Player Matchup

Loki
Loki
GEOSMADRID
Loki
Level 9
God Stats
18W - 12L
1,417 SR
Queue Stats
100W - 75L
1,443 Elo+
Solo
Kukulkan
Kukulkan
KaiParker14
Kukulkan
Level 18
God Stats
3W - 0L
1,774 SR
Queue Stats
45W - 49L
1,408 Elo+
Solo
Artemis
Artemis
PHZephyr
Artemis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Tete-DenpouleX
Tyr
Level 25
God Stats
4W - 0L
1,879 SR
Queue Stats
42W - 33L
1,482 Elo+
Solo
Merlin
Merlin
Thuggyz
Merlin
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 68L
1,361 Elo+
Solo
Team Averages
Level 16
1,614 SR
1,439 Elo+

VS

Team Averages
Level 23
1,529 SR
1,384 Elo+
Danzaburou
Danzaburou
Daakness
Danzaburou
Level 27
God Stats
1W - 2L
1,728 SR
Queue Stats
5W - 8L
1,340 Elo+
Solo
Da Ji
Da Ji
MocnyCecek
Da Ji
Level 26
God Stats
3W - 5L
1,290 SR
Queue Stats
96W - 100L
1,408 Elo+
Solo
Amaterasu
Amaterasu
ShadowMakc3
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShadowVlad7
Baron Samedi
Level 12
God Stats
3W - 4L
1,374 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 1
Yemoja
Yemoja
spasaysebya
Yemoja
Level 22
God Stats
12W - 7L
1,751 SR
Queue Stats
37W - 41L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
9,234
543
7,124
10,713
3,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
KaiParker14
Kukulkan
13
2 / 3 / 6
7,905
465
6,296
7,942
2,624
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
PHZephyr
Artemis
12
3 / 4 / 4
7,518
442
7,809
8,821
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 4 / 3
9,015
530
6,975
11,868
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Thuggyz
Merlin
15
4 / 2 / 3
9,323
548
5,254
5,641
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daakness
Danzaburou
9
2 / 3 / 2
6,550
385
4,068
6,878
1,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
14
6 / 6 / 4
8,774
516
8,514
15,089
5,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
ShadowMakc3
Amaterasu
15
5 / 5 / 0
8,880
522
8,922
14,043
10,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ShadowVlad7
Baron Samedi
14
2 / 1 / 1
8,524
501
4,176
5,381
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
1 / 4 / 5
8,140
479
3,488
11,836
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
17
Kills
16
17
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Daakness
Danzaburou
2
3
2
1
W
4
4
1
1.13
W
Kukulkan
KaiParker14
Kukulkan
2
3
6
1.67
L
Da Ji
6
6
4
1.33
W
Artemis
PHZephyr
Artemis
3
4
4
1.25
L
Amaterasu
ShadowMakc3
Amaterasu
5
5
0
1
L
Baron Samedi
ShadowVlad7
Baron Samedi
2
1
1
2.5
W
4
4
3
1.38
W
Merlin
Thuggyz
Merlin
4
2
3
2.75
L
Yemoja
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,458
Damage
29,168
44,985
Taken
53,227
17,752
Mitigated
27,664
8,623
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Daakness
Danzaburou
4,068
856
0
1,277
6,878
1,799
106
1,127
5,703
0
23,982
W
7,124
2,831
0
1,125
10,713
3,592
234
0
10,713
0
52,257
W
Kukulkan
KaiParker14
Kukulkan
6,296
948
123
1,610
7,942
2,624
826
2,482
5,420
36,818
0
L
Da Ji
8,514
1,950
0
5,646
15,089
5,533
0
1,550
13,481
0
45,128
W
Artemis
PHZephyr
Artemis
7,809
3,473
0
75
8,821
3,686
840
1,099
7,682
0
30,289
L
Amaterasu
ShadowMakc3
Amaterasu
8,922
3,104
0
2,529
14,043
10,644
816
563
13,448
0
50,056
L
Baron Samedi
ShadowVlad7
Baron Samedi
4,176
117
260
734
5,381
2,305
1,121
1,204
3,993
39,900
0
W
6,975
1,791
0
4,710
11,868
5,713
111
1,008
10,813
0
54,251
W
Merlin
Thuggyz
Merlin
5,254
817
0
980
5,641
2,137
855
2,712
2,693
41,657
0
L
Yemoja
3,488
311
484
2,462
11,836
7,383
0
6,566
5,052
26,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,995
Gold Earned
40,868
417
Minions Killed
358
0
Camps Cleared
0
1,552,658
Distance Traveled
1,421,280
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,550
385
55
3
0
221,308
0
W
Loki
9,234
543
94
6
0
323,721
0
W
Kukulkan
7,905
465
76
4
0
269,157
0
L
Da Ji
8,774
516
77
5
0
277,878
3
W
Artemis
7,518
442
52
3
0
298,526
5
L
Amaterasu
8,880
522
91
5
0
333,007
4
L
Baron Samedi
8,524
501
93
5
0
276,690
3
W
Tyr
9,015
530
100
6
0
351,882
0
W
Merlin
9,323
548
95
6
0
309,372
0
L
Yemoja
8,140
479
42
2
0
312,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role