Player Matchup

Skadi
Skadi
GivenchyStyle
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,276 Elo+
Solo
Ra
Ra
Tess_Terez
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
UZUMAKI_JOE25
Freya
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,173 Elo+
Solo
Anhur
Anhur
jonathanjrsadj
Anhur
Level 18
God Stats
66W - 100L
1,324 SR
Queue Stats
375W - 431L
1,289 Elo+
Solo
Chaac
Chaac
韦师傅的师傅
Chaac
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
10W - 8L
1,331 Elo+
Solo
Team Averages
Level 10
1,422 SR
1,314 Elo+

VS

Team Averages
Level 22
1,476 SR
1,420 Elo+
Fenrir
Fenrir
Dezzun
Fenrir
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Fxndii Brikz
Gilgamesh
Level 24
God Stats
12W - 7L
1,605 SR
Queue Stats
22W - 25L
1,376 Elo+
Solo
Nu Wa
Nu Wa
apityan
Nu Wa
Level 24
God Stats
14W - 3L
1,817 SR
Queue Stats
64W - 40L
1,652 Elo+
Solo
Cernunnos
Cernunnos
rahndoms23
Cernunnos
Level 27
God Stats
6W - 3L
1,248 SR
Queue Stats
86W - 109L
1,298 Elo+
Party 1
Eset
Eset
swiftluke
Eset
Level 26
God Stats
16W - 18L
1,209 SR
Queue Stats
66W - 88L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
6,104
436
4,898
7,732
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
5,391
385
564
7,011
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 3 / 0
4,855
347
399
3,883
978
4
1 / 2 / 0
4,782
342
524
1,979
394
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

12
6 / 2 / 2
7,174
512
8,677
14,249
8,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dezzun
Fenrir
13
7 / 1 / 3
7,806
558
5,598
8,812
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Fxndii Brikz
Gilgamesh
13
5 / 1 / 4
7,710
551
4,757
6,529
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
apityan
Nu Wa
13
3 / 0 / 2
7,730
552
3,305
4,091
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
rahndoms23
Cernunnos
12
2 / 3 / 2
7,044
503
7,650
8,772
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
10
2 / 5 / 0
6,416
458
3,966
5,905
1,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
19
20
Deaths
10
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dezzun
Fenrir
7
1
3
8.5
W
Gilgamesh
Fxndii Brikz
Gilgamesh
5
1
4
7
L
1
6
1
0.25
L
0
7
0
0
L
0
3
0
0
W
Nu Wa
apityan
Nu Wa
3
0
2
4
L
1
2
0
0.5
W
Cernunnos
rahndoms23
Cernunnos
2
3
2
1
W
Eset
2
5
0
0.4
L
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,062
Damage
25,276
34,854
Taken
34,109
14,089
Mitigated
13,226
5,798
Healing
7,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dezzun
Fenrir
5,598
726
0
2,582
8,812
3,337
387
676
8,094
0
39,100
W
Gilgamesh
Fxndii Brikz
Gilgamesh
4,757
1,098
0
1,025
6,529
5,193
1,110
74
6,415
0
33,557
L
4,898
2,663
0
0
7,732
2,689
246
2,260
5,310
0
28,664
L
564
135
73
414
7,011
1,920
656
750
6,155
13,890
0
L
399
111
0
171
3,883
978
0
486
3,285
5,065
0
W
Nu Wa
apityan
Nu Wa
3,305
466
0
1,500
4,091
1,145
692
91
3,960
46,038
0
L
524
351
0
245
1,979
394
0
187
1,746
0
5,052
W
Cernunnos
rahndoms23
Cernunnos
7,650
3,409
0
1,653
8,772
2,357
478
0
8,772
0
35,196
W
Eset
3,966
339
524
539
5,905
1,194
188
0
5,905
17,978
0
L
8,677
1,188
0
4,895
14,249
8,108
0
3,116
11,087
0
33,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
36,706
148
Minions Killed
345
0
Camps Cleared
0
915,762
Distance Traveled
1,222,990
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,806
558
79
6
0
227,111
1
W
Gilgamesh
7,710
551
68
5
0
270,998
0
L
Skadi
6,104
436
53
4
0
243,598
1
L
Ra
5,391
385
23
2
0
242,912
2
L
Freya
4,855
347
16
1
0
146,859
2
W
Nu Wa
7,730
552
97
7
0
266,243
3
L
Anhur
4,782
342
8
1
0
55,561
1
W
Cernunnos
7,044
503
67
5
0
243,035
1
W
Eset
6,416
458
34
2
0
215,603
1
L
Chaac
7,174
512
48
3
0
226,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role