Player Matchup

Cthulhu
Cthulhu
JON-RAMBO-72
Cthulhu
Level 24
God Stats
5W - 8L
1,293 SR
Queue Stats
63W - 109L
1,279 Elo+
Solo
Freya
Freya
Saffredant
Freya
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 110L
1,304 Elo+
Solo
Bellona
Bellona
StoicWinner6153
Bellona
Level 6
God Stats
1W - 4L
1,263 SR
Queue Stats
9W - 14L
1,386 Elo+
Solo
Nemesis
Nemesis
Tuk Venom
Nemesis
Level 28
God Stats
9W - 4L
1,814 SR
Queue Stats
111W - 118L
1,516 Elo+
Solo
Kukulkan
Kukulkan
sergiogp12
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,397 Elo+

VS

Team Averages
Level 25
1,494 SR
1,411 Elo+
Nemesis
Nemesis
BarCat_94
Nemesis
Level 29
God Stats
19W - 21L
1,426 SR
Queue Stats
75W - 135L
1,261 Elo+
Solo
Freya
Freya
Bousteryyy
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
Cosmo_Bills
Gilgamesh
Level 18
God Stats
33W - 15L
1,553 SR
Queue Stats
112W - 97L
1,498 Elo+
Party 1
Achilles
Achilles
Tu P4p1to
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 71L
1,592 Elo+
Party 1
Fenrir
Fenrir
transformeromg
Fenrir
Level 23
God Stats
26W - 24L
1,489 SR
Queue Stats
41W - 51L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JON-RAMBO-72
Cthulhu
8
1 / 2 / 2
5,548
427
2,483
8,264
3,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Freya
9
1 / 2 / 0
5,612
432
1,811
5,770
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
5,280
406
2,812
6,719
3,555
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Tuk Venom
Nemesis
4
0 / 2 / 1
4,596
354
1,124
3,103
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
sergiogp12
Kukulkan
11
3 / 3 / 1
7,209
555
6,862
6,233
2,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BarCat_94
Nemesis
13
1 / 2 / 2
7,612
586
4,209
6,909
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
11
1 / 1 / 2
6,967
536
4,515
5,558
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Cosmo_Bills
Gilgamesh
11
1 / 2 / 6
6,801
523
4,561
7,870
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Tu P4p1to
Achilles
14
8 / 1 / 0
8,398
646
5,509
8,912
5,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 0 / 0
5,670
436
1,029
7,301
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
6
Kills
11
11
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BarCat_94
Nemesis
1
2
2
1
W
Freya
1
1
2
2
W
Gilgamesh
Cosmo_Bills
Gilgamesh
1
2
6
2
L
Cthulhu
JON-RAMBO-72
Cthulhu
1
2
2
1
L
Freya
1
2
0
0.5
L
1
2
0
0.5
W
Achilles
Tu P4p1to
Achilles
8
1
0
8
L
Nemesis
Tuk Venom
Nemesis
0
2
1
0.25
L
Kukulkan
sergiogp12
Kukulkan
3
3
1
1.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,092
Damage
19,823
30,089
Taken
36,550
11,862
Mitigated
16,188
5,062
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BarCat_94
Nemesis
4,209
1,593
0
1,984
6,909
2,746
1,907
1,921
4,988
0
44,885
W
Freya
4,515
1,875
0
2,602
5,558
1,885
703
2,456
3,102
31,896
0
W
Gilgamesh
Cosmo_Bills
Gilgamesh
4,561
1,705
561
3,910
7,870
3,103
754
1,054
6,816
0
35,587
L
Cthulhu
JON-RAMBO-72
Cthulhu
2,483
466
0
2,047
8,264
3,856
252
356
7,908
14,730
0
L
Freya
1,811
784
0
1,664
5,770
1,716
0
2,189
3,581
18,532
0
L
2,812
1,347
0
316
6,719
3,555
462
1,325
5,394
0
15,537
W
Achilles
Tu P4p1to
Achilles
5,509
1,040
0
2,995
8,912
5,390
434
3,242
5,670
0
43,127
L
Nemesis
Tuk Venom
Nemesis
1,124
506
0
562
3,103
690
0
0
3,103
0
6,890
L
Kukulkan
sergiogp12
Kukulkan
6,862
630
0
473
6,233
2,045
0
645
5,588
35,400
0
W
1,029
213
234
3,481
7,301
3,064
194
2,483
4,818
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
35,448
174
Minions Killed
370
0
Camps Cleared
0
1,054,732
Distance Traveled
1,264,498
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,612
586
85
7
0
288,039
0
W
Freya
6,967
536
73
6
0
217,231
3
W
Gilgamesh
6,801
523
69
5
0
249,222
0
L
Cthulhu
5,548
427
22
2
0
234,015
1
L
Freya
5,612
432
34
3
0
231,141
0
L
Bellona
5,280
406
25
2
0
241,904
1
W
Achilles
8,398
646
89
7
0
270,176
0
L
Nemesis
4,596
354
17
1
0
113,128
0
L
Kukulkan
7,209
555
76
6
0
234,544
0
W
Fenrir
5,670
436
54
4
0
239,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role