Player Matchup

Set
Set
Adri19789
Set
Level 27
God Stats
6W - 4L
1,443 SR
Queue Stats
263W - 261L
1,413 Elo+
Solo
Danzaburou
Danzaburou
AkaxPhantom17
Danzaburou
Level 5
God Stats
6W - 1L
1,629 SR
Queue Stats
7W - 2L
1,824 Elo+
Solo
Artio
Artio
Ayzhr
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 48L
1,357 Elo+
Solo
Heimdallr
Heimdallr
CL30PYRM
Heimdallr
Level 7
God Stats
8W - 7L
1,508 SR
Queue Stats
27W - 15L
1,566 Elo+
Solo
Aphrodite
Aphrodite
NDKmadness
Aphrodite
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 70L
1,588 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,549 Elo+

VS

Team Averages
Level 16
1,705 SR
1,512 Elo+
Neith
Neith
Charijandro
Neith
Level 15
God Stats
2W - 5L
1,644 SR
Queue Stats
3W - 6L
1,523 Elo+
Solo
Nike
Nike
CraZzyqt
Nike
Level 4
God Stats
3W - 2L
1,705 SR
Queue Stats
53W - 52L
1,442 Elo+
Party 1
Nemesis
Nemesis
Cupfer1984
Nemesis
Level 17
God Stats
1W - 1L
1,740 SR
Queue Stats
36W - 34L
1,563 Elo+
Party 1
Artio
Artio
Nnikitka1813
Artio
Level 24
God Stats
3W - 2L
1,612 SR
Queue Stats
49W - 51L
1,394 Elo+
Solo
Chang'e
Chang'e
Why so Hate7064
Chang'e
Level 21
God Stats
21W - 7L
1,825 SR
Queue Stats
74W - 37L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
8,888
556
6,836
12,562
5,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
AkaxPhantom17
Danzaburou
8
1 / 3 / 0
6,483
405
1,976
4,313
1,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Artio
Ayzhr
Artio
14
6 / 2 / 10
9,074
567
8,035
14,205
8,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
CL30PYRM
Heimdallr
15
7 / 3 / 8
9,811
613
10,045
10,517
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
NDKmadness
Aphrodite
17
9 / 3 / 2
10,212
638
18,290
15,366
5,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 0
7,294
456
3,778
10,024
2,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
13
2 / 4 / 2
7,765
485
6,145
10,107
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nemesis
Cupfer1984
Nemesis
10
0 / 7 / 3
6,728
421
2,717
13,473
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 4
6,191
387
2,093
16,493
8,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
11 / 3 / 3
10,056
629
18,417
12,313
3,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
27
Kills
15
16
Deaths
29
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Danzaburou
AkaxPhantom17
Danzaburou
1
3
0
0.33
W
Artio
Ayzhr
Artio
6
2
10
5.5
W
Heimdallr
CL30PYRM
Heimdallr
7
3
8
3.67
L
2
7
0
0.29
L
Nike
2
4
2
0.75
L
Nemesis
Cupfer1984
Nemesis
0
7
3
0.21
W
Aphrodite
NDKmadness
Aphrodite
9
3
2
3.33
L
0
8
4
0.25
L
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,182
Damage
33,150
56,963
Taken
62,410
25,173
Mitigated
23,901
23,643
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
2,769
0
1,262
12,562
5,035
330
2,581
9,786
0
63,002
W
Danzaburou
AkaxPhantom17
Danzaburou
1,976
1,114
0
833
4,313
1,414
0
2,718
1,323
0
20,181
W
Artio
Ayzhr
Artio
8,035
528
654
6,530
14,205
8,767
780
6,072
7,987
29,430
0
W
Heimdallr
CL30PYRM
Heimdallr
10,045
5,470
0
3,336
10,517
4,011
2,044
4,726
5,564
0
61,754
L
3,778
2,258
0
1,282
10,024
2,578
45
2,353
7,656
0
28,826
L
Nike
6,145
1,042
0
2,637
10,107
5,214
297
5,102
4,609
2,610
28,669
L
Nemesis
Cupfer1984
Nemesis
2,717
493
0
2,174
13,473
4,074
0
4,988
8,234
0
27,008
W
Aphrodite
NDKmadness
Aphrodite
18,290
2,112
1,710
9,318
15,366
5,946
1,016
4,701
10,154
67,665
0
L
2,093
258
790
2,398
16,493
8,069
0
7,998
8,273
11,132
0
L
18,417
1,140
2,676
4,942
12,313
3,966
702
4,896
7,311
59,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
38,034
412
Minions Killed
293
0
Camps Cleared
0
1,322,877
Distance Traveled
1,585,681
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,888
556
94
6
0
321,787
0
W
Danzaburou
6,483
405
38
2
0
118,934
1
W
Artio
9,074
567
38
2
0
347,067
2
W
Heimdallr
9,811
613
107
7
0
277,088
4
L
Neith
7,294
456
46
3
0
309,969
1
L
Nike
7,765
485
67
4
0
318,820
0
L
Nemesis
6,728
421
65
4
0
359,513
0
W
Aphrodite
10,212
638
135
8
0
258,001
0
L
Artio
6,191
387
19
1
0
292,194
0
L
Chang'e
10,056
629
96
6
0
305,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role