Player Matchup

Merlin
Merlin
Fourteafive
Merlin
Level 118
God Stats
1W - 3L
1,487 SR
Queue Stats
104W - 103L
1,534 Elo+
Party 2
Rama
Rama
Ko0lhoboe
Rama
Level 155
God Stats
3W - 8L
1,114 SR
Queue Stats
414W - 386L
1,563 Elo+
Party 3
King Arthur
King Arthur
McqueenMan1010
King Arthur
Level 103
God Stats
9W - 11L
1,485 SR
Queue Stats
161W - 169L
1,537 Elo+
Party 2
Geb
Geb
TRoyalz
Geb
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
299W - 274L
1,530 Elo+
Party 3
Sun Wukong
Sun Wukong
iFartMaster69
Sun Wukong
Level 93
God Stats
7W - 7L
1,297 SR
Queue Stats
378W - 388L
1,486 Elo+
Party 2
Team Averages
Level 118
1,376 SR
1,530 Elo+

VS

Team Averages
Level 91
1,502 SR
1,558 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AnxiousxFC
Danzaburou
Level 152
God Stats
4W - 2L
1,733 SR
Queue Stats
80W - 48L
1,626 Elo+
Party 1
Vulcan
Vulcan
GajeelxFC
Vulcan
Level 93
God Stats
1W - 0L
1,261 SR
Queue Stats
33W - 20L
1,606 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Reinsure
Cu Chulainn
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,571 Elo+
Party 1
Poseidon
Poseidon
l3rett1
Poseidon
Level 54
God Stats
2W - 0L
1,514 SR
Queue Stats
51W - 60L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 7 / 7
12,697
705
25,267
19,716
10,682
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
19
6 / 9 / 5
12,491
694
14,642
26,907
13,682
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
McqueenMan1010
King Arthur
18
3 / 9 / 11
11,133
619
10,081
28,060
37,204
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
16
0 / 7 / 11
9,841
547
10,265
41,469
32,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
iFartMaster69
Sun Wukong
20
9 / 5 / 10
12,924
718
12,504
27,439
30,165
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
2 / 4 / 19
12,796
711
11,259
14,816
19,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
AnxiousxFC
Danzaburou
20
13 / 5 / 14
14,709
817
44,246
21,795
13,821
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
GajeelxFC
Vulcan
20
10 / 6 / 15
14,428
802
30,212
14,026
7,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Reinsure
Cu Chulainn
18
5 / 7 / 20
12,507
695
10,431
17,404
17,670
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
l3rett1
Poseidon
20
7 / 6 / 23
13,678
760
24,788
14,950
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
128
26
Kills
37
37
Deaths
28
44
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
4
19
2.88
W
Danzaburou
AnxiousxFC
Danzaburou
13
5
14
4
L
Merlin
8
7
7
1.64
W
Vulcan
GajeelxFC
Vulcan
10
6
15
2.92
L
Rama
6
9
5
0.94
L
King Arthur
McqueenMan1010
King Arthur
3
9
11
0.94
W
Cu Chulainn
Reinsure
Cu Chulainn
5
7
20
2.14
L
Geb
0
7
11
0.79
L
Sun Wukong
iFartMaster69
Sun Wukong
9
5
10
2.8
W
Poseidon
l3rett1
Poseidon
7
6
23
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,759
Damage
120,936
143,591
Taken
82,991
124,438
Mitigated
64,526
43,264
Healing
25,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
11,259
464
3,715
3,343
14,816
19,311
101
6,813
8,003
18,464
0
W
Danzaburou
AnxiousxFC
Danzaburou
44,246
20,746
482
7,207
21,795
13,821
3,190
8,274
13,521
0
76,109
L
Merlin
25,267
1,073
2,117
2,658
19,716
10,682
155
9,156
10,560
56,887
0
W
Vulcan
GajeelxFC
Vulcan
30,212
9,848
2,376
1,787
14,026
7,135
1,591
6,354
7,672
55,845
0
L
Rama
14,642
12,396
1,934
6,615
26,907
13,682
677
11,127
15,780
0
30,751
L
King Arthur
McqueenMan1010
King Arthur
10,081
863
1,648
1,548
28,060
37,204
25
12,943
15,117
0
24,583
W
Cu Chulainn
Reinsure
Cu Chulainn
10,431
2,768
0
0
17,404
17,670
398
8,236
9,168
3,295
11,854
L
Geb
10,265
683
3,733
13,061
41,469
32,705
0
18,654
22,815
18,852
0
L
Sun Wukong
iFartMaster69
Sun Wukong
12,504
1,339
4,494
5,456
27,439
30,165
404
16,045
11,394
0
28,618
W
Poseidon
l3rett1
Poseidon
24,788
4,007
2,851
3,822
14,950
6,589
1,018
5,855
9,095
47,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
68,118
167
Minions Killed
181
0
Camps Cleared
0
1,435,471
Distance Traveled
1,521,876
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,796
711
15
1
0
325,215
0
W
Danzaburou
14,709
817
64
4
0
287,832
3
L
Merlin
12,697
705
69
4
0
279,480
0
W
Vulcan
14,428
802
54
3
0
315,019
0
L
Rama
12,491
694
36
2
0
256,353
1
L
King Arthur
11,133
619
16
1
0
257,028
0
W
Cu Chulainn
12,507
695
7
0
0
279,891
0
L
Geb
9,841
547
17
1
0
315,392
0
L
Sun Wukong
12,924
718
29
2
0
327,218
0
W
Poseidon
13,678
760
41
2
0
313,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role