996
684
159
8
0
406,577
3
W
Zeus
9,686
510
62
3
0
337,256
0
W
Yemoja
10,101
532
40
2
0
304,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role