Player Matchup

Neith
Neith
Arimega
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,325 Elo+
Solo
Set
Set
Broloji
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,068 Elo+
Solo
Geb
Geb
Csparks07
Geb
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 115L
1,561 Elo+
Solo
Horus
Horus
IAtreus
Horus
Level 6
God Stats
1W - 2L
1,633 SR
Queue Stats
4W - 8L
1,383 Elo+
Solo
Ra
Ra
seya丶
Ra
Level 26
God Stats
1W - 3L
1,301 SR
Queue Stats
141W - 150L
1,417 Elo+
Solo
Team Averages
Level 10
1,487 SR
1,351 Elo+

VS

Team Averages
Level 21
1,384 SR
1,396 Elo+
Ah Puch
Ah Puch
GuDiiMX
Ah Puch
Level 25
God Stats
24W - 21L
1,527 SR
Queue Stats
27W - 26L
1,406 Elo+
Party 1
Sobek
Sobek
Hanz4770
Sobek
Level 25
God Stats
4W - 1L
1,361 SR
Queue Stats
6W - 4L
1,387 Elo+
Solo
Neith
Neith
Izaroth77
Neith
Level 7
God Stats
36W - 39L
906 SR
Queue Stats
41W - 46L
1,191 Elo+
Solo
Scylla
Scylla
PandaXNZ
Scylla
Level 21
God Stats
2W - 0L
1,744 SR
Queue Stats
77W - 65L
1,607 Elo+
Solo
Loki
Loki
WeT119
Loki
Level 28
God Stats
24W - 21L
1,381 SR
Queue Stats
26W - 26L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arimega
Neith
18
1 / 14 / 3
11,650
896
9,294
22,170
8,858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Set
17
0 / 10 / 3
10,936
841
11,971
25,633
10,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
1 / 4 / 6
11,580
891
8,922
18,173
16,193
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Horus
IAtreus
Horus
16
1 / 2 / 3
10,813
832
4,530
18,587
16,246
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 3
13,311
1,024
21,184
23,128
9,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GuDiiMX
Ah Puch
20
13 / 1 / 12
14,656
1,127
41,134
12,939
7,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Hanz4770
Sobek
20
3 / 1 / 19
13,964
1,074
16,576
17,204
22,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Izaroth77
Neith
18
1 / 1 / 14
11,745
903
7,420
6,657
3,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PandaXNZ
Scylla
19
9 / 2 / 17
12,705
977
21,037
11,072
4,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
WeT119
Loki
20
10 / 2 / 20
14,047
1,081
13,258
12,999
5,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
118
7
Kills
36
36
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Neith
Arimega
Neith
1
14
3
0.18
L
Set
0
10
3
0.15
L
1
4
6
1
W
Ah Puch
GuDiiMX
Ah Puch
13
1
12
19
W
Sobek
Hanz4770
Sobek
3
1
19
12.5
L
Horus
IAtreus
Horus
1
2
3
1.25
W
Neith
Izaroth77
Neith
1
1
14
8
W
Scylla
PandaXNZ
Scylla
9
2
17
8.75
W
Loki
WeT119
Loki
10
2
20
10
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,901
Damage
99,425
107,691
Taken
60,871
61,643
Mitigated
43,394
12,413
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arimega
Neith
9,294
2,782
0
2,088
22,170
8,858
0
15,592
6,578
0
46,855
L
Set
11,971
3,532
0
750
25,633
10,863
0
19,476
6,157
0
29,537
L
8,922
1,023
813
656
18,173
16,193
0
13,160
5,013
12,975
0
W
Ah Puch
GuDiiMX
Ah Puch
41,134
2,802
0
6,502
12,939
7,367
0
4,482
8,457
79,421
0
W
Sobek
Hanz4770
Sobek
16,576
1,406
0
6,936
17,204
22,837
0
8,681
8,523
37,998
0
L
Horus
IAtreus
Horus
4,530
1,783
2,946
2,522
18,587
16,246
0
13,782
4,805
0
9,956
W
Neith
Izaroth77
Neith
7,420
3,602
0
1,142
6,657
3,078
0
4,422
2,235
0
28,307
W
Scylla
PandaXNZ
Scylla
21,037
2,101
0
659
11,072
4,552
0
5,120
5,952
27,907
0
W
Loki
WeT119
Loki
13,258
1,659
0
1,663
12,999
5,560
0
7,401
5,598
0
26,396
L
21,184
772
1,352
1,286
23,128
9,483
0
16,737
6,391
57,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,290
Gold Earned
67,117
237
Minions Killed
259
4
Camps Cleared
3
1,189,980
Distance Traveled
1,221,525
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,650
896
80
6
0
165,156
2
L
Set
10,936
841
48
4
1
232,504
2
L
Geb
11,580
891
6
0
2
258,221
0
W
Ah Puch
14,656
1,127
86
7
1
247,429
2
W
Sobek
13,964
1,074
46
4
2
272,377
0
L
Horus
10,813
832
13
1
1
268,970
0
W
Neith
11,745
903
65
5
0
216,173
0
W
Scylla
12,705
977
28
2
0
218,281
0
W
Loki
14,047
1,081
34
3
0
267,265
0
L
Ra
13,311
1,024
90
7
0
265,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role