Player Matchup

Gilgamesh
Gilgamesh
DonDino047
Gilgamesh
Level 63
God Stats
9W - 8L
1,639 SR
Queue Stats
166W - 179L
1,501 Elo+
Party 3
Chang'e
Chang'e
FocusCro
Chang'e
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 124L
1,514 Elo+
Party 3
Apollo
Apollo
HENSEY
Apollo
Level 14
God Stats
8W - 8L
1,515 SR
Queue Stats
12W - 17L
1,212 Elo+
Party 2
Tyr
Tyr
OXTORD
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 41L
1,460 Elo+
Party 2
Chaac
Chaac
Oxxy222
Chaac
Level 39
God Stats
3W - 2L
1,559 SR
Queue Stats
5W - 10L
1,376 Elo+
Solo
Team Averages
Level 54
1,543 SR
1,412 Elo+

VS

Team Averages
Level 93
1,663 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
Axathoth
Cu Chulainn
Level 139
God Stats
13W - 9L
1,634 SR
Queue Stats
348W - 282L
1,592 Elo+
Party 1
Scylla
Scylla
Dragon12s
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
LUOVEN
Heimdallr
Level 125
God Stats
7W - 0L
1,878 SR
Queue Stats
175W - 178L
1,454 Elo+
Solo
Bakasura
Bakasura
MrCh3ater
Bakasura
Level 27
God Stats
4W - 0L
1,819 SR
Queue Stats
33W - 22L
1,593 Elo+
Party 1
Ymir
Ymir
TigerOfTurls
Ymir
Level 16
God Stats
13W - 16L
1,483 SR
Queue Stats
27W - 35L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonDino047
Gilgamesh
11
2 / 5 / 1
6,492
499
5,428
11,747
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
FocusCro
Chang'e
10
0 / 6 / 0
5,909
455
4,443
11,039
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
HENSEY
Apollo
10
4 / 2 / 4
6,678
514
4,978
5,931
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
OXTORD
Tyr
10
3 / 2 / 5
6,100
469
4,606
10,488
5,022
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Oxxy222
Chaac
12
2 / 3 / 0
6,779
521
5,956
9,571
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Axathoth
Cu Chulainn
13
2 / 2 / 0
7,741
595
4,843
9,242
3,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Dragon12s
Scylla
15
6 / 0 / 6
8,692
669
10,891
5,565
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LUOVEN
Heimdallr
10
0 / 6 / 0
5,771
444
2,562
8,535
2,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bakasura
MrCh3ater
Bakasura
15
9 / 1 / 4
8,676
667
9,319
10,822
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 2 / 2
5,983
460
2,537
5,826
2,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
17
18
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Axathoth
Cu Chulainn
2
2
0
1
L
Gilgamesh
DonDino047
Gilgamesh
2
5
1
0.5
W
Scylla
Dragon12s
Scylla
6
0
6
9
L
Chang'e
FocusCro
Chang'e
0
6
0
0
L
Apollo
HENSEY
Apollo
4
2
4
3
W
Heimdallr
LUOVEN
Heimdallr
0
6
0
0
W
Bakasura
MrCh3ater
Bakasura
9
1
4
11
L
Tyr
OXTORD
Tyr
3
2
5
2.75
L
Chaac
Oxxy222
Chaac
2
3
0
0.67
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,411
Damage
30,152
48,776
Taken
39,990
24,145
Mitigated
14,581
15,241
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Axathoth
Cu Chulainn
4,843
1,898
0
2,872
9,242
3,550
0
0
8,917
0
44,457
L
Gilgamesh
DonDino047
Gilgamesh
5,428
1,360
0
3,027
11,747
4,591
35
2,545
8,422
0
41,068
W
Scylla
Dragon12s
Scylla
10,891
1,734
0
1,856
5,565
1,820
1,428
1,982
3,405
53,810
0
L
Chang'e
FocusCro
Chang'e
4,443
499
407
4,006
11,039
3,497
0
5,912
4,574
30,347
0
L
Apollo
HENSEY
Apollo
4,978
3,025
0
1,089
5,931
2,440
264
1,264
4,265
0
30,253
W
Heimdallr
LUOVEN
Heimdallr
2,562
837
266
1,811
8,535
2,391
0
0
8,535
0
28,157
W
Bakasura
MrCh3ater
Bakasura
9,319
6,230
0
2,550
10,822
4,146
70
1,861
8,733
0
47,114
L
Tyr
OXTORD
Tyr
4,606
644
238
3,324
10,488
5,022
0
3,707
6,627
0
21,620
L
Chaac
Oxxy222
Chaac
5,956
2,941
0
3,150
9,571
8,595
284
0
9,505
0
40,720
W
2,537
423
0
509
5,826
2,674
432
189
5,632
15,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
36,863
323
Minions Killed
388
0
Camps Cleared
0
1,311,490
Distance Traveled
1,288,536
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,741
595
96
7
0
271,835
2
L
Gilgamesh
6,492
499
82
6
0
275,661
4
W
Scylla
8,692
669
96
7
0
254,754
3
L
Chang'e
5,909
455
71
5
0
217,550
2
L
Apollo
6,678
514
59
5
0
246,290
3
W
Heimdallr
5,771
444
47
4
0
197,414
1
W
Bakasura
8,676
667
122
9
0
313,398
3
L
Tyr
6,100
469
30
2
0
305,396
7
L
Chaac
6,779
521
81
6
0
266,593
0
W
Ymir
5,983
460
27
2
0
251,135
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role