Player Matchup

Thanatos
Thanatos
Bronze I
SolliX92
Thanatos
Bronze I
Level 45
God Stats
2W - 13L
1,376 SR
Queue Stats
6W - 25L
1,045 MMR
Party 2
Geb
Geb
Silver II
Supayku
Geb
Silver II
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,047 MMR
Solo
Heimdallr
Heimdallr
Silver I
Surevarth
Heimdallr
Silver I
Level 87
God Stats
9W - 4L
1,750 SR
Queue Stats
64W - 76L
1,095 MMR
Solo
Vamana
Vamana
Silver IV
Werny91
Vamana
Silver IV
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
354W - 358L
683 MMR
Party 2
Tiamat
Tiamat
Silver V
oRizonnn
Tiamat
Silver V
Level 127
God Stats
3W - 3L
1,718 SR
Queue Stats
209W - 189L
1,179 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,569 SR
1,010 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,602 SR
1,012 MMR
Aphrodite
Aphrodite
Silver IV
Floriantestet187
Aphrodite
Silver IV
Level 66
God Stats
23W - 8L
1,661 SR
Queue Stats
77W - 86L
878 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Klayso-
Baron Samedi
Silver II
Level 117
God Stats
4W - 2L
1,886 SR
Queue Stats
32W - 37L
1,253 MMR
Solo
Artemis
Artemis
Silver I
ProferssorEichel
Artemis
Silver I
Level 49
God Stats
2W - 5L
1,445 SR
Queue Stats
110W - 122L
991 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
deyv_2002
Erlang Shen
Silver III
Level 109
God Stats
4W - 4L
1,476 SR
Queue Stats
466W - 488L
857 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
habibi_HD
Tsukuyomi
Silver III
Level 69
God Stats
20W - 28L
1,541 SR
Queue Stats
145W - 193L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SolliX92
Thanatos
19
2 / 10 / 4
12,713
397
10,165
26,036
10,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
16
0 / 10 / 3
10,381
324
12,091
31,680
30,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
Surevarth
Heimdallr
20
1 / 6 / 1
13,129
410
14,802
23,745
10,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
Werny91
Vamana
20
2 / 6 / 4
15,048
470
21,771
37,616
43,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
oRizonnn
Tiamat
20
4 / 3 / 3
16,255
508
24,930
19,158
14,616
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetKing ArthurBakasuraMerlinAthena

VS

Bans
DanzaburouChaacAnhurCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
5 / 2 / 18
16,380
512
9,988
21,606
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Klayso-
Baron Samedi
20
7 / 1 / 14
18,703
584
29,161
21,590
12,213
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 2 / 16
15,593
487
29,277
26,471
13,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
deyv_2002
Erlang Shen
20
8 / 2 / 12
18,467
577
19,661
33,521
31,920
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
habibi_HD
Tsukuyomi
20
9 / 2 / 11
17,717
554
22,784
27,538
12,396
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
9
Kills
35
35
Deaths
9
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
5
2
18
7
W
Baron Samedi
Klayso-
Baron Samedi
7
1
14
14
W
6
2
16
7
L
Thanatos
SolliX92
Thanatos
2
10
4
0.4
L
Geb
0
10
3
0.15
L
Heimdallr
Surevarth
Heimdallr
1
6
1
0.25
L
Vamana
Werny91
Vamana
2
6
4
0.67
W
Erlang Shen
deyv_2002
Erlang Shen
8
2
12
7
W
Tsukuyomi
habibi_HD
Tsukuyomi
9
2
11
7.25
L
Tiamat
oRizonnn
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,759
Damage
110,871
138,235
Taken
130,726
108,846
Mitigated
88,510
34,389
Healing
85,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
9,988
2,235
19,852
14,059
21,606
18,249
1,203
7,798
13,736
53,808
0
W
Baron Samedi
Klayso-
Baron Samedi
29,161
2,810
7,291
14,115
21,590
12,213
1,659
5,708
15,606
149,420
0
W
29,277
12,642
0
4,076
26,471
13,732
3,505
8,179
18,242
0
131,996
L
Thanatos
SolliX92
Thanatos
10,165
2,601
0
10,405
26,036
10,602
0
6,827
19,209
0
87,860
L
Geb
12,091
350
0
3,153
31,680
30,022
84
9,032
22,248
47,057
0
L
Heimdallr
Surevarth
Heimdallr
14,802
4,262
0
7,024
23,745
10,295
1,054
7,535
16,173
0
101,452
L
Vamana
Werny91
Vamana
21,771
8,831
0
8,368
37,616
43,311
0
10,355
27,021
0
124,577
W
Erlang Shen
deyv_2002
Erlang Shen
19,661
9,507
0
14,691
33,521
31,920
6,223
7,588
25,792
0
146,538
W
Tsukuyomi
habibi_HD
Tsukuyomi
22,784
6,386
0
11,441
27,538
12,396
544
8,511
18,823
0
140,284
L
Tiamat
oRizonnn
Tiamat
24,930
1,258
0
5,439
19,158
14,616
0
5,400
13,758
144,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,526
Gold Earned
86,860
793
Minions Killed
857
0
Camps Cleared
0
2,774,670
Distance Traveled
3,257,959
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
16,380
512
77
2
0
631,915
3
W
Baron Samedi
18,703
584
224
7
0
629,540
14
W
Artemis
15,593
487
172
5
0
612,639
5
L
Thanatos
12,713
397
127
4
0
517,631
1
L
Geb
10,381
324
43
1
0
493,363
3
L
Heimdallr
13,129
410
158
5
0
549,776
2
L
Vamana
15,048
470
235
7
0
650,668
1
W
Erlang Shen
18,467
577
207
6
0
723,862
6
W
Tsukuyomi
17,717
554
177
6
0
660,003
1
L
Tiamat
16,255
508
230
7
0
563,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role