Player Matchup

Poseidon
Poseidon
Itz_Rapha_TF
Poseidon
Level 35
God Stats
12W - 7L
1,612 SR
Queue Stats
260W - 279L
1,483 Elo+
Solo
Chaac
Chaac
Necromancer1_Of
Chaac
Level 99
God Stats
16W - 8L
1,761 SR
Queue Stats
79W - 79L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Raven_Feels
Danzaburou
Level 97
God Stats
4W - 2L
1,660 SR
Queue Stats
230W - 243L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
ahmadrezamajor1
Gilgamesh
Level 108
God Stats
17W - 11L
1,604 SR
Queue Stats
117W - 117L
1,459 Elo+
Party 3
Ymir
Ymir
imOmid_rad123
Ymir
Level 18
God Stats
7W - 5L
1,530 SR
Queue Stats
33W - 30L
1,461 Elo+
Party 3
Team Averages
Level 71
1,633 SR
1,461 Elo+

VS

Team Averages
Level 80
1,482 SR
1,507 Elo+
Ares
Ares
Murrells
Ares
Level 27
God Stats
44W - 47L
1,392 SR
Queue Stats
93W - 118L
1,312 Elo+
Party 2
Sol
Sol
NML Scrublord
Sol
Level 41
God Stats
12W - 14L
1,569 SR
Queue Stats
187W - 143L
1,601 Elo+
Party 1
Cernunnos
Cernunnos
Riley_Smoke
Cernunnos
Level 89
God Stats
80W - 68L
1,545 SR
Queue Stats
1,414W - 1,501L
1,508 Elo+
Solo
Fenrir
Fenrir
Robq1995
Fenrir
Level 122
God Stats
5W - 5L
1,289 SR
Queue Stats
244W - 235L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBad Monkay
Gilgamesh
Level 122
God Stats
17W - 17L
1,616 SR
Queue Stats
231W - 167L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Itz_Rapha_TF
Poseidon
18
3 / 4 / 8
11,054
582
9,698
9,792
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 3
9,443
497
11,546
18,640
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Raven_Feels
Danzaburou
14
2 / 3 / 4
9,211
485
8,374
12,513
4,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ahmadrezamajor1
Gilgamesh
14
3 / 4 / 10
9,663
509
8,314
14,726
11,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
11 / 2 / 7
11,716
617
15,000
17,318
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 6
8,261
435
2,744
13,347
11,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 5 / 3
9,967
525
9,516
16,466
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Riley_Smoke
Cernunnos
15
5 / 2 / 2
9,369
493
12,366
11,094
4,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Robq1995
Fenrir
14
2 / 6 / 8
9,213
485
6,283
15,652
7,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
TheBad Monkay
Gilgamesh
17
4 / 4 / 1
10,959
577
16,447
18,432
16,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
21
Kills
15
15
Deaths
21
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Itz_Rapha_TF
Poseidon
3
4
8
1.75
L
Ares
1
4
6
1
L
3
5
3
0.9
W
2
2
3
1.75
W
Danzaburou
Raven_Feels
Danzaburou
2
3
4
1.33
L
Cernunnos
Riley_Smoke
Cernunnos
5
2
2
3
L
Fenrir
Robq1995
Fenrir
2
6
8
1
L
Gilgamesh
TheBad Monkay
Gilgamesh
4
4
1
1.13
W
Gilgamesh
ahmadrezamajor1
Gilgamesh
3
4
10
2
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,932
Damage
47,356
72,989
Taken
74,991
46,145
Mitigated
46,613
29,183
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Itz_Rapha_TF
Poseidon
9,698
1,162
0
3,415
9,792
3,697
234
3,841
5,951
73,309
0
L
Ares
2,744
143
0
1,525
13,347
11,686
0
4,452
8,834
14,770
0
L
9,516
2,497
0
5,522
16,466
5,845
1,074
9,772
6,108
62,994
0
W
11,546
2,250
0
8,349
18,640
17,262
164
2,352
16,288
0
65,937
W
Danzaburou
Raven_Feels
Danzaburou
8,374
3,276
0
5,939
12,513
4,807
1,066
984
11,529
0
60,393
L
Cernunnos
Riley_Smoke
Cernunnos
12,366
5,782
550
4,902
11,094
4,451
0
1,744
9,326
0
60,564
L
Fenrir
Robq1995
Fenrir
6,283
1,714
0
6,105
15,652
7,682
0
3,866
11,627
0
52,224
L
Gilgamesh
TheBad Monkay
Gilgamesh
16,447
5,629
0
2,370
18,432
16,949
108
4,070
13,598
0
83,026
W
Gilgamesh
ahmadrezamajor1
Gilgamesh
8,314
1,598
282
2,761
14,726
11,597
0
1,901
12,825
0
26,482
W
15,000
3,358
434
8,003
17,318
8,782
0
3,182
14,136
79,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,087
Gold Earned
47,769
549
Minions Killed
502
0
Camps Cleared
0
1,829,837
Distance Traveled
1,752,884
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,054
582
146
8
0
360,777
5
L
Ares
8,261
435
26
1
0
363,727
5
L
Sol
9,967
525
122
6
0
325,841
5
W
Chaac
9,443
497
120
6
0
363,415
4
W
Danzaburou
9,211
485
112
6
0
334,127
2
L
Cernunnos
9,369
493
114
6
0
331,173
8
L
Fenrir
9,213
485
78
4
0
396,821
3
L
Gilgamesh
10,959
577
162
9
0
335,322
9
W
Gilgamesh
9,663
509
45
2
0
394,507
2
W
Ymir
11,716
617
126
7
0
377,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role