Player Matchup

Kali
Kali
CEEYAL8ter
Kali
Level 146
God Stats
1W - 2L
1,125 SR
Queue Stats
380W - 374L
1,572 Elo+
Solo
Danzaburou
Danzaburou
DRAGONLEADER557
Danzaburou
Level 104
God Stats
33W - 30L
1,500 SR
Queue Stats
427W - 425L
1,471 Elo+
Solo
Bacchus
Bacchus
JAHBOMB
Bacchus
Level 63
God Stats
4W - 5L
1,400 SR
Queue Stats
65W - 78L
1,380 Elo+
Solo
Poseidon
Poseidon
Jaymorg
Poseidon
Level 86
God Stats
29W - 30L
1,579 SR
Queue Stats
230W - 221L
1,517 Elo+
Solo
Nike
Nike
cobgoblin2
Nike
Level 87
God Stats
59W - 33L
1,727 SR
Queue Stats
590W - 550L
1,481 Elo+
Solo
Team Averages
Level 97
1,466 SR
1,484 Elo+

VS

Team Averages
Level 99
1,507 SR
1,491 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Blackbeltblake
Tiamat
Level 88
God Stats
11W - 12L
1,481 SR
Queue Stats
270W - 229L
1,589 Elo+
Solo
Sun Wukong
Sun Wukong
LeviatanHollow
Sun Wukong
Level 129
God Stats
1W - 2L
1,599 SR
Queue Stats
161W - 146L
1,582 Elo+
Solo
Athena
Athena
NoobAsylum186
Athena
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
249W - 301L
1,391 Elo+
Solo
Jing Wei
Jing Wei
hskbtb1
Jing Wei
Level 68
God Stats
4W - 8L
1,454 SR
Queue Stats
39W - 55L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,321
555
4,746
11,996
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
DRAGONLEADER557
Danzaburou
14
3 / 2 / 2
8,286
552
9,195
9,672
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
JAHBOMB
Bacchus
10
0 / 1 / 1
5,983
399
1,558
5,417
3,018
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Jaymorg
Poseidon
14
6 / 0 / 4
8,651
577
9,135
6,106
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 6
7,792
519
4,719
13,194
7,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 3 / 1
6,667
444
4,491
9,675
3,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 0 / 0
7,637
509
5,819
4,453
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
LeviatanHollow
Sun Wukong
12
0 / 3 / 1
7,092
473
8,283
12,936
6,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 2 / 0
7,573
505
4,195
10,696
4,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
hskbtb1
Jing Wei
12
1 / 4 / 2
7,192
479
4,770
11,626
3,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
12
Kills
4
4
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
1
0.5
L
0
0
0
0
W
3
1
5
5.5
W
Danzaburou
DRAGONLEADER557
Danzaburou
3
2
2
2
W
Bacchus
JAHBOMB
Bacchus
0
1
1
0.5
W
Poseidon
Jaymorg
Poseidon
6
0
4
8
L
Sun Wukong
LeviatanHollow
Sun Wukong
0
3
1
0.17
L
2
2
0
1
W
0
0
6
3
L
Jing Wei
hskbtb1
Jing Wei
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,353
Damage
27,558
46,385
Taken
49,386
20,962
Mitigated
20,204
19,378
Healing
22,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,491
174
3,338
5,025
9,675
3,650
134
2,767
6,755
30,607
0
L
5,819
232
0
2,418
4,453
1,738
236
1,059
3,290
54,329
0
W
4,746
2,217
0
4,481
11,996
5,347
0
2,861
9,009
0
55,818
W
Danzaburou
DRAGONLEADER557
Danzaburou
9,195
3,188
0
2,748
9,672
3,196
814
2,838
6,820
0
65,169
W
Bacchus
JAHBOMB
Bacchus
1,558
130
496
2,130
5,417
3,018
659
1,778
3,592
9,387
0
W
Poseidon
Jaymorg
Poseidon
9,135
838
0
2,366
6,106
2,023
0
3,624
2,282
57,875
0
L
Sun Wukong
LeviatanHollow
Sun Wukong
8,283
1,969
0
3,758
12,936
6,706
0
1,593
10,680
0
42,337
L
4,195
896
0
3,966
10,696
4,399
91
2,838
7,607
44,501
0
W
4,719
719
0
7,157
13,194
7,378
0
2,937
10,177
455
49,460
L
Jing Wei
hskbtb1
Jing Wei
4,770
3,376
0
3,688
11,626
3,711
0
1,826
9,718
0
40,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,033
Gold Earned
36,161
437
Minions Killed
423
0
Camps Cleared
0
1,428,233
Distance Traveled
1,429,607
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,667
444
43
3
0
271,093
4
L
Tiamat
7,637
509
117
8
0
291,470
2
W
Kali
8,321
555
96
6
0
285,014
4
W
Danzaburou
8,286
552
118
8
0
286,842
2
W
Bacchus
5,983
399
12
1
0
272,741
1
W
Poseidon
8,651
577
119
8
0
327,245
2
L
Sun Wukong
7,092
473
80
5
0
270,308
7
L
Athena
7,573
505
97
6
0
339,471
4
W
Nike
7,792
519
92
6
0
256,391
4
L
Jing Wei
7,192
479
86
6
0
257,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role