Player Matchup

Ymir
Ymir
Crimsonmoonshine
Ymir
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 82L
1,242 Elo+
Party 1
Ullr
Ullr
Gitgudxxxcasual
Ullr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
HoodPhoenix
Gilgamesh
Level 28
God Stats
8W - 8L
1,524 SR
Queue Stats
229W - 274L
1,297 Elo+
Solo
Ah Puch
Ah Puch
Monkey_D_Scelor
Ah Puch
Level 27
God Stats
20W - 11L
1,114 SR
Queue Stats
79W - 83L
1,274 Elo+
Solo
Loki
Loki
RoyalHypnotiiZe
Loki
Level 19
God Stats
4W - 4L
1,628 SR
Queue Stats
42W - 47L
1,222 Elo+
Solo
Team Averages
Level 21
1,453 SR
1,283 Elo+

VS

Team Averages
Level 11
1,477 SR
1,362 Elo+
Osiris
Osiris
Captain_MagmaI
Osiris
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 23L
1,299 Elo+
Solo
Yemoja
Yemoja
cetyr1999ESP
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
elianfrogzius
Danzaburou
Level 26
God Stats
15W - 28L
1,384 SR
Queue Stats
61W - 108L
1,263 Elo+
Solo
Izanami
Izanami
protoVSinfa
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Scylla
Scylla
xivosbb
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
7,847
413
427
3,198
1,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
5,368
283
0
442
76
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
HoodPhoenix
Gilgamesh
17
5 / 3 / 4
10,552
555
8,011
11,277
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
7 / 2 / 8
10,648
560
18,042
11,761
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 2
11,129
586
9,126
12,751
4,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 0
8,151
429
8,791
10,420
8,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
4
0 / 0 / 0
5,923
312
30
1,923
583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
elianfrogzius
Danzaburou
13
0 / 8 / 4
7,918
417
5,704
13,475
4,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
protoVSinfa
Izanami
13
2 / 9 / 0
8,996
473
4,350
13,504
4,708
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xivosbb
Scylla
13
1 / 6 / 2
8,341
439
4,551
8,812
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
28
Kills
7
8
Deaths
29
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
2
0
0
2
W
0
0
0
0
W
Gilgamesh
HoodPhoenix
Gilgamesh
5
3
4
2.33
W
7
2
8
5.5
W
14
3
2
5
L
Yemoja
0
0
0
0
L
Danzaburou
elianfrogzius
Danzaburou
0
8
4
0.25
L
Izanami
protoVSinfa
Izanami
2
9
0
0.22
L
Scylla
xivosbb
Scylla
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,606
Damage
23,426
39,429
Taken
48,134
15,211
Mitigated
20,884
12,264
Healing
4,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,791
3,438
0
1,184
10,420
8,653
0
668
9,752
0
38,929
W
427
0
0
160
3,198
1,136
854
1,065
2,083
13,790
0
W
0
0
0
0
442
76
0
35
407
0
0
W
Gilgamesh
HoodPhoenix
Gilgamesh
8,011
3,072
0
4,922
11,277
5,319
840
0
10,859
0
50,445
W
18,042
492
0
3,631
11,761
4,052
1,285
1,491
10,062
70,113
0
W
9,126
3,844
0
3,551
12,751
4,628
0
1,580
10,948
0
62,046
L
Yemoja
30
30
96
322
1,923
583
498
0
1,923
2,528
0
L
Danzaburou
elianfrogzius
Danzaburou
5,704
2,061
0
1,386
13,475
4,138
530
7,547
5,928
0
31,113
L
Izanami
protoVSinfa
Izanami
4,350
3,255
0
728
13,504
4,708
2,101
6,768
6,736
0
45,880
L
Scylla
xivosbb
Scylla
4,551
180
0
683
8,812
2,802
1,096
3,486
5,326
32,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,544
Gold Earned
39,329
361
Minions Killed
325
0
Camps Cleared
0
1,322,663
Distance Traveled
1,215,090
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,151
429
84
4
0
265,613
0
W
Ymir
7,847
413
20
1
0
161,933
0
W
Ullr
5,368
283
0
0
0
18,257
0
W
Gilgamesh
10,552
555
114
6
0
359,489
1
W
Ah Puch
10,648
560
112
6
0
409,305
0
W
Loki
11,129
586
115
6
0
373,679
0
L
Yemoja
5,923
312
4
0
0
75,989
1
L
Danzaburou
7,918
417
51
3
0
327,175
2
L
Izanami
8,996
473
104
5
0
279,597
2
L
Scylla
8,341
439
82
4
0
266,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role