Player Matchup

Hachiman
Hachiman
Bonsaimaster
Hachiman
Level 104
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 7L
1,098 Elo+
Solo
Chang'e
Chang'e
IScreamingMimi
Chang'e
Level 85
God Stats
24W - 32L
1,431 SR
Queue Stats
196W - 214L
1,447 Elo+
Solo
Achilles
Achilles
LLLLLLLLLDY
Achilles
Level 86
God Stats
12W - 11L
1,352 SR
Queue Stats
168W - 190L
1,415 Elo+
Solo
Zeus
Zeus
Skyfire247
Zeus
Level 109
God Stats
4W - 4L
1,744 SR
Queue Stats
444W - 445L
1,565 Elo+
Solo
Hercules
Hercules
penitratinangel
Hercules
Level 66
God Stats
27W - 21L
1,860 SR
Queue Stats
340W - 296L
1,560 Elo+
Solo
Team Averages
Level 90
1,545 SR
1,417 Elo+

VS

Team Averages
Level 93
1,592 SR
1,561 Elo+
Chang'e
Chang'e
Grott
Chang'e
Level 108
God Stats
9W - 3L
1,437 SR
Queue Stats
468W - 478L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Lord Xanarus
Cthulhu
Level 69
God Stats
13W - 8L
1,673 SR
Queue Stats
26W - 20L
1,792 Elo+
Party 1
Susano
Susano
Manfromsky
Susano
Level 76
God Stats
1W - 1L
1,498 SR
Queue Stats
11W - 20L
1,379 Elo+
Party 2
Xbalanque
Xbalanque
SkillsofHCO
Xbalanque
Level 125
God Stats
7W - 4L
1,852 SR
Queue Stats
149W - 122L
1,614 Elo+
Party 1
Osiris
Osiris
thef4d3
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bonsaimaster
Hachiman
18
5 / 9 / 4
12,259
472
21,401
25,507
9,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 9 / 6
11,951
460
11,412
22,346
8,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
LLLLLLLLLDY
Achilles
18
4 / 6 / 3
11,729
451
16,058
27,380
12,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 8 / 2
14,656
564
25,359
23,143
9,303
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
19
7 / 4 / 9
13,590
523
14,601
32,699
27,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Grott
Chang'e
20
9 / 6 / 14
14,243
548
28,656
26,270
10,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Lord Xanarus
Cthulhu
18
5 / 7 / 10
12,128
466
16,376
22,361
20,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Manfromsky
Susano
18
5 / 9 / 12
12,982
499
9,944
22,837
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
SkillsofHCO
Xbalanque
20
8 / 4 / 7
13,890
534
24,804
23,025
8,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
thef4d3
Osiris
20
9 / 4 / 12
13,733
528
21,141
25,029
18,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
30
Kills
36
36
Deaths
30
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bonsaimaster
Hachiman
5
9
4
0.78
W
Chang'e
Grott
Chang'e
9
6
14
2.67
L
2
9
6
0.56
L
Achilles
LLLLLLLLLDY
Achilles
4
6
3
0.92
W
Cthulhu
Lord Xanarus
Cthulhu
5
7
10
1.43
W
Susano
Manfromsky
Susano
5
9
12
1.22
W
Xbalanque
SkillsofHCO
Xbalanque
8
4
7
2.88
L
12
8
2
1.63
L
Hercules
7
4
9
2.88
W
Osiris
thef4d3
Osiris
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,831
Damage
100,921
131,075
Taken
119,522
66,916
Mitigated
66,964
50,926
Healing
42,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bonsaimaster
Hachiman
21,401
13,381
0
8,001
25,507
9,329
803
7,590
17,661
0
84,253
W
Chang'e
Grott
Chang'e
28,656
1,893
6,044
12,837
26,270
10,298
520
12,378
13,892
93,696
0
L
11,412
487
1,360
6,756
22,346
8,645
0
6,757
15,382
68,121
0
L
Achilles
LLLLLLLLLDY
Achilles
16,058
3,298
320
12,567
27,380
12,511
0
7,654
19,331
0
94,780
W
Cthulhu
Lord Xanarus
Cthulhu
16,376
1,173
571
2,920
22,361
20,787
906
4,878
17,483
52,990
0
W
Susano
Manfromsky
Susano
9,944
1,196
0
4,798
22,837
9,085
141
8,491
14,346
0
59,997
W
Xbalanque
SkillsofHCO
Xbalanque
24,804
13,640
0
11,220
23,025
8,771
8,026
3,137
19,888
0
113,891
L
25,359
7,948
0
7,566
23,143
9,303
594
8,769
13,859
123,859
0
L
Hercules
14,601
4,124
1,958
12,398
32,699
27,128
58
12,109
19,810
0
57,412
W
Osiris
thef4d3
Osiris
21,141
8,432
1,176
3,305
25,029
18,023
1,483
7,887
17,142
0
73,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,185
Gold Earned
66,976
639
Minions Killed
548
0
Camps Cleared
0
2,088,498
Distance Traveled
2,364,360
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,259
472
132
5
0
383,719
2
W
Chang'e
14,243
548
144
6
0
506,120
2
L
Chang'e
11,951
460
121
5
0
410,976
11
L
Achilles
11,729
451
125
5
0
484,614
3
W
Cthulhu
12,128
466
61
2
0
472,639
0
W
Susano
12,982
499
85
3
0
459,260
7
W
Xbalanque
13,890
534
157
6
0
449,592
1
L
Zeus
14,656
564
169
7
0
376,663
3
L
Hercules
13,590
523
92
4
0
432,526
3
W
Osiris
13,733
528
101
4
0
476,749
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role